Metaphor Onomatopoeia Mr. Enfield Shmuel Simile Maria Again and Again Allusion Memory Moment Mr. Hyde Pun Symbol Idiom Situational Irony Words of the Wiser Mr. Utterson Gretel Aha Moment Point of View Bruno Alliteration Imagery Hyperbole Gretel Dr. Lanyon Dramatic Irony Tough Questions Dr. Jekyll Verbal Irony Lt. Kotler Personification Contrast & Contradiction Ms. Luella Bates Washington Jones Theme Metaphor Onomatopoeia Mr. Enfield Shmuel Simile Maria Again and Again Allusion Memory Moment Mr. Hyde Pun Symbol Idiom Situational Irony Words of the Wiser Mr. Utterson Gretel Aha Moment Point of View Bruno Alliteration Imagery Hyperbole Gretel Dr. Lanyon Dramatic Irony Tough Questions Dr. Jekyll Verbal Irony Lt. Kotler Personification Contrast & Contradiction Ms. Luella Bates Washington Jones Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Metaphor
Onomatopoeia
Mr. Enfield
Shmuel
Simile
Maria
Again and Again
Allusion
Memory Moment
Mr. Hyde
Pun
Symbol
Idiom
Situational Irony
Words of the Wiser
Mr. Utterson
Gretel
Aha Moment
Point of View
Bruno
Alliteration
Imagery
Hyperbole
Gretel
Dr. Lanyon
Dramatic Irony
Tough Questions
Dr. Jekyll
Verbal Irony
Lt. Kotler
Personification
Contrast & Contradiction
Ms. Luella Bates Washington Jones
Theme