Pun Allusion Personification Alliteration Gretel Tough Questions Symbol Situational Irony Simile Bruno Mr. Hyde Mr. Enfield Memory Moment Dr. Lanyon Imagery Metaphor Aha Moment Onomatopoeia Mr. Utterson Again and Again Idiom Verbal Irony Dramatic Irony Ms. Luella Bates Washington Jones Hyperbole Point of View Gretel Words of the Wiser Shmuel Contrast & Contradiction Dr. Jekyll Maria Theme Lt. Kotler Pun Allusion Personification Alliteration Gretel Tough Questions Symbol Situational Irony Simile Bruno Mr. Hyde Mr. Enfield Memory Moment Dr. Lanyon Imagery Metaphor Aha Moment Onomatopoeia Mr. Utterson Again and Again Idiom Verbal Irony Dramatic Irony Ms. Luella Bates Washington Jones Hyperbole Point of View Gretel Words of the Wiser Shmuel Contrast & Contradiction Dr. Jekyll Maria Theme Lt. Kotler
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Pun
Allusion
Personification
Alliteration
Gretel
Tough Questions
Symbol
Situational Irony
Simile
Bruno
Mr. Hyde
Mr. Enfield
Memory Moment
Dr. Lanyon
Imagery
Metaphor
Aha Moment
Onomatopoeia
Mr. Utterson
Again and Again
Idiom
Verbal Irony
Dramatic Irony
Ms. Luella Bates Washington Jones
Hyperbole
Point of View
Gretel
Words of the Wiser
Shmuel
Contrast & Contradiction
Dr. Jekyll
Maria
Theme
Lt. Kotler