Situational Irony Shmuel Bruno Mr. Utterson Verbal Irony Hyperbole Theme Contrast & Contradiction Imagery Point of View Onomatopoeia Symbol Alliteration Mr. Hyde Dr. Jekyll Metaphor Simile Lt. Kotler Idiom Dr. Lanyon Again and Again Allusion Tough Questions Ms. Luella Bates Washington Jones Gretel Personification Pun Maria Aha Moment Gretel Dramatic Irony Memory Moment Words of the Wiser Mr. Enfield Situational Irony Shmuel Bruno Mr. Utterson Verbal Irony Hyperbole Theme Contrast & Contradiction Imagery Point of View Onomatopoeia Symbol Alliteration Mr. Hyde Dr. Jekyll Metaphor Simile Lt. Kotler Idiom Dr. Lanyon Again and Again Allusion Tough Questions Ms. Luella Bates Washington Jones Gretel Personification Pun Maria Aha Moment Gretel Dramatic Irony Memory Moment Words of the Wiser Mr. Enfield
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Situational Irony
Shmuel
Bruno
Mr. Utterson
Verbal Irony
Hyperbole
Theme
Contrast & Contradiction
Imagery
Point of View
Onomatopoeia
Symbol
Alliteration
Mr. Hyde
Dr. Jekyll
Metaphor
Simile
Lt. Kotler
Idiom
Dr. Lanyon
Again and Again
Allusion
Tough Questions
Ms. Luella Bates Washington Jones
Gretel
Personification
Pun
Maria
Aha Moment
Gretel
Dramatic Irony
Memory Moment
Words of the Wiser
Mr. Enfield