Simile Plot Irony Resolution Setting Antagonist External Conflict Short Story Narration Conflict Protagonist Third Person Point of View Fiction Symbol Direct Characterization Metaphor Internal Conflict First Person Point of View Climax Dialect Characters Second Person Point of View Subplot Dynamic Character Plot Diagram Suspense Voice Static/Flat Character Flashback Nonfiction Tone Theme Foreshadowing Indirect Characterization Simile Plot Irony Resolution Setting Antagonist External Conflict Short Story Narration Conflict Protagonist Third Person Point of View Fiction Symbol Direct Characterization Metaphor Internal Conflict First Person Point of View Climax Dialect Characters Second Person Point of View Subplot Dynamic Character Plot Diagram Suspense Voice Static/Flat Character Flashback Nonfiction Tone Theme Foreshadowing Indirect Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simile
Plot
Irony
Resolution
Setting
Antagonist
External Conflict
Short Story
Narration
Conflict
Protagonist
Third Person Point of View
Fiction
Symbol
Direct Characterization
Metaphor
Internal Conflict
First Person Point of View
Climax
Dialect
Characters
Second Person Point of View
Subplot
Dynamic Character
Plot Diagram
Suspense
Voice
Static/Flat Character
Flashback
Nonfiction
Tone
Theme
Foreshadowing
Indirect Characterization