Tone Symbol First Person Point of View Resolution Simile Foreshadowing Narration Setting Plot Theme Antagonist Dynamic Character Static/Flat Character Fiction Conflict Short Story Protagonist Voice Direct Characterization Flashback Subplot Third Person Point of View Characters Second Person Point of View Dialect Nonfiction Internal Conflict Indirect Characterization Suspense Climax Metaphor Plot Diagram External Conflict Irony Tone Symbol First Person Point of View Resolution Simile Foreshadowing Narration Setting Plot Theme Antagonist Dynamic Character Static/Flat Character Fiction Conflict Short Story Protagonist Voice Direct Characterization Flashback Subplot Third Person Point of View Characters Second Person Point of View Dialect Nonfiction Internal Conflict Indirect Characterization Suspense Climax Metaphor Plot Diagram External Conflict Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tone
Symbol
First Person Point of View
Resolution
Simile
Foreshadowing
Narration
Setting
Plot
Theme
Antagonist
Dynamic Character
Static/Flat Character
Fiction
Conflict
Short Story
Protagonist
Voice
Direct Characterization
Flashback
Subplot
Third Person Point of View
Characters
Second Person Point of View
Dialect
Nonfiction
Internal Conflict
Indirect Characterization
Suspense
Climax
Metaphor
Plot Diagram
External Conflict
Irony