Simile Foreshadowing Nonfiction Climax Flashback Internal Conflict First Person Point of View Plot Diagram Indirect Characterization Protagonist Theme Dynamic Character Subplot Antagonist Direct Characterization Third Person Point of View Fiction External Conflict Characters Suspense Static/Flat Character Symbol Conflict Plot Dialect Resolution Short Story Tone Voice Setting Narration Irony Second Person Point of View Metaphor Simile Foreshadowing Nonfiction Climax Flashback Internal Conflict First Person Point of View Plot Diagram Indirect Characterization Protagonist Theme Dynamic Character Subplot Antagonist Direct Characterization Third Person Point of View Fiction External Conflict Characters Suspense Static/Flat Character Symbol Conflict Plot Dialect Resolution Short Story Tone Voice Setting Narration Irony Second Person Point of View Metaphor
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simile
Foreshadowing
Nonfiction
Climax
Flashback
Internal Conflict
First Person Point of View
Plot Diagram
Indirect Characterization
Protagonist
Theme
Dynamic Character
Subplot
Antagonist
Direct Characterization
Third Person Point of View
Fiction
External Conflict
Characters
Suspense
Static/Flat Character
Symbol
Conflict
Plot
Dialect
Resolution
Short Story
Tone
Voice
Setting
Narration
Irony
Second Person Point of View
Metaphor