Third Person Point of View First Person Point of View Plot Irony Narration Theme Symbol Internal Conflict Characters External Conflict Tone Plot Diagram Foreshadowing Short Story Metaphor Second Person Point of View Climax Conflict Protagonist Flashback Fiction Voice Resolution Dialect Nonfiction Subplot Direct Characterization Dynamic Character Antagonist Static/Flat Character Setting Suspense Simile Indirect Characterization Third Person Point of View First Person Point of View Plot Irony Narration Theme Symbol Internal Conflict Characters External Conflict Tone Plot Diagram Foreshadowing Short Story Metaphor Second Person Point of View Climax Conflict Protagonist Flashback Fiction Voice Resolution Dialect Nonfiction Subplot Direct Characterization Dynamic Character Antagonist Static/Flat Character Setting Suspense Simile Indirect Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Third Person Point of View
First Person Point of View
Plot
Irony
Narration
Theme
Symbol
Internal Conflict
Characters
External Conflict
Tone
Plot Diagram
Foreshadowing
Short Story
Metaphor
Second Person Point of View
Climax
Conflict
Protagonist
Flashback
Fiction
Voice
Resolution
Dialect
Nonfiction
Subplot
Direct Characterization
Dynamic Character
Antagonist
Static/Flat Character
Setting
Suspense
Simile
Indirect Characterization