Fiction Indirect Characterization Foreshadowing Dialect Climax Short Story Symbol First Person Point of View Simile Narration Theme Nonfiction Plot Diagram Antagonist External Conflict Second Person Point of View Protagonist Irony Resolution Flashback Static/Flat Character Suspense Metaphor Tone Internal Conflict Plot Subplot Direct Characterization Characters Conflict Setting Third Person Point of View Dynamic Character Voice Fiction Indirect Characterization Foreshadowing Dialect Climax Short Story Symbol First Person Point of View Simile Narration Theme Nonfiction Plot Diagram Antagonist External Conflict Second Person Point of View Protagonist Irony Resolution Flashback Static/Flat Character Suspense Metaphor Tone Internal Conflict Plot Subplot Direct Characterization Characters Conflict Setting Third Person Point of View Dynamic Character Voice
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Fiction
Indirect Characterization
Foreshadowing
Dialect
Climax
Short Story
Symbol
First Person Point of View
Simile
Narration
Theme
Nonfiction
Plot Diagram
Antagonist
External Conflict
Second Person Point of View
Protagonist
Irony
Resolution
Flashback
Static/Flat Character
Suspense
Metaphor
Tone
Internal Conflict
Plot
Subplot
Direct Characterization
Characters
Conflict
Setting
Third Person Point of View
Dynamic Character
Voice