Pheneme Myside Bias Logical Reasoning Need for Cognition meaning in context In Vivo Hindsight Bias Intelligence Wernicke's area Verbal Ability Phonemes Grammar Belief Bias Syntax Visuospatial Broca's Inductive reasoning Aphasia Receptive Field Dependent Method of Analogy Deductive reasoning Expressive Genie Water Jug Problem Pheneme Myside Bias Logical Reasoning Need for Cognition meaning in context In Vivo Hindsight Bias Intelligence Wernicke's area Verbal Ability Phonemes Grammar Belief Bias Syntax Visuospatial Broca's Inductive reasoning Aphasia Receptive Field Dependent Method of Analogy Deductive reasoning Expressive Genie Water Jug Problem
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Pheneme
I-Myside Bias
G-Logical Reasoning
O-Need for Cognition
O-meaning in context
G-In Vivo
O-Hindsight Bias
I-Intelligence
N-Wernicke's area
G-Verbal Ability
B-Phonemes
Grammar
N-Belief Bias
I-Syntax
I-Visuospatial
I-Broca's
N-Inductive reasoning
B-Aphasia
B-Receptive
O-Field Dependent
O-Method of Analogy
N-Deductive reasoning
B-Expressive
B-Genie
G-Water Jug Problem