Trial and Error Concept Cognition Intuition Sternberg's 5 Components of Creativity Universal Grammar Divergent Thinking Insight Overconfidence Algorithms Planning Fallacy Representativeness Heuristic Phonemes Noam Chomsky Heuristics Prototypes Framing Convergent Thinking Language Acquisition Device Wolfgang Kohler Belief Perseverance Mental Set Morphemes Availability Heuristic Grammar Semantics Creativity Confirmation Bias Fixation Syntax Language Trial and Error Concept Cognition Intuition Sternberg's 5 Components of Creativity Universal Grammar Divergent Thinking Insight Overconfidence Algorithms Planning Fallacy Representativeness Heuristic Phonemes Noam Chomsky Heuristics Prototypes Framing Convergent Thinking Language Acquisition Device Wolfgang Kohler Belief Perseverance Mental Set Morphemes Availability Heuristic Grammar Semantics Creativity Confirmation Bias Fixation Syntax Language
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Trial and Error
Concept
Cognition
Intuition
Sternberg's 5 Components of Creativity
Universal Grammar
Divergent Thinking
Insight
Overconfidence
Algorithms
Planning Fallacy
Representativeness Heuristic
Phonemes
Noam Chomsky
Heuristics
Prototypes
Framing
Convergent Thinking
Language Acquisition Device
Wolfgang Kohler
Belief Perseverance
Mental Set
Morphemes
Availability Heuristic
Grammar
Semantics
Creativity
Confirmation Bias
Fixation
Syntax
Language