TrialandErrorConceptCognitionIntuitionSternberg's5Componentsof CreativityUniversalGrammarDivergentThinkingInsightOverconfidenceAlgorithmsPlanningFallacyRepresentativenessHeuristicPhonemesNoamChomskyHeuristicsPrototypesFramingConvergentThinkingLanguageAcquisitionDeviceWolfgangKohlerBeliefPerseveranceMentalSetMorphemesAvailabilityHeuristicGrammarSemanticsCreativityConfirmationBiasFixationSyntaxLanguageTrialandErrorConceptCognitionIntuitionSternberg's5Componentsof CreativityUniversalGrammarDivergentThinkingInsightOverconfidenceAlgorithmsPlanningFallacyRepresentativenessHeuristicPhonemesNoamChomskyHeuristicsPrototypesFramingConvergentThinkingLanguageAcquisitionDeviceWolfgangKohlerBeliefPerseveranceMentalSetMorphemesAvailabilityHeuristicGrammarSemanticsCreativityConfirmationBiasFixationSyntaxLanguage

Unit 7 70-100 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Trial and Error
  2. Concept
  3. Cognition
  4. Intuition
  5. Sternberg's 5 Components of Creativity
  6. Universal Grammar
  7. Divergent Thinking
  8. Insight
  9. Overconfidence
  10. Algorithms
  11. Planning Fallacy
  12. Representativeness Heuristic
  13. Phonemes
  14. Noam Chomsky
  15. Heuristics
  16. Prototypes
  17. Framing
  18. Convergent Thinking
  19. Language Acquisition Device
  20. Wolfgang Kohler
  21. Belief Perseverance
  22. Mental Set
  23. Morphemes
  24. Availability Heuristic
  25. Grammar
  26. Semantics
  27. Creativity
  28. Confirmation Bias
  29. Fixation
  30. Syntax
  31. Language