GrammarWolfgangKohlerSemanticsPlanningFallacyMentalSetMorphemesSternberg's5Componentsof CreativityInsightRepresentativenessHeuristicDivergentThinkingSyntaxNoamChomskyConceptPrototypesAlgorithmsFramingUniversalGrammarFixationLanguageLanguageAcquisitionDeviceOverconfidenceCreativityTrialandErrorConvergentThinkingAvailabilityHeuristicCognitionPhonemesBeliefPerseveranceHeuristicsConfirmationBiasIntuitionGrammarWolfgangKohlerSemanticsPlanningFallacyMentalSetMorphemesSternberg's5Componentsof CreativityInsightRepresentativenessHeuristicDivergentThinkingSyntaxNoamChomskyConceptPrototypesAlgorithmsFramingUniversalGrammarFixationLanguageLanguageAcquisitionDeviceOverconfidenceCreativityTrialandErrorConvergentThinkingAvailabilityHeuristicCognitionPhonemesBeliefPerseveranceHeuristicsConfirmationBiasIntuition

Unit 7 70-100 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Grammar
  2. Wolfgang Kohler
  3. Semantics
  4. Planning Fallacy
  5. Mental Set
  6. Morphemes
  7. Sternberg's 5 Components of Creativity
  8. Insight
  9. Representativeness Heuristic
  10. Divergent Thinking
  11. Syntax
  12. Noam Chomsky
  13. Concept
  14. Prototypes
  15. Algorithms
  16. Framing
  17. Universal Grammar
  18. Fixation
  19. Language
  20. Language Acquisition Device
  21. Overconfidence
  22. Creativity
  23. Trial and Error
  24. Convergent Thinking
  25. Availability Heuristic
  26. Cognition
  27. Phonemes
  28. Belief Perseverance
  29. Heuristics
  30. Confirmation Bias
  31. Intuition