ConceptInsightOverconfidenceNoamChomskyTrialandErrorRepresentativenessHeuristicFramingGrammarPhonemesLanguageLanguageAcquisitionDeviceCreativityMorphemesMentalSetPlanningFallacyAvailabilityHeuristicCognitionFixationIntuitionPrototypesWolfgangKohlerConfirmationBiasSternberg's5Componentsof CreativityHeuristicsSemanticsBeliefPerseveranceUniversalGrammarConvergentThinkingSyntaxDivergentThinkingAlgorithmsConceptInsightOverconfidenceNoamChomskyTrialandErrorRepresentativenessHeuristicFramingGrammarPhonemesLanguageLanguageAcquisitionDeviceCreativityMorphemesMentalSetPlanningFallacyAvailabilityHeuristicCognitionFixationIntuitionPrototypesWolfgangKohlerConfirmationBiasSternberg's5Componentsof CreativityHeuristicsSemanticsBeliefPerseveranceUniversalGrammarConvergentThinkingSyntaxDivergentThinkingAlgorithms

Unit 7 70-100 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Concept
  2. Insight
  3. Overconfidence
  4. Noam Chomsky
  5. Trial and Error
  6. Representativeness Heuristic
  7. Framing
  8. Grammar
  9. Phonemes
  10. Language
  11. Language Acquisition Device
  12. Creativity
  13. Morphemes
  14. Mental Set
  15. Planning Fallacy
  16. Availability Heuristic
  17. Cognition
  18. Fixation
  19. Intuition
  20. Prototypes
  21. Wolfgang Kohler
  22. Confirmation Bias
  23. Sternberg's 5 Components of Creativity
  24. Heuristics
  25. Semantics
  26. Belief Perseverance
  27. Universal Grammar
  28. Convergent Thinking
  29. Syntax
  30. Divergent Thinking
  31. Algorithms