NoamChomskyLanguageInsightConceptWolfgangKohlerAvailabilityHeuristicSyntaxSternberg's5Componentsof CreativityAlgorithmsPhonemesTrialandErrorGrammarBeliefPerseveranceConfirmationBiasPlanningFallacyCognitionFramingCreativityOverconfidenceMorphemesUniversalGrammarLanguageAcquisitionDeviceConvergentThinkingPrototypesHeuristicsMentalSetDivergentThinkingRepresentativenessHeuristicSemanticsFixationIntuitionNoamChomskyLanguageInsightConceptWolfgangKohlerAvailabilityHeuristicSyntaxSternberg's5Componentsof CreativityAlgorithmsPhonemesTrialandErrorGrammarBeliefPerseveranceConfirmationBiasPlanningFallacyCognitionFramingCreativityOverconfidenceMorphemesUniversalGrammarLanguageAcquisitionDeviceConvergentThinkingPrototypesHeuristicsMentalSetDivergentThinkingRepresentativenessHeuristicSemanticsFixationIntuition

Unit 7 70-100 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Noam Chomsky
  2. Language
  3. Insight
  4. Concept
  5. Wolfgang Kohler
  6. Availability Heuristic
  7. Syntax
  8. Sternberg's 5 Components of Creativity
  9. Algorithms
  10. Phonemes
  11. Trial and Error
  12. Grammar
  13. Belief Perseverance
  14. Confirmation Bias
  15. Planning Fallacy
  16. Cognition
  17. Framing
  18. Creativity
  19. Overconfidence
  20. Morphemes
  21. Universal Grammar
  22. Language Acquisition Device
  23. Convergent Thinking
  24. Prototypes
  25. Heuristics
  26. Mental Set
  27. Divergent Thinking
  28. Representativeness Heuristic
  29. Semantics
  30. Fixation
  31. Intuition