electro- magnetic p=mv momentum velocity force due to gravity distance v = ΔX/Δt force due to friction Δt force sound mass vector kinetic heat normal force Δv scalar net force speed a = Δv/ Δt dis- placement Δx KE= 1/2mv^2 positive Fnet = ma Xf 9.8 m/s^2 potential Xeq Newton's 1st Law negative conserve. of energy Newton's 3rd Law chemical opposite motional accel. accel. due to gravity PE =mgΔh Xi thermal Fnet = Fg ΔX=Xf– Xi Δ equal frame of reference electro- magnetic p=mv momentum velocity force due to gravity distance v = ΔX/Δt force due to friction Δt force sound mass vector kinetic heat normal force Δv scalar net force speed a = Δv/ Δt dis- placement Δx KE= 1/2mv^2 positive Fnet = ma Xf 9.8 m/s^2 potential Xeq Newton's 1st Law negative conserve. of energy Newton's 3rd Law chemical opposite motional accel. accel. due to gravity PE =mgΔh Xi thermal Fnet = Fg ΔX=Xf– Xi Δ equal frame of reference
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
electro-magnetic
p=mv
momentum
velocity
force due to gravity
distance
v = ΔX/Δt
force due to friction
Δt
force
sound
mass
vector
kinetic
heat
normal force
Δv
scalar
net force
speed
a = Δv/ Δt
dis-placement
Δx
KE=
1/2mv^2
positive
Fnet = ma
Xf
9.8 m/s^2
potential
Xeq
Newton's 1st Law
negative
conserve. of energy
Newton's 3rd Law
chemical
opposite
motional
accel.
accel. due to gravity
PE =mgΔh
Xi
thermal
Fnet = Fg
ΔX=Xf–Xi
Δ
equal
frame of reference