orderedpair(5,15),(9,6)proportionaly=mx+b(10,3),(-3,6)(8,4),(5,1)(0,0),(3,6)m(0,3),(5,-6)(2,4),(3,4)horizontal(3,6),(13,4)rate ofchangey-intercept(11,0),(5,1)(-7,-3),(9,1)(9,5),(-11,-3)(-5,2),(3,3)rise/run(12,7),(6,9)verticalslope(9,7),(2,-8)(9,-10),(7,3)(7,14),(0,11)(14,7),(22,4)(7,3),(-4,8)(4,-8),(4,0)non-proportionalorderedpair(5,15),(9,6)proportionaly=mx+b(10,3),(-3,6)(8,4),(5,1)(0,0),(3,6)m(0,3),(5,-6)(2,4),(3,4)horizontal(3,6),(13,4)rate ofchangey-intercept(11,0),(5,1)(-7,-3),(9,1)(9,5),(-11,-3)(-5,2),(3,3)rise/run(12,7),(6,9)verticalslope(9,7),(2,-8)(9,-10),(7,3)(7,14),(0,11)(14,7),(22,4)(7,3),(-4,8)(4,-8),(4,0)non-proportional

Math-o! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ordered pair
  2. (5,15), (9,6)
  3. proportional
  4. y=mx+b
  5. (10,3), (-3,6)
  6. (8,4), (5,1)
  7. (0,0), (3,6)
  8. m
  9. (0,3), (5,-6)
  10. (2,4), (3,4)
  11. horizontal
  12. (3,6), (13,4)
  13. rate of change
  14. y-intercept
  15. (11,0), (5,1)
  16. (-7,-3), (9,1)
  17. (9,5), (-11,-3)
  18. (-5,2), (3,3)
  19. rise/run
  20. (12,7), (6,9)
  21. vertical slope
  22. (9,7), (2,-8)
  23. (9,-10), (7,3)
  24. (7,14), (0,11)
  25. (14,7), (22,4)
  26. (7,3), (-4,8)
  27. (4,-8), (4,0)
  28. non-proportional