BLACK AND WHITE CLASS SCHOOL MUSEUM COMMUNIT BLUE, GREEN, VIOLET PINK RED DARK RED TEXTURE YOU CAN FEEL PYRAMID, CUBE, CYLINDER PIECES OF PAPER GLUED ORANGE, RED, YELLOW PICTURE OF A PERSON OVAL (ELLIPSE). CIRCLE, TRIANGLE OBJECTS THAT DO NOT MOVE MADE UP SHAPE BLUE + YELLOW = HOW YOU FEEL ABOUT ART LINES THAT ARE WIDE/BOLD ANYTHING USEFUL (VASE, CUP, RUG) RED,BLUE, YELLOW LINES THAT ARE NARROW/ SKINNY DESCRIBE YELLOW+ RED = TEXTURE YOU CAN NOT FEEL SECONDARY COLORS PICTURE OF LAND GREEN, ORANGE, VIOLET BLACK AND WHITE CLASS SCHOOL MUSEUM COMMUNIT BLUE, GREEN, VIOLET PINK RED DARK RED TEXTURE YOU CAN FEEL PYRAMID, CUBE, CYLINDER PIECES OF PAPER GLUED ORANGE, RED, YELLOW PICTURE OF A PERSON OVAL (ELLIPSE). CIRCLE, TRIANGLE OBJECTS THAT DO NOT MOVE MADE UP SHAPE BLUE + YELLOW = HOW YOU FEEL ABOUT ART LINES THAT ARE WIDE/BOLD ANYTHING USEFUL (VASE, CUP, RUG) RED,BLUE, YELLOW LINES THAT ARE NARROW/ SKINNY DESCRIBE YELLOW+ RED = TEXTURE YOU CAN NOT FEEL SECONDARY COLORS PICTURE OF LAND GREEN, ORANGE, VIOLET
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
BLACK AND
WHITE
CLASS
SCHOOL
MUSEUM
COMMUNIT
BLUE, GREEN, VIOLET
PINK
RED
DARK RED
TEXTURE YOU CAN FEEL
PYRAMID, CUBE, CYLINDER
PIECES OF PAPER GLUED
ORANGE, RED, YELLOW
PICTURE OF A PERSON
OVAL (ELLIPSE). CIRCLE, TRIANGLE
OBJECTS THAT DO NOT MOVE
MADE UP SHAPE
BLUE + YELLOW =
HOW YOU FEEL ABOUT ART
LINES THAT ARE WIDE/BOLD
ANYTHING USEFUL
(VASE, CUP, RUG)
RED,BLUE, YELLOW
LINES THAT ARE NARROW/
SKINNY
DESCRIBE
YELLOW+ RED =
TEXTURE YOU CAN NOT FEEL
SECONDARY COLORS
PICTURE OF LAND
GREEN, ORANGE, VIOLET