OBJECTS THAT DO NOT MOVE PYRAMID, CUBE, CYLINDER DESCRIBE ANYTHING USEFUL (VASE, CUP, RUG) BLUE, GREEN, VIOLET GREEN, ORANGE, VIOLET CLASS SCHOOL MUSEUM COMMUNIT SECONDARY COLORS LINES THAT ARE WIDE/BOLD LINES THAT ARE NARROW/ SKINNY PICTURE OF LAND PICTURE OF A PERSON MADE UP SHAPE PINK RED DARK RED YELLOW+ RED = TEXTURE YOU CAN NOT FEEL BLUE + YELLOW = RED,BLUE, YELLOW PIECES OF PAPER GLUED TEXTURE YOU CAN FEEL HOW YOU FEEL ABOUT ART OVAL (ELLIPSE). CIRCLE, TRIANGLE BLACK AND WHITE ORANGE, RED, YELLOW OBJECTS THAT DO NOT MOVE PYRAMID, CUBE, CYLINDER DESCRIBE ANYTHING USEFUL (VASE, CUP, RUG) BLUE, GREEN, VIOLET GREEN, ORANGE, VIOLET CLASS SCHOOL MUSEUM COMMUNIT SECONDARY COLORS LINES THAT ARE WIDE/BOLD LINES THAT ARE NARROW/ SKINNY PICTURE OF LAND PICTURE OF A PERSON MADE UP SHAPE PINK RED DARK RED YELLOW+ RED = TEXTURE YOU CAN NOT FEEL BLUE + YELLOW = RED,BLUE, YELLOW PIECES OF PAPER GLUED TEXTURE YOU CAN FEEL HOW YOU FEEL ABOUT ART OVAL (ELLIPSE). CIRCLE, TRIANGLE BLACK AND WHITE ORANGE, RED, YELLOW
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
OBJECTS THAT DO NOT MOVE
PYRAMID, CUBE, CYLINDER
DESCRIBE
ANYTHING USEFUL
(VASE, CUP, RUG)
BLUE, GREEN, VIOLET
GREEN, ORANGE, VIOLET
CLASS
SCHOOL
MUSEUM
COMMUNIT
SECONDARY COLORS
LINES THAT ARE WIDE/BOLD
LINES THAT ARE NARROW/
SKINNY
PICTURE OF LAND
PICTURE OF A PERSON
MADE UP SHAPE
PINK
RED
DARK RED
YELLOW+ RED =
TEXTURE YOU CAN NOT FEEL
BLUE + YELLOW =
RED,BLUE, YELLOW
PIECES OF PAPER GLUED
TEXTURE YOU CAN FEEL
HOW YOU FEEL ABOUT ART
OVAL (ELLIPSE). CIRCLE, TRIANGLE
BLACK AND
WHITE
ORANGE, RED, YELLOW