Anysongpg.8C HalfScaleRhythmChart#2F HalfScalePlay for 22seconds inone breathRhythmChart#3AnySongpg.9#38RhythmChart#1Play for 15seconds inone breathPlay for 30seconds inone breathRhythmChart#4AfricanNoel#79#78D HalfScaleBb HalfScaleG HalfScaleRhythmChart#5AnySongpg.10MusicRacerlevel C(notes)MusicRacerLevel C(fingers)#39SectionSongAnysongpg.8C HalfScaleRhythmChart#2F HalfScalePlay for 22seconds inone breathRhythmChart#3AnySongpg.9#38RhythmChart#1Play for 15seconds inone breathPlay for 30seconds inone breathRhythmChart#4AfricanNoel#79#78D HalfScaleBb HalfScaleG HalfScaleRhythmChart#5AnySongpg.10MusicRacerlevel C(notes)MusicRacerLevel C(fingers)#39SectionSong

3 Lines (70), 4 Lines (80), 5 Lines (90), 6+ Lines (100) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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