instinct BMR Sleep apnea set- point theory Neuron rods glucose cones perception absolute threshold depth perception binocular cues drive cochlea monocular cues Social- cultural B.F. Skinner Obese sensory adaptation homeostasis sensation Narcolepsy Humanistism selective attention Charles Darwin TAT lens settling point theory Behavioral Psychodynamic pupil unit bias instinct BMR Sleep apnea set- point theory Neuron rods glucose cones perception absolute threshold depth perception binocular cues drive cochlea monocular cues Social- cultural B.F. Skinner Obese sensory adaptation homeostasis sensation Narcolepsy Humanistism selective attention Charles Darwin TAT lens settling point theory Behavioral Psychodynamic pupil unit bias
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
instinct
BMR
Sleep apnea
set-point theory
Neuron
rods
glucose
cones
perception
absolute threshold
depth perception
binocular cues
drive
cochlea
monocular cues
Social-cultural
B.F. Skinner
Obese
sensory adaptation
homeostasis
sensation
Narcolepsy
Humanistism
selective attention
Charles Darwin
TAT
lens
settling point theory
Behavioral
Psychodynamic
pupil
unit bias