TAT selective attention rods depth perception absolute threshold Psychodynamic unit bias BMR sensation Narcolepsy set- point theory cochlea homeostasis Neuron perception Behavioral cones Humanistism glucose lens B.F. Skinner binocular cues settling point theory Charles Darwin instinct Obese Social- cultural monocular cues sensory adaptation Sleep apnea pupil drive TAT selective attention rods depth perception absolute threshold Psychodynamic unit bias BMR sensation Narcolepsy set- point theory cochlea homeostasis Neuron perception Behavioral cones Humanistism glucose lens B.F. Skinner binocular cues settling point theory Charles Darwin instinct Obese Social- cultural monocular cues sensory adaptation Sleep apnea pupil drive
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
TAT
selective attention
rods
depth perception
absolute threshold
Psychodynamic
unit bias
BMR
sensation
Narcolepsy
set-point theory
cochlea
homeostasis
Neuron
perception
Behavioral
cones
Humanistism
glucose
lens
B.F. Skinner
binocular cues
settling point theory
Charles Darwin
instinct
Obese
Social-cultural
monocular cues
sensory adaptation
Sleep apnea
pupil
drive