VillagerShoutOutKindessSeatingChartPatienceThe "MissingWork"Binder orGoogle DocCreeperCrossyourfingersUse thepeacesignWorkHardHighExpectationsGoogleClassroomRespectThe firstand last tenminutes ofclassFairness1 StopSign2 StopSignsGhastBrainBreakDoNowVerbalWarningThe basketin the backof theroomIntegrityTicketsVillagerShoutOutKindessSeatingChartPatienceThe "MissingWork"Binder orGoogle DocCreeperCrossyourfingersUse thepeacesignWorkHardHighExpectationsGoogleClassroomRespectThe firstand last tenminutes ofclassFairness1 StopSign2 StopSignsGhastBrainBreakDoNowVerbalWarningThe basketin the backof theroomIntegrityTickets

Anderson's Classroom Procedures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Villager
  2. Shout Out
  3. Kindess
  4. Seating Chart
  5. Patience
  6. The "Missing Work" Binder or Google Doc
  7. Creeper
  8. Cross your fingers
  9. Use the peace sign
  10. Work Hard
  11. High Expectations
  12. Google Classroom
  13. Respect
  14. The first and last ten minutes of class
  15. Fairness
  16. 1 Stop Sign
  17. 2 Stop Signs
  18. Ghast
  19. Brain Break
  20. Do Now
  21. Verbal Warning
  22. The basket in the back of the room
  23. Integrity
  24. Tickets