CreeperThe firstand last tenminutes ofclassHighExpectationsIntegrity2 StopSignsPatienceDoNowWorkHardVillagerSeatingChartThe "MissingWork"Binder orGoogle DocFairnessVerbalWarningKindessUse thepeacesignGoogleClassroom1 StopSignCrossyourfingersTicketsThe basketin the backof theroomRespectBrainBreakShoutOutGhastCreeperThe firstand last tenminutes ofclassHighExpectationsIntegrity2 StopSignsPatienceDoNowWorkHardVillagerSeatingChartThe "MissingWork"Binder orGoogle DocFairnessVerbalWarningKindessUse thepeacesignGoogleClassroom1 StopSignCrossyourfingersTicketsThe basketin the backof theroomRespectBrainBreakShoutOutGhast

Anderson's Classroom Procedures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Creeper
  2. The first and last ten minutes of class
  3. High Expectations
  4. Integrity
  5. 2 Stop Signs
  6. Patience
  7. Do Now
  8. Work Hard
  9. Villager
  10. Seating Chart
  11. The "Missing Work" Binder or Google Doc
  12. Fairness
  13. Verbal Warning
  14. Kindess
  15. Use the peace sign
  16. Google Classroom
  17. 1 Stop Sign
  18. Cross your fingers
  19. Tickets
  20. The basket in the back of the room
  21. Respect
  22. Brain Break
  23. Shout Out
  24. Ghast