CreeperGoogleClassroomUse thepeacesignWorkHardVerbalWarningBrainBreakHighExpectationsFairness2 StopSignsThe basketin the backof theroomRespectThe firstand last tenminutes ofclassTickets1 StopSignThe "MissingWork"Binder orGoogle DocGhastKindessCrossyourfingersSeatingChartVillagerIntegrityDoNowPatienceShoutOutCreeperGoogleClassroomUse thepeacesignWorkHardVerbalWarningBrainBreakHighExpectationsFairness2 StopSignsThe basketin the backof theroomRespectThe firstand last tenminutes ofclassTickets1 StopSignThe "MissingWork"Binder orGoogle DocGhastKindessCrossyourfingersSeatingChartVillagerIntegrityDoNowPatienceShoutOut

Anderson's Classroom Procedures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Creeper
  2. Google Classroom
  3. Use the peace sign
  4. Work Hard
  5. Verbal Warning
  6. Brain Break
  7. High Expectations
  8. Fairness
  9. 2 Stop Signs
  10. The basket in the back of the room
  11. Respect
  12. The first and last ten minutes of class
  13. Tickets
  14. 1 Stop Sign
  15. The "Missing Work" Binder or Google Doc
  16. Ghast
  17. Kindess
  18. Cross your fingers
  19. Seating Chart
  20. Villager
  21. Integrity
  22. Do Now
  23. Patience
  24. Shout Out