DoNowCreeperBrainBreakFairnessThe basketin the backof theroomPatience2 StopSignsThe firstand last tenminutes ofclassShoutOutWorkHardVerbalWarningHighExpectationsGoogleClassroomThe "MissingWork"Binder orGoogle Doc1 StopSignGhastIntegritySeatingChartKindessUse thepeacesignRespectTicketsCrossyourfingersVillagerDoNowCreeperBrainBreakFairnessThe basketin the backof theroomPatience2 StopSignsThe firstand last tenminutes ofclassShoutOutWorkHardVerbalWarningHighExpectationsGoogleClassroomThe "MissingWork"Binder orGoogle Doc1 StopSignGhastIntegritySeatingChartKindessUse thepeacesignRespectTicketsCrossyourfingersVillager

Anderson's Classroom Procedures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Do Now
  2. Creeper
  3. Brain Break
  4. Fairness
  5. The basket in the back of the room
  6. Patience
  7. 2 Stop Signs
  8. The first and last ten minutes of class
  9. Shout Out
  10. Work Hard
  11. Verbal Warning
  12. High Expectations
  13. Google Classroom
  14. The "Missing Work" Binder or Google Doc
  15. 1 Stop Sign
  16. Ghast
  17. Integrity
  18. Seating Chart
  19. Kindess
  20. Use the peace sign
  21. Respect
  22. Tickets
  23. Cross your fingers
  24. Villager