dialogueforeshadowingantagonistdialectplotresolutioneffectindirectcharacterizationsettingchronologicalorderconflictresolutiondirectcharacterizationtoneexpositionprotagonistflashbackcauseclimaxslangfallingactionpredictionmotivehistoricalfictiondialogueforeshadowingantagonistdialectplotresolutioneffectindirectcharacterizationsettingchronologicalorderconflictresolutiondirectcharacterizationtoneexpositionprotagonistflashbackcauseclimaxslangfallingactionpredictionmotivehistoricalfiction

Fiction # 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dialogue
  2. foreshadowing
  3. antagonist
  4. dialect
  5. plot
  6. resolution
  7. effect
  8. indirect characterization
  9. setting
  10. chronological order
  11. conflict
  12. resolution
  13. direct characterization
  14. tone
  15. exposition
  16. protagonist
  17. flashback
  18. cause
  19. climax
  20. slang
  21. falling action
  22. prediction
  23. motive
  24. historical fiction