dialogueconflicteffectresolutionfallingactionantagonistdialectsettingmotiveplotslangpredictiondirectcharacterizationtonechronologicalorderhistoricalfictioncauseflashbackforeshadowingresolutionclimaxindirectcharacterizationexpositionprotagonistdialogueconflicteffectresolutionfallingactionantagonistdialectsettingmotiveplotslangpredictiondirectcharacterizationtonechronologicalorderhistoricalfictioncauseflashbackforeshadowingresolutionclimaxindirectcharacterizationexpositionprotagonist

Fiction # 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dialogue
  2. conflict
  3. effect
  4. resolution
  5. falling action
  6. antagonist
  7. dialect
  8. setting
  9. motive
  10. plot
  11. slang
  12. prediction
  13. direct characterization
  14. tone
  15. chronological order
  16. historical fiction
  17. cause
  18. flashback
  19. foreshadowing
  20. resolution
  21. climax
  22. indirect characterization
  23. exposition
  24. protagonist