dialogueantagonistpredictionmotivecauseeffectslangtoneflashbackprotagonistchronologicalordersettingresolutionresolutionindirectcharacterizationplotexpositiondialectforeshadowingfallingactionclimaxhistoricalfictiondirectcharacterizationconflictdialogueantagonistpredictionmotivecauseeffectslangtoneflashbackprotagonistchronologicalordersettingresolutionresolutionindirectcharacterizationplotexpositiondialectforeshadowingfallingactionclimaxhistoricalfictiondirectcharacterizationconflict

Fiction # 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dialogue
  2. antagonist
  3. prediction
  4. motive
  5. cause
  6. effect
  7. slang
  8. tone
  9. flashback
  10. protagonist
  11. chronological order
  12. setting
  13. resolution
  14. resolution
  15. indirect characterization
  16. plot
  17. exposition
  18. dialect
  19. foreshadowing
  20. falling action
  21. climax
  22. historical fiction
  23. direct characterization
  24. conflict