X- rays Energy Level Atom Wavelength Amplitude Square Relation- ship Secondary Colors Inverse Relation- ship Resonance Gamma Rays Transverse Electron Micro- waves Color Addition Longitud- inal Pitch Frequency Spectrum Gamma Rays Period Periodic Ear Drum Loudness Direct Relation- ship Infrared Auditory Nerve Luminous Ultraviolet Sample Size Pulse Period Radio Waves Primary Colors Medium X- rays Energy Level Atom Wavelength Amplitude Square Relation- ship Secondary Colors Inverse Relation- ship Resonance Gamma Rays Transverse Electron Micro- waves Color Addition Longitud- inal Pitch Frequency Spectrum Gamma Rays Period Periodic Ear Drum Loudness Direct Relation- ship Infrared Auditory Nerve Luminous Ultraviolet Sample Size Pulse Period Radio Waves Primary Colors Medium
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
X-rays
Energy Level
Atom
Wavelength
Amplitude
Square Relation-ship
Secondary Colors
Inverse Relation-ship
Resonance
Gamma Rays
Transverse
Electron
Micro-waves
Color Addition
Longitud-inal
Pitch
Frequency
Spectrum
Gamma Rays
Period
Periodic
Ear Drum
Loudness
Direct Relation-ship
Infrared
Auditory Nerve
Luminous
Ultraviolet
Sample Size
Pulse
Period
Radio Waves
Primary Colors
Medium