Auditory Nerve Square Relation- ship Resonance X- rays Secondary Colors Primary Colors Ear Drum Luminous Transverse Gamma Rays Inverse Relation- ship Infrared Medium Amplitude Sample Size Electron Spectrum Loudness Wavelength Color Addition Ultraviolet Direct Relation- ship Micro- waves Period Periodic Radio Waves Energy Level Pitch Atom Period Frequency Longitud- inal Pulse Gamma Rays Auditory Nerve Square Relation- ship Resonance X- rays Secondary Colors Primary Colors Ear Drum Luminous Transverse Gamma Rays Inverse Relation- ship Infrared Medium Amplitude Sample Size Electron Spectrum Loudness Wavelength Color Addition Ultraviolet Direct Relation- ship Micro- waves Period Periodic Radio Waves Energy Level Pitch Atom Period Frequency Longitud- inal Pulse Gamma Rays
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Auditory Nerve
Square Relation-ship
Resonance
X-rays
Secondary Colors
Primary Colors
Ear Drum
Luminous
Transverse
Gamma Rays
Inverse Relation-ship
Infrared
Medium
Amplitude
Sample Size
Electron
Spectrum
Loudness
Wavelength
Color Addition
Ultraviolet
Direct Relation-ship
Micro-waves
Period
Periodic
Radio Waves
Energy Level
Pitch
Atom
Period
Frequency
Longitud-inal
Pulse
Gamma Rays