Wavelength Resonance X- rays Direct Relation- ship Loudness Sample Size Square Relation- ship Medium Electron Spectrum Energy Level Atom Pitch Ear Drum Luminous Infrared Auditory Nerve Frequency Transverse Gamma Rays Periodic Micro- waves Period Radio Waves Color Addition Period Primary Colors Pulse Ultraviolet Amplitude Inverse Relation- ship Gamma Rays Secondary Colors Longitud- inal Wavelength Resonance X- rays Direct Relation- ship Loudness Sample Size Square Relation- ship Medium Electron Spectrum Energy Level Atom Pitch Ear Drum Luminous Infrared Auditory Nerve Frequency Transverse Gamma Rays Periodic Micro- waves Period Radio Waves Color Addition Period Primary Colors Pulse Ultraviolet Amplitude Inverse Relation- ship Gamma Rays Secondary Colors Longitud- inal
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Wavelength
Resonance
X-rays
Direct Relation-ship
Loudness
Sample Size
Square Relation-ship
Medium
Electron
Spectrum
Energy Level
Atom
Pitch
Ear Drum
Luminous
Infrared
Auditory Nerve
Frequency
Transverse
Gamma Rays
Periodic
Micro-waves
Period
Radio Waves
Color Addition
Period
Primary Colors
Pulse
Ultraviolet
Amplitude
Inverse Relation-ship
Gamma Rays
Secondary Colors
Longitud-inal