Wavelength X- rays Direct Relation- ship Gamma Rays Amplitude Auditory Nerve Square Relation- ship Ear Drum Period Gamma Rays Period Pulse Secondary Colors Radio Waves Transverse Pitch Color Addition Periodic Frequency Inverse Relation- ship Energy Level Luminous Atom Infrared Loudness Resonance Electron Longitud- inal Primary Colors Ultraviolet Micro- waves Spectrum Sample Size Medium Wavelength X- rays Direct Relation- ship Gamma Rays Amplitude Auditory Nerve Square Relation- ship Ear Drum Period Gamma Rays Period Pulse Secondary Colors Radio Waves Transverse Pitch Color Addition Periodic Frequency Inverse Relation- ship Energy Level Luminous Atom Infrared Loudness Resonance Electron Longitud- inal Primary Colors Ultraviolet Micro- waves Spectrum Sample Size Medium
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Wavelength
X-rays
Direct Relation-ship
Gamma Rays
Amplitude
Auditory Nerve
Square Relation-ship
Ear Drum
Period
Gamma Rays
Period
Pulse
Secondary Colors
Radio Waves
Transverse
Pitch
Color Addition
Periodic
Frequency
Inverse Relation-ship
Energy Level
Luminous
Atom
Infrared
Loudness
Resonance
Electron
Longitud-inal
Primary Colors
Ultraviolet
Micro-waves
Spectrum
Sample Size
Medium