Hit Zero Can Hear and Feel Energy Consistent Tumbling Landings Clean Arms during Transitions Jump Timing Hit Stunt Run Hit Stunts Standing Tumbling Timing Consistent Swings in Jumps Perfect Run Pointed Toes in Jumps Straight Legs in All Tumbling Pointed Toes in Tumbling Chests up in Jumps Hit Pyramid Running Tumbling Timing Feet Land Together in All Jumps Clear Body Control in Stunts Hit Zero Hit Running & Tumbling Run Bases Together in Stunts Consistent Tumbling Approach Sharp Motions & Dance Strong Sass Hit Zero Can Hear and Feel Energy Consistent Tumbling Landings Clean Arms during Transitions Jump Timing Hit Stunt Run Hit Stunts Standing Tumbling Timing Consistent Swings in Jumps Perfect Run Pointed Toes in Jumps Straight Legs in All Tumbling Pointed Toes in Tumbling Chests up in Jumps Hit Pyramid Running Tumbling Timing Feet Land Together in All Jumps Clear Body Control in Stunts Hit Zero Hit Running & Tumbling Run Bases Together in Stunts Consistent Tumbling Approach Sharp Motions & Dance Strong Sass
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hit Zero
Can Hear and Feel Energy
Consistent Tumbling Landings
Clean Arms during Transitions
Jump Timing
Hit Stunt Run
Hit Stunts
Standing Tumbling Timing
Consistent Swings in Jumps
Perfect Run
Pointed Toes in Jumps
Straight Legs in All Tumbling
Pointed Toes in Tumbling
Chests up in Jumps
Hit Pyramid
Running Tumbling Timing
Feet Land Together in All Jumps
Clear Body Control in Stunts
Hit Zero
Hit Running & Tumbling Run
Bases Together in Stunts
Consistent Tumbling Approach
Sharp Motions & Dance
Strong Sass