TalksOverSomeoneSays "Letme getthisstraight"Makesfun ofNEC-PUsesAirQuotesTakesSomethingBack toLeadershipHas aSidebarSays"WhatHave You"Says "Soon and soforth"Refers toHis ShirtColorSits atHead ofTableSays "This,that, andthe otherthing"Mixes upAFSPCand USSFBecomesaHistorianSays "Forallintensivepurposes"Says"Cradle toGrave"Reacts tothe word"Agile"Refersto hisTieSays loudly"SO HERE'STHE OTHERTHING"Says"Thankyou forasking"TalksOverSomeoneSays "Letme getthisstraight"Makesfun ofNEC-PUsesAirQuotesTakesSomethingBack toLeadershipHas aSidebarSays"WhatHave You"Says "Soon and soforth"Refers toHis ShirtColorSits atHead ofTableSays "This,that, andthe otherthing"Mixes upAFSPCand USSFBecomesaHistorianSays "Forallintensivepurposes"Says"Cradle toGrave"Reacts tothe word"Agile"Refersto hisTieSays loudly"SO HERE'STHE OTHERTHING"Says"Thankyou forasking"

Krowel BING (the O is silent) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Talks Over Someone
  2. Says "Let me get this straight"
  3. Makes fun of NEC-P
  4. Uses Air Quotes
  5. Takes Something Back to Leadership
  6. Has a Sidebar
  7. Says "What Have You"
  8. Says "So on and so forth"
  9. Refers to His Shirt Color
  10. Sits at Head of Table
  11. Says "This, that, and the other thing"
  12. Mixes up AFSPC and USSF
  13. Becomes a Historian
  14. Says "For all intensive purposes"
  15. Says "Cradle to Grave"
  16. Reacts to the word "Agile"
  17. Refers to his Tie
  18. Says loudly "SO HERE'S THE OTHER THING"
  19. Says "Thank you for asking"