Kid gets dragged away "That's too expensive" "That's so cute" "That's so funny" "My ___ does this" Aw, it's a ____ (states object) "How do you make this?" Kid messes something up "How long does this take?" Explains what felting is, but wrong Spends forever at table, walks away "Do both of you make this?" *Doesn't read pamphlet and gives it back* They just stand there silently *Reads sign out loud* "We'll come back" Kid gets dragged away "That's too expensive" "That's so cute" "That's so funny" "My ___ does this" Aw, it's a ____ (states object) "How do you make this?" Kid messes something up "How long does this take?" Explains what felting is, but wrong Spends forever at table, walks away "Do both of you make this?" *Doesn't read pamphlet and gives it back* They just stand there silently *Reads sign out loud* "We'll come back"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Kid gets dragged away
"That's too expensive"
"That's so cute"
"That's so funny"
"My ___ does this"
Aw, it's a ____ (states object)
"How do you make this?"
Kid messes something up
"How long does this take?"
Explains what felting is, but wrong
Spends forever at table, walks away
"Do both of you make this?"
*Doesn't read pamphlet and gives it back*
They just stand there silently
*Reads sign out loud*
"We'll come back"