MagneticpoleElectricmotorRepelCylinderMagneticforceMagnetiteMagneticdeclinationElectromagnetismAttractCompassGalvanometerDirectcurrentMagneticfieldlinesBarIron,nickel,cobaltMagnetSolenoidU-shapedTransformerAlternatingcurrentCopperMagnetismElectromagnetMagneticfieldGeneratorDiskHorseshoeMagneticpoleElectricmotorRepelCylinderMagneticforceMagnetiteMagneticdeclinationElectromagnetismAttractCompassGalvanometerDirectcurrentMagneticfieldlinesBarIron,nickel,cobaltMagnetSolenoidU-shapedTransformerAlternatingcurrentCopperMagnetismElectromagnetMagneticfieldGeneratorDiskHorseshoe

Magnetism - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Magnetic pole
  2. Electric motor
  3. Repel
  4. Cylinder
  5. Magnetic force
  6. Magnetite
  7. Magnetic declination
  8. Electromagnetism
  9. Attract
  10. Compass
  11. Galvanometer
  12. Direct current
  13. Magnetic field lines
  14. Bar
  15. Iron, nickel, cobalt
  16. Magnet
  17. Solenoid
  18. U-shaped
  19. Transformer
  20. Alternating current
  21. Copper
  22. Magnetism
  23. Electromagnet
  24. Magnetic field
  25. Generator
  26. Disk
  27. Horseshoe