(0,.5)y> -124.1Shifted 2units to theright, Shifted7 units up412.18VerticalCompressionof ⅓, Shifted1 unit to therightReflected overthe x-axis,Vertical Stretchof 6, Shifted 4units to the right22847(0,1)All realnumbers25.2345,802.58VerticalStretch of6, Shifted 4units down413.510164.92x>2Vertical Stretchof 3, Shifted 1unit to the left,Shifted 5 unitsdown785.98Reflected overthe x-axis,Shifted 2 unitsto the left,Shifted 7 unitsupFree!29,493.23y= -11,318.98y=01.0318,5611.07y>0115.03(0,.5)y> -124.1Shifted 2units to theright, Shifted7 units up412.18VerticalCompressionof ⅓, Shifted1 unit to therightReflected overthe x-axis,Vertical Stretchof 6, Shifted 4units to the right22847(0,1)All realnumbers25.2345,802.58VerticalStretch of6, Shifted 4units down413.510164.92x>2Vertical Stretchof 3, Shifted 1unit to the left,Shifted 5 unitsdown785.98Reflected overthe x-axis,Shifted 2 unitsto the left,Shifted 7 unitsupFree!29,493.23y= -11,318.98y=01.0318,5611.07y>0115.03

Exponential Functions REVIEW - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (0, .5)
  2. y> -1
  3. 24.1
  4. Shifted 2 units to the right, Shifted 7 units up
  5. 412.18
  6. Vertical Compression of ⅓, Shifted 1 unit to the right
  7. Reflected over the x-axis, Vertical Stretch of 6, Shifted 4 units to the right
  8. 22847
  9. (0,1)
  10. All real numbers
  11. 25.2
  12. 345,802.58
  13. Vertical Stretch of 6, Shifted 4 units down
  14. 413.5
  15. 10
  16. 164.92
  17. x>2
  18. Vertical Stretch of 3, Shifted 1 unit to the left, Shifted 5 units down
  19. 785.98
  20. Reflected over the x-axis, Shifted 2 units to the left, Shifted 7 units up
  21. Free!
  22. 29,493.23
  23. y= -1
  24. 1,318.98
  25. y=0
  26. 1.03
  27. 18,561
  28. 1.07
  29. y>0
  30. 115.03