24.1Reflected overthe x-axis,Vertical Stretchof 6, Shifted 4units to the rightAll realnumbersy> -110Vertical Stretchof 3, Shifted 1unit to the left,Shifted 5 unitsdown1,318.98413.5412.1829,493.23785.98VerticalStretch of6, Shifted 4units downVerticalCompressionof ⅓, Shifted1 unit to theright164.92Reflected overthe x-axis,Shifted 2 unitsto the left,Shifted 7 unitsupx>2345,802.5825.2(0,.5)18,5611.031.07y= -1y>022847y=0115.03Free!(0,1)Shifted 2units to theright, Shifted7 units up24.1Reflected overthe x-axis,Vertical Stretchof 6, Shifted 4units to the rightAll realnumbersy> -110Vertical Stretchof 3, Shifted 1unit to the left,Shifted 5 unitsdown1,318.98413.5412.1829,493.23785.98VerticalStretch of6, Shifted 4units downVerticalCompressionof ⅓, Shifted1 unit to theright164.92Reflected overthe x-axis,Shifted 2 unitsto the left,Shifted 7 unitsupx>2345,802.5825.2(0,.5)18,5611.031.07y= -1y>022847y=0115.03Free!(0,1)Shifted 2units to theright, Shifted7 units up

Exponential Functions REVIEW - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 24.1
  2. Reflected over the x-axis, Vertical Stretch of 6, Shifted 4 units to the right
  3. All real numbers
  4. y> -1
  5. 10
  6. Vertical Stretch of 3, Shifted 1 unit to the left, Shifted 5 units down
  7. 1,318.98
  8. 413.5
  9. 412.18
  10. 29,493.23
  11. 785.98
  12. Vertical Stretch of 6, Shifted 4 units down
  13. Vertical Compression of ⅓, Shifted 1 unit to the right
  14. 164.92
  15. Reflected over the x-axis, Shifted 2 units to the left, Shifted 7 units up
  16. x>2
  17. 345,802.58
  18. 25.2
  19. (0, .5)
  20. 18,561
  21. 1.03
  22. 1.07
  23. y= -1
  24. y>0
  25. 22847
  26. y=0
  27. 115.03
  28. Free!
  29. (0,1)
  30. Shifted 2 units to the right, Shifted 7 units up