PROPER INSTALLATION PROPERTY DAMAGE LEATHER GLOVES PROPER CONFIGURATION PLANNING RIGGING EYES ACCOUNTABLE ZERO SIGNIFICANT INCIDENTS PLAN CONTRACTOR GREAT JOB HAZARDS COMMUNICATE DROPPED ITEMS BLINK OF AN EYE INCIDENT REPORT STOPPED FIRST AID ANSI CUT LEVEL 3 UTILITY STRIKES NEAR MISS COMMUNICATION HAND PROTECTION EXCLUSION ZONE PROPER INSTALLATION PROPERTY DAMAGE LEATHER GLOVES PROPER CONFIGURATION PLANNING RIGGING EYES ACCOUNTABLE ZERO SIGNIFICANT INCIDENTS PLAN CONTRACTOR GREAT JOB HAZARDS COMMUNICATE DROPPED ITEMS BLINK OF AN EYE INCIDENT REPORT STOPPED FIRST AID ANSI CUT LEVEL 3 UTILITY STRIKES NEAR MISS COMMUNICATION HAND PROTECTION EXCLUSION ZONE
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-PROPER INSTALLATION
I-PROPERTY DAMAGE
B-LEATHER GLOVES
O-PROPER CONFIGURATION
B-PLANNING
N-RIGGING EYES
I-ACCOUNTABLE
B-ZERO SIGNIFICANT INCIDENTS
G-PLAN
G-CONTRACTOR
B-GREAT JOB
B-HAZARDS
G-COMMUNICATE
G-DROPPED ITEMS
N-BLINK OF AN EYE
N-INCIDENT REPORT
I-STOPPED
O-FIRST AID
I-ANSI CUT LEVEL 3
N-UTILITY STRIKES
O-NEAR MISS
I-COMMUNICATION
O-HAND PROTECTION
O-EXCLUSION ZONE