PLAN STOPPED PROPER INSTALLATION COMMUNICATE ANSI CUT LEVEL 3 ACCOUNTABLE EXCLUSION ZONE HAND PROTECTION UTILITY STRIKES PLANNING FIRST AID ZERO SIGNIFICANT INCIDENTS HAZARDS NEAR MISS CONTRACTOR DROPPED ITEMS INCIDENT REPORT PROPER CONFIGURATION COMMUNICATION BLINK OF AN EYE LEATHER GLOVES RIGGING EYES PROPERTY DAMAGE GREAT JOB PLAN STOPPED PROPER INSTALLATION COMMUNICATE ANSI CUT LEVEL 3 ACCOUNTABLE EXCLUSION ZONE HAND PROTECTION UTILITY STRIKES PLANNING FIRST AID ZERO SIGNIFICANT INCIDENTS HAZARDS NEAR MISS CONTRACTOR DROPPED ITEMS INCIDENT REPORT PROPER CONFIGURATION COMMUNICATION BLINK OF AN EYE LEATHER GLOVES RIGGING EYES PROPERTY DAMAGE GREAT JOB
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-PLAN
I-STOPPED
G-PROPER INSTALLATION
G-COMMUNICATE
I-ANSI CUT LEVEL 3
I-ACCOUNTABLE
O-EXCLUSION ZONE
O-HAND PROTECTION
N-UTILITY STRIKES
B-PLANNING
O-FIRST AID
B-ZERO SIGNIFICANT INCIDENTS
B-HAZARDS
O-NEAR MISS
G-CONTRACTOR
G-DROPPED ITEMS
N-INCIDENT REPORT
O-PROPER CONFIGURATION
I-COMMUNICATION
N-BLINK OF AN EYE
B-LEATHER GLOVES
N-RIGGING EYES
I-PROPERTY DAMAGE
B-GREAT JOB