STOPPED COMMUNICATE HAND PROTECTION BLINK OF AN EYE ANSI CUT LEVEL 3 NEAR MISS INCIDENT REPORT COMMUNICATION DROPPED ITEMS PROPERTY DAMAGE ZERO SIGNIFICANT INCIDENTS PROPER INSTALLATION LEATHER GLOVES FIRST AID ACCOUNTABLE GREAT JOB CONTRACTOR HAZARDS UTILITY STRIKES RIGGING EYES PROPER CONFIGURATION PLAN EXCLUSION ZONE PLANNING STOPPED COMMUNICATE HAND PROTECTION BLINK OF AN EYE ANSI CUT LEVEL 3 NEAR MISS INCIDENT REPORT COMMUNICATION DROPPED ITEMS PROPERTY DAMAGE ZERO SIGNIFICANT INCIDENTS PROPER INSTALLATION LEATHER GLOVES FIRST AID ACCOUNTABLE GREAT JOB CONTRACTOR HAZARDS UTILITY STRIKES RIGGING EYES PROPER CONFIGURATION PLAN EXCLUSION ZONE PLANNING
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-STOPPED
G-COMMUNICATE
O-HAND PROTECTION
N-BLINK OF AN EYE
I-ANSI CUT LEVEL 3
O-NEAR MISS
N-INCIDENT REPORT
I-COMMUNICATION
G-DROPPED ITEMS
I-PROPERTY DAMAGE
B-ZERO SIGNIFICANT INCIDENTS
G-PROPER INSTALLATION
B-LEATHER GLOVES
O-FIRST AID
I-ACCOUNTABLE
B-GREAT JOB
G-CONTRACTOR
B-HAZARDS
N-UTILITY STRIKES
N-RIGGING EYES
O-PROPER CONFIGURATION
G-PLAN
O-EXCLUSION ZONE
B-PLANNING