STOPPEDCOMMUNICATEHANDPROTECTIONBLINKOF ANEYEANSICUTLEVEL 3NEARMISSINCIDENTREPORTCOMMUNICATIONDROPPEDITEMSPROPERTYDAMAGEZEROSIGNIFICANTINCIDENTSPROPERINSTALLATIONLEATHERGLOVESFIRSTAIDACCOUNTABLEGREATJOBCONTRACTORHAZARDSUTILITYSTRIKESRIGGINGEYESPROPERCONFIGURATIONPLANEXCLUSIONZONEPLANNINGSTOPPEDCOMMUNICATEHANDPROTECTIONBLINKOF ANEYEANSICUTLEVEL 3NEARMISSINCIDENTREPORTCOMMUNICATIONDROPPEDITEMSPROPERTYDAMAGEZEROSIGNIFICANTINCIDENTSPROPERINSTALLATIONLEATHERGLOVESFIRSTAIDACCOUNTABLEGREATJOBCONTRACTORHAZARDSUTILITYSTRIKESRIGGINGEYESPROPERCONFIGURATIONPLANEXCLUSIONZONEPLANNING

STEPHEN GRAY - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
O
4
N
5
I
6
O
7
N
8
I
9
G
10
I
11
B
12
G
13
B
14
O
15
I
16
B
17
G
18
B
19
N
20
N
21
O
22
G
23
O
24
B
  1. I-STOPPED
  2. G-COMMUNICATE
  3. O-HAND PROTECTION
  4. N-BLINK OF AN EYE
  5. I-ANSI CUT LEVEL 3
  6. O-NEAR MISS
  7. N-INCIDENT REPORT
  8. I-COMMUNICATION
  9. G-DROPPED ITEMS
  10. I-PROPERTY DAMAGE
  11. B-ZERO SIGNIFICANT INCIDENTS
  12. G-PROPER INSTALLATION
  13. B-LEATHER GLOVES
  14. O-FIRST AID
  15. I-ACCOUNTABLE
  16. B-GREAT JOB
  17. G-CONTRACTOR
  18. B-HAZARDS
  19. N-UTILITY STRIKES
  20. N-RIGGING EYES
  21. O-PROPER CONFIGURATION
  22. G-PLAN
  23. O-EXCLUSION ZONE
  24. B-PLANNING