PROPERTY DAMAGE FIRST AID INCIDENT REPORT ANSI CUT LEVEL 3 EXCLUSION ZONE PLANNING ACCOUNTABLE DROPPED ITEMS UTILITY STRIKES PLAN COMMUNICATE STOPPED NEAR MISS ZERO SIGNIFICANT INCIDENTS HAZARDS RIGGING EYES GREAT JOB CONTRACTOR PROPER INSTALLATION PROPER CONFIGURATION COMMUNICATION HAND PROTECTION BLINK OF AN EYE LEATHER GLOVES PROPERTY DAMAGE FIRST AID INCIDENT REPORT ANSI CUT LEVEL 3 EXCLUSION ZONE PLANNING ACCOUNTABLE DROPPED ITEMS UTILITY STRIKES PLAN COMMUNICATE STOPPED NEAR MISS ZERO SIGNIFICANT INCIDENTS HAZARDS RIGGING EYES GREAT JOB CONTRACTOR PROPER INSTALLATION PROPER CONFIGURATION COMMUNICATION HAND PROTECTION BLINK OF AN EYE LEATHER GLOVES
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-PROPERTY DAMAGE
O-FIRST AID
N-INCIDENT REPORT
I-ANSI CUT LEVEL 3
O-EXCLUSION ZONE
B-PLANNING
I-ACCOUNTABLE
G-DROPPED ITEMS
N-UTILITY STRIKES
G-PLAN
G-COMMUNICATE
I-STOPPED
O-NEAR MISS
B-ZERO SIGNIFICANT INCIDENTS
B-HAZARDS
N-RIGGING EYES
B-GREAT JOB
G-CONTRACTOR
G-PROPER INSTALLATION
O-PROPER CONFIGURATION
I-COMMUNICATION
O-HAND PROTECTION
N-BLINK OF AN EYE
B-LEATHER GLOVES