FIRSTAIDBLINKOF ANEYEHAZARDSGREATJOBLEATHERGLOVESPROPERCONFIGURATIONCOMMUNICATIONPLANDROPPEDITEMSCONTRACTORPROPERINSTALLATIONCOMMUNICATESTOPPEDANSICUTLEVEL 3ACCOUNTABLEHANDPROTECTIONEXCLUSIONZONEPROPERTYDAMAGEUTILITYSTRIKESINCIDENTREPORTZEROSIGNIFICANTINCIDENTSRIGGINGEYESPLANNINGNEARMISSFIRSTAIDBLINKOF ANEYEHAZARDSGREATJOBLEATHERGLOVESPROPERCONFIGURATIONCOMMUNICATIONPLANDROPPEDITEMSCONTRACTORPROPERINSTALLATIONCOMMUNICATESTOPPEDANSICUTLEVEL 3ACCOUNTABLEHANDPROTECTIONEXCLUSIONZONEPROPERTYDAMAGEUTILITYSTRIKESINCIDENTREPORTZEROSIGNIFICANTINCIDENTSRIGGINGEYESPLANNINGNEARMISS

STEPHEN GRAY - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
N
3
B
4
B
5
B
6
O
7
I
8
G
9
G
10
G
11
G
12
G
13
I
14
I
15
I
16
O
17
O
18
I
19
N
20
N
21
B
22
N
23
B
24
O
  1. O-FIRST AID
  2. N-BLINK OF AN EYE
  3. B-HAZARDS
  4. B-GREAT JOB
  5. B-LEATHER GLOVES
  6. O-PROPER CONFIGURATION
  7. I-COMMUNICATION
  8. G-PLAN
  9. G-DROPPED ITEMS
  10. G-CONTRACTOR
  11. G-PROPER INSTALLATION
  12. G-COMMUNICATE
  13. I-STOPPED
  14. I-ANSI CUT LEVEL 3
  15. I-ACCOUNTABLE
  16. O-HAND PROTECTION
  17. O-EXCLUSION ZONE
  18. I-PROPERTY DAMAGE
  19. N-UTILITY STRIKES
  20. N-INCIDENT REPORT
  21. B-ZERO SIGNIFICANT INCIDENTS
  22. N-RIGGING EYES
  23. B-PLANNING
  24. O-NEAR MISS