STOPPED FIRST AID PROPERTY DAMAGE UTILITY STRIKES CONTRACTOR BLINK OF AN EYE DROPPED ITEMS ANSI CUT LEVEL 3 PROPER INSTALLATION NEAR MISS INCIDENT REPORT LEATHER GLOVES PLAN HAND PROTECTION PROPER CONFIGURATION PLANNING HAZARDS ACCOUNTABLE COMMUNICATE RIGGING EYES ZERO SIGNIFICANT INCIDENTS COMMUNICATION EXCLUSION ZONE GREAT JOB STOPPED FIRST AID PROPERTY DAMAGE UTILITY STRIKES CONTRACTOR BLINK OF AN EYE DROPPED ITEMS ANSI CUT LEVEL 3 PROPER INSTALLATION NEAR MISS INCIDENT REPORT LEATHER GLOVES PLAN HAND PROTECTION PROPER CONFIGURATION PLANNING HAZARDS ACCOUNTABLE COMMUNICATE RIGGING EYES ZERO SIGNIFICANT INCIDENTS COMMUNICATION EXCLUSION ZONE GREAT JOB
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-STOPPED
O-FIRST AID
I-PROPERTY DAMAGE
N-UTILITY STRIKES
G-CONTRACTOR
N-BLINK OF AN EYE
G-DROPPED ITEMS
I-ANSI CUT LEVEL 3
G-PROPER INSTALLATION
O-NEAR MISS
N-INCIDENT REPORT
B-LEATHER GLOVES
G-PLAN
O-HAND PROTECTION
O-PROPER CONFIGURATION
B-PLANNING
B-HAZARDS
I-ACCOUNTABLE
G-COMMUNICATE
N-RIGGING EYES
B-ZERO SIGNIFICANT INCIDENTS
I-COMMUNICATION
O-EXCLUSION ZONE
B-GREAT JOB