FIRST AID BLINK OF AN EYE HAZARDS GREAT JOB LEATHER GLOVES PROPER CONFIGURATION COMMUNICATION PLAN DROPPED ITEMS CONTRACTOR PROPER INSTALLATION COMMUNICATE STOPPED ANSI CUT LEVEL 3 ACCOUNTABLE HAND PROTECTION EXCLUSION ZONE PROPERTY DAMAGE UTILITY STRIKES INCIDENT REPORT ZERO SIGNIFICANT INCIDENTS RIGGING EYES PLANNING NEAR MISS FIRST AID BLINK OF AN EYE HAZARDS GREAT JOB LEATHER GLOVES PROPER CONFIGURATION COMMUNICATION PLAN DROPPED ITEMS CONTRACTOR PROPER INSTALLATION COMMUNICATE STOPPED ANSI CUT LEVEL 3 ACCOUNTABLE HAND PROTECTION EXCLUSION ZONE PROPERTY DAMAGE UTILITY STRIKES INCIDENT REPORT ZERO SIGNIFICANT INCIDENTS RIGGING EYES PLANNING NEAR MISS
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-FIRST AID
N-BLINK OF AN EYE
B-HAZARDS
B-GREAT JOB
B-LEATHER GLOVES
O-PROPER CONFIGURATION
I-COMMUNICATION
G-PLAN
G-DROPPED ITEMS
G-CONTRACTOR
G-PROPER INSTALLATION
G-COMMUNICATE
I-STOPPED
I-ANSI CUT LEVEL 3
I-ACCOUNTABLE
O-HAND PROTECTION
O-EXCLUSION ZONE
I-PROPERTY DAMAGE
N-UTILITY STRIKES
N-INCIDENT REPORT
B-ZERO SIGNIFICANT INCIDENTS
N-RIGGING EYES
B-PLANNING
O-NEAR MISS