STOPPED COMMUNICATION HAND PROTECTION LEATHER GLOVES DROPPED ITEMS PLAN FIRST AID PROPER INSTALLATION UTILITY STRIKES CONTRACTOR RIGGING EYES BLINK OF AN EYE EXCLUSION ZONE COMMUNICATE INCIDENT REPORT PROPER CONFIGURATION PROPERTY DAMAGE PLANNING HAZARDS ANSI CUT LEVEL 3 NEAR MISS ACCOUNTABLE GREAT JOB ZERO SIGNIFICANT INCIDENTS STOPPED COMMUNICATION HAND PROTECTION LEATHER GLOVES DROPPED ITEMS PLAN FIRST AID PROPER INSTALLATION UTILITY STRIKES CONTRACTOR RIGGING EYES BLINK OF AN EYE EXCLUSION ZONE COMMUNICATE INCIDENT REPORT PROPER CONFIGURATION PROPERTY DAMAGE PLANNING HAZARDS ANSI CUT LEVEL 3 NEAR MISS ACCOUNTABLE GREAT JOB ZERO SIGNIFICANT INCIDENTS
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-STOPPED
I-COMMUNICATION
O-HAND PROTECTION
B-LEATHER GLOVES
G-DROPPED ITEMS
G-PLAN
O-FIRST AID
G-PROPER INSTALLATION
N-UTILITY STRIKES
G-CONTRACTOR
N-RIGGING EYES
N-BLINK OF AN EYE
O-EXCLUSION ZONE
G-COMMUNICATE
N-INCIDENT REPORT
O-PROPER CONFIGURATION
I-PROPERTY DAMAGE
B-PLANNING
B-HAZARDS
I-ANSI CUT LEVEL 3
O-NEAR MISS
I-ACCOUNTABLE
B-GREAT JOB
B-ZERO SIGNIFICANT INCIDENTS