DROPPED ITEMS PROPER CONFIGURATION HAZARDS NEAR MISS PROPERTY DAMAGE COMMUNICATE UTILITY STRIKES RIGGING EYES ZERO SIGNIFICANT INCIDENTS BLINK OF AN EYE PLAN CONTRACTOR ACCOUNTABLE FIRST AID LEATHER GLOVES STOPPED HAND PROTECTION COMMUNICATION PLANNING PROPER INSTALLATION GREAT JOB INCIDENT REPORT EXCLUSION ZONE ANSI CUT LEVEL 3 DROPPED ITEMS PROPER CONFIGURATION HAZARDS NEAR MISS PROPERTY DAMAGE COMMUNICATE UTILITY STRIKES RIGGING EYES ZERO SIGNIFICANT INCIDENTS BLINK OF AN EYE PLAN CONTRACTOR ACCOUNTABLE FIRST AID LEATHER GLOVES STOPPED HAND PROTECTION COMMUNICATION PLANNING PROPER INSTALLATION GREAT JOB INCIDENT REPORT EXCLUSION ZONE ANSI CUT LEVEL 3
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-DROPPED ITEMS
O-PROPER CONFIGURATION
B-HAZARDS
O-NEAR MISS
I-PROPERTY DAMAGE
G-COMMUNICATE
N-UTILITY STRIKES
N-RIGGING EYES
B-ZERO SIGNIFICANT INCIDENTS
N-BLINK OF AN EYE
G-PLAN
G-CONTRACTOR
I-ACCOUNTABLE
O-FIRST AID
B-LEATHER GLOVES
I-STOPPED
O-HAND PROTECTION
I-COMMUNICATION
B-PLANNING
G-PROPER INSTALLATION
B-GREAT JOB
N-INCIDENT REPORT
O-EXCLUSION ZONE
I-ANSI CUT LEVEL 3