PROPERTYDAMAGEZEROSIGNIFICANTINCIDENTSPLANHAZARDSPLANNINGANSICUTLEVEL 3NEARMISSSTOPPEDLEATHERGLOVESUTILITYSTRIKESHANDPROTECTIONCOMMUNICATIONPROPERINSTALLATIONGREATJOBFIRSTAIDBLINKOF ANEYEACCOUNTABLEINCIDENTREPORTCOMMUNICATERIGGINGEYESEXCLUSIONZONECONTRACTORDROPPEDITEMSPROPERCONFIGURATIONPROPERTYDAMAGEZEROSIGNIFICANTINCIDENTSPLANHAZARDSPLANNINGANSICUTLEVEL 3NEARMISSSTOPPEDLEATHERGLOVESUTILITYSTRIKESHANDPROTECTIONCOMMUNICATIONPROPERINSTALLATIONGREATJOBFIRSTAIDBLINKOF ANEYEACCOUNTABLEINCIDENTREPORTCOMMUNICATERIGGINGEYESEXCLUSIONZONECONTRACTORDROPPEDITEMSPROPERCONFIGURATION

STEPHEN GRAY - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
G
4
B
5
B
6
I
7
O
8
I
9
B
10
N
11
O
12
I
13
G
14
B
15
O
16
N
17
I
18
N
19
G
20
N
21
O
22
G
23
G
24
O
  1. I-PROPERTY DAMAGE
  2. B-ZERO SIGNIFICANT INCIDENTS
  3. G-PLAN
  4. B-HAZARDS
  5. B-PLANNING
  6. I-ANSI CUT LEVEL 3
  7. O-NEAR MISS
  8. I-STOPPED
  9. B-LEATHER GLOVES
  10. N-UTILITY STRIKES
  11. O-HAND PROTECTION
  12. I-COMMUNICATION
  13. G-PROPER INSTALLATION
  14. B-GREAT JOB
  15. O-FIRST AID
  16. N-BLINK OF AN EYE
  17. I-ACCOUNTABLE
  18. N-INCIDENT REPORT
  19. G-COMMUNICATE
  20. N-RIGGING EYES
  21. O-EXCLUSION ZONE
  22. G-CONTRACTOR
  23. G-DROPPED ITEMS
  24. O-PROPER CONFIGURATION