EXCLUSION ZONE GREAT JOB LEATHER GLOVES HAND PROTECTION RIGGING EYES PLAN CONTRACTOR BLINK OF AN EYE ANSI CUT LEVEL 3 STOPPED ACCOUNTABLE NEAR MISS UTILITY STRIKES ZERO SIGNIFICANT INCIDENTS PROPERTY DAMAGE INCIDENT REPORT PROPER CONFIGURATION PLANNING COMMUNICATE DROPPED ITEMS HAZARDS FIRST AID COMMUNICATION PROPER INSTALLATION EXCLUSION ZONE GREAT JOB LEATHER GLOVES HAND PROTECTION RIGGING EYES PLAN CONTRACTOR BLINK OF AN EYE ANSI CUT LEVEL 3 STOPPED ACCOUNTABLE NEAR MISS UTILITY STRIKES ZERO SIGNIFICANT INCIDENTS PROPERTY DAMAGE INCIDENT REPORT PROPER CONFIGURATION PLANNING COMMUNICATE DROPPED ITEMS HAZARDS FIRST AID COMMUNICATION PROPER INSTALLATION
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-EXCLUSION ZONE
B-GREAT JOB
B-LEATHER GLOVES
O-HAND PROTECTION
N-RIGGING EYES
G-PLAN
G-CONTRACTOR
N-BLINK OF AN EYE
I-ANSI CUT LEVEL 3
I-STOPPED
I-ACCOUNTABLE
O-NEAR MISS
N-UTILITY STRIKES
B-ZERO SIGNIFICANT INCIDENTS
I-PROPERTY DAMAGE
N-INCIDENT REPORT
O-PROPER CONFIGURATION
B-PLANNING
G-COMMUNICATE
G-DROPPED ITEMS
B-HAZARDS
O-FIRST AID
I-COMMUNICATION
G-PROPER INSTALLATION