DROPPED ITEMS PROPERTY DAMAGE COMMUNICATE PLANNING INCIDENT REPORT NEAR MISS PROPER INSTALLATION FIRST AID PROPER CONFIGURATION CONTRACTOR EXCLUSION ZONE ACCOUNTABLE HAZARDS HAND PROTECTION BLINK OF AN EYE PLAN COMMUNICATION STOPPED ZERO SIGNIFICANT INCIDENTS RIGGING EYES ANSI CUT LEVEL 3 UTILITY STRIKES GREAT JOB LEATHER GLOVES DROPPED ITEMS PROPERTY DAMAGE COMMUNICATE PLANNING INCIDENT REPORT NEAR MISS PROPER INSTALLATION FIRST AID PROPER CONFIGURATION CONTRACTOR EXCLUSION ZONE ACCOUNTABLE HAZARDS HAND PROTECTION BLINK OF AN EYE PLAN COMMUNICATION STOPPED ZERO SIGNIFICANT INCIDENTS RIGGING EYES ANSI CUT LEVEL 3 UTILITY STRIKES GREAT JOB LEATHER GLOVES
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-DROPPED ITEMS
I-PROPERTY DAMAGE
G-COMMUNICATE
B-PLANNING
N-INCIDENT REPORT
O-NEAR MISS
G-PROPER INSTALLATION
O-FIRST AID
O-PROPER CONFIGURATION
G-CONTRACTOR
O-EXCLUSION ZONE
I-ACCOUNTABLE
B-HAZARDS
O-HAND PROTECTION
N-BLINK OF AN EYE
G-PLAN
I-COMMUNICATION
I-STOPPED
B-ZERO SIGNIFICANT INCIDENTS
N-RIGGING EYES
I-ANSI CUT LEVEL 3
N-UTILITY STRIKES
B-GREAT JOB
B-LEATHER GLOVES