STOPPEDCOMMUNICATIONHANDPROTECTIONLEATHERGLOVESDROPPEDITEMSPLANFIRSTAIDPROPERINSTALLATIONUTILITYSTRIKESCONTRACTORRIGGINGEYESBLINKOF ANEYEEXCLUSIONZONECOMMUNICATEINCIDENTREPORTPROPERCONFIGURATIONPROPERTYDAMAGEPLANNINGHAZARDSANSICUTLEVEL 3NEARMISSACCOUNTABLEGREATJOBZEROSIGNIFICANTINCIDENTSSTOPPEDCOMMUNICATIONHANDPROTECTIONLEATHERGLOVESDROPPEDITEMSPLANFIRSTAIDPROPERINSTALLATIONUTILITYSTRIKESCONTRACTORRIGGINGEYESBLINKOF ANEYEEXCLUSIONZONECOMMUNICATEINCIDENTREPORTPROPERCONFIGURATIONPROPERTYDAMAGEPLANNINGHAZARDSANSICUTLEVEL 3NEARMISSACCOUNTABLEGREATJOBZEROSIGNIFICANTINCIDENTS

STEPHEN GRAY - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
O
4
B
5
G
6
G
7
O
8
G
9
N
10
G
11
N
12
N
13
O
14
G
15
N
16
O
17
I
18
B
19
B
20
I
21
O
22
I
23
B
24
B
  1. I-STOPPED
  2. I-COMMUNICATION
  3. O-HAND PROTECTION
  4. B-LEATHER GLOVES
  5. G-DROPPED ITEMS
  6. G-PLAN
  7. O-FIRST AID
  8. G-PROPER INSTALLATION
  9. N-UTILITY STRIKES
  10. G-CONTRACTOR
  11. N-RIGGING EYES
  12. N-BLINK OF AN EYE
  13. O-EXCLUSION ZONE
  14. G-COMMUNICATE
  15. N-INCIDENT REPORT
  16. O-PROPER CONFIGURATION
  17. I-PROPERTY DAMAGE
  18. B-PLANNING
  19. B-HAZARDS
  20. I-ANSI CUT LEVEL 3
  21. O-NEAR MISS
  22. I-ACCOUNTABLE
  23. B-GREAT JOB
  24. B-ZERO SIGNIFICANT INCIDENTS