DROPPEDITEMSPROPERCONFIGURATIONHAZARDSNEARMISSPROPERTYDAMAGECOMMUNICATEUTILITYSTRIKESRIGGINGEYESZEROSIGNIFICANTINCIDENTSBLINKOF ANEYEPLANCONTRACTORACCOUNTABLEFIRSTAIDLEATHERGLOVESSTOPPEDHANDPROTECTIONCOMMUNICATIONPLANNINGPROPERINSTALLATIONGREATJOBINCIDENTREPORTEXCLUSIONZONEANSICUTLEVEL 3DROPPEDITEMSPROPERCONFIGURATIONHAZARDSNEARMISSPROPERTYDAMAGECOMMUNICATEUTILITYSTRIKESRIGGINGEYESZEROSIGNIFICANTINCIDENTSBLINKOF ANEYEPLANCONTRACTORACCOUNTABLEFIRSTAIDLEATHERGLOVESSTOPPEDHANDPROTECTIONCOMMUNICATIONPLANNINGPROPERINSTALLATIONGREATJOBINCIDENTREPORTEXCLUSIONZONEANSICUTLEVEL 3

STEPHEN GRAY - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
B
4
O
5
I
6
G
7
N
8
N
9
B
10
N
11
G
12
G
13
I
14
O
15
B
16
I
17
O
18
I
19
B
20
G
21
B
22
N
23
O
24
I
  1. G-DROPPED ITEMS
  2. O-PROPER CONFIGURATION
  3. B-HAZARDS
  4. O-NEAR MISS
  5. I-PROPERTY DAMAGE
  6. G-COMMUNICATE
  7. N-UTILITY STRIKES
  8. N-RIGGING EYES
  9. B-ZERO SIGNIFICANT INCIDENTS
  10. N-BLINK OF AN EYE
  11. G-PLAN
  12. G-CONTRACTOR
  13. I-ACCOUNTABLE
  14. O-FIRST AID
  15. B-LEATHER GLOVES
  16. I-STOPPED
  17. O-HAND PROTECTION
  18. I-COMMUNICATION
  19. B-PLANNING
  20. G-PROPER INSTALLATION
  21. B-GREAT JOB
  22. N-INCIDENT REPORT
  23. O-EXCLUSION ZONE
  24. I-ANSI CUT LEVEL 3