Cornea Sensory Adaptation Lens Sensory Coding Habituation Habituation Wavelength Touch Retina Color Blindness Color Constancy Cochlea Depth Perception Cocktail Party effect Iris Eardrum Weber's Law Transduction Pupil Linear Perspective Dishabituation Cocktail Party effect Pupil Iris Farsightedness Blind Spot Sensation Difference Threshold Ear/Auditory Canal Inner Ear Receptor Cells Law of Pragnanz Vision Perception Cornea Sensory Adaptation Lens Sensory Coding Habituation Habituation Wavelength Touch Retina Color Blindness Color Constancy Cochlea Depth Perception Cocktail Party effect Iris Eardrum Weber's Law Transduction Pupil Linear Perspective Dishabituation Cocktail Party effect Pupil Iris Farsightedness Blind Spot Sensation Difference Threshold Ear/Auditory Canal Inner Ear Receptor Cells Law of Pragnanz Vision Perception
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Cornea
Sensory Adaptation
Lens
Sensory Coding
Habituation
Habituation
Wavelength
Touch
Retina
Color Blindness
Color Constancy
Cochlea
Depth Perception
Cocktail Party effect
Iris
Eardrum
Weber's Law
Transduction
Pupil
Linear Perspective
Dishabituation
Cocktail Party effect
Pupil
Iris
Farsightedness
Blind Spot
Sensation
Difference Threshold
Ear/Auditory Canal
Inner Ear
Receptor Cells
Law of Pragnanz
Vision
Perception