Pupil Perception Blind Spot Color Blindness Law of Pragnanz Depth Perception Touch Receptor Cells Retina Eardrum Wavelength Cornea Sensory Adaptation Lens Habituation Cochlea Farsightedness Cocktail Party effect Difference Threshold Transduction Sensory Coding Pupil Sensation Cocktail Party effect Color Constancy Linear Perspective Ear/Auditory Canal Dishabituation Iris Weber's Law Vision Inner Ear Habituation Iris Pupil Perception Blind Spot Color Blindness Law of Pragnanz Depth Perception Touch Receptor Cells Retina Eardrum Wavelength Cornea Sensory Adaptation Lens Habituation Cochlea Farsightedness Cocktail Party effect Difference Threshold Transduction Sensory Coding Pupil Sensation Cocktail Party effect Color Constancy Linear Perspective Ear/Auditory Canal Dishabituation Iris Weber's Law Vision Inner Ear Habituation Iris
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Pupil
Perception
Blind Spot
Color Blindness
Law of Pragnanz
Depth Perception
Touch
Receptor Cells
Retina
Eardrum
Wavelength
Cornea
Sensory Adaptation
Lens
Habituation
Cochlea
Farsightedness
Cocktail Party effect
Difference Threshold
Transduction
Sensory Coding
Pupil
Sensation
Cocktail Party effect
Color Constancy
Linear Perspective
Ear/Auditory Canal
Dishabituation
Iris
Weber's Law
Vision
Inner Ear
Habituation
Iris