Inner Ear Receptor Cells Cochlea After Image Effect Masking Sensory Adaptation Pupil Sensory Coding Law of Pragnanz Texture Gradient Visual Cliff Cocktail Party effect Eardrum Iris Vision Reverse Figures Retina Similarity Blind Spot Dishabituation Conductive Deafness Farsightedness Difference Threshold Cocktail Party effect Weber's Law Habituation Sensation Transduction Perception Inner Ear Depth Perception Linear Perspective Lens Transduction Color Blindness Cornea Purity Color Constancy Wavelength Iris Ear/Auditory Canal Sensory Adaptation Touch Pupil Vision Habituation Lens Parallel Processing Inner Ear Receptor Cells Cochlea After Image Effect Masking Sensory Adaptation Pupil Sensory Coding Law of Pragnanz Texture Gradient Visual Cliff Cocktail Party effect Eardrum Iris Vision Reverse Figures Retina Similarity Blind Spot Dishabituation Conductive Deafness Farsightedness Difference Threshold Cocktail Party effect Weber's Law Habituation Sensation Transduction Perception Inner Ear Depth Perception Linear Perspective Lens Transduction Color Blindness Cornea Purity Color Constancy Wavelength Iris Ear/Auditory Canal Sensory Adaptation Touch Pupil Vision Habituation Lens Parallel Processing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Inner Ear
Receptor Cells
Cochlea
After Image Effect
Masking
Sensory Adaptation
Pupil
Sensory Coding
Law of Pragnanz
Texture Gradient
Visual Cliff
Cocktail Party effect
Eardrum
Iris
Vision
Reverse Figures
Retina
Similarity
Blind Spot
Dishabituation
Conductive Deafness
Farsightedness
Difference Threshold
Cocktail Party effect
Weber's Law
Habituation
Sensation
Transduction
Perception
Inner Ear
Depth Perception
Linear Perspective
Lens
Transduction
Color Blindness
Cornea
Purity
Color Constancy
Wavelength
Iris
Ear/Auditory Canal
Sensory Adaptation
Touch
Pupil
Vision
Habituation
Lens
Parallel Processing