SensationWeber'sLawPupilConductiveDeafnessParallelProcessingTouchColorBlindnessCocktailPartyeffectInnerEarMaskingSensoryCodingColorConstancyLaw ofPragnanzCorneaTransductionBlindSpotFarsightednessDifferenceThresholdRetinaLensLinearPerspectiveVisualCliffTransductionCocktailPartyeffectIrisPupilReverseFiguresPurityHabituationEar/AuditoryCanalTextureGradientAfterImageEffectPerceptionCochleaLensDishabituationSensoryAdaptationReceptorCellsIrisEardrumWavelengthVisionSimilarityHabituationSensoryAdaptationInnerEarVisionDepthPerceptionSensationWeber'sLawPupilConductiveDeafnessParallelProcessingTouchColorBlindnessCocktailPartyeffectInnerEarMaskingSensoryCodingColorConstancyLaw ofPragnanzCorneaTransductionBlindSpotFarsightednessDifferenceThresholdRetinaLensLinearPerspectiveVisualCliffTransductionCocktailPartyeffectIrisPupilReverseFiguresPurityHabituationEar/AuditoryCanalTextureGradientAfterImageEffectPerceptionCochleaLensDishabituationSensoryAdaptationReceptorCellsIrisEardrumWavelengthVisionSimilarityHabituationSensoryAdaptationInnerEarVisionDepthPerception

Unit 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sensation
  2. Weber's Law
  3. Pupil
  4. Conductive Deafness
  5. Parallel Processing
  6. Touch
  7. Color Blindness
  8. Cocktail Party effect
  9. Inner Ear
  10. Masking
  11. Sensory Coding
  12. Color Constancy
  13. Law of Pragnanz
  14. Cornea
  15. Transduction
  16. Blind Spot
  17. Farsightedness
  18. Difference Threshold
  19. Retina
  20. Lens
  21. Linear Perspective
  22. Visual Cliff
  23. Transduction
  24. Cocktail Party effect
  25. Iris
  26. Pupil
  27. Reverse Figures
  28. Purity
  29. Habituation
  30. Ear/Auditory Canal
  31. Texture Gradient
  32. After Image Effect
  33. Perception
  34. Cochlea
  35. Lens
  36. Dishabituation
  37. Sensory Adaptation
  38. Receptor Cells
  39. Iris
  40. Eardrum
  41. Wavelength
  42. Vision
  43. Similarity
  44. Habituation
  45. Sensory Adaptation
  46. Inner Ear
  47. Vision
  48. Depth Perception