Ear/AuditoryCanalWeber'sLawParallelProcessingInnerEarPerceptionHabituationFarsightednessTouchIrisConductiveDeafnessReverseFiguresReceptorCellsSensationLensVisualCliffPupilMaskingPurityCocktailPartyeffectColorConstancyLinearPerspectiveDepthPerceptionTransductionAfterImageEffectEar/AuditoryCanalWeber'sLawParallelProcessingInnerEarPerceptionHabituationFarsightednessTouchIrisConductiveDeafnessReverseFiguresReceptorCellsSensationLensVisualCliffPupilMaskingPurityCocktailPartyeffectColorConstancyLinearPerspectiveDepthPerceptionTransductionAfterImageEffect

Unit 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ear/Auditory Canal
  2. Weber's Law
  3. Parallel Processing
  4. Inner Ear
  5. Perception
  6. Habituation
  7. Farsightedness
  8. Touch
  9. Iris
  10. Conductive Deafness
  11. Reverse Figures
  12. Receptor Cells
  13. Sensation
  14. Lens
  15. Visual Cliff
  16. Pupil
  17. Masking
  18. Purity
  19. Cocktail Party effect
  20. Color Constancy
  21. Linear Perspective
  22. Depth Perception
  23. Transduction
  24. After Image Effect