ReceptorCellsDepthPerceptionEar/AuditoryCanalInnerEarColorConstancyPurityConductiveDeafnessWeber'sLawIrisParallelProcessingVisualCliffMaskingTouchTransductionCocktailPartyeffectLinearPerspectiveSensationFarsightednessLensPupilAfterImageEffectHabituationReverseFiguresPerceptionReceptorCellsDepthPerceptionEar/AuditoryCanalInnerEarColorConstancyPurityConductiveDeafnessWeber'sLawIrisParallelProcessingVisualCliffMaskingTouchTransductionCocktailPartyeffectLinearPerspectiveSensationFarsightednessLensPupilAfterImageEffectHabituationReverseFiguresPerception

Unit 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Receptor Cells
  2. Depth Perception
  3. Ear/Auditory Canal
  4. Inner Ear
  5. Color Constancy
  6. Purity
  7. Conductive Deafness
  8. Weber's Law
  9. Iris
  10. Parallel Processing
  11. Visual Cliff
  12. Masking
  13. Touch
  14. Transduction
  15. Cocktail Party effect
  16. Linear Perspective
  17. Sensation
  18. Farsightedness
  19. Lens
  20. Pupil
  21. After Image Effect
  22. Habituation
  23. Reverse Figures
  24. Perception