MaskingConductiveDeafnessCocktailPartyeffectPerceptionSensationDepthPerceptionHabituationInnerEarWeber'sLawLensParallelProcessingVisualCliffIrisFarsightednessReverseFiguresLinearPerspectivePupilReceptorCellsAfterImageEffectTouchPurityEar/AuditoryCanalColorConstancyTransductionMaskingConductiveDeafnessCocktailPartyeffectPerceptionSensationDepthPerceptionHabituationInnerEarWeber'sLawLensParallelProcessingVisualCliffIrisFarsightednessReverseFiguresLinearPerspectivePupilReceptorCellsAfterImageEffectTouchPurityEar/AuditoryCanalColorConstancyTransduction

Unit 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Masking
  2. Conductive Deafness
  3. Cocktail Party effect
  4. Perception
  5. Sensation
  6. Depth Perception
  7. Habituation
  8. Inner Ear
  9. Weber's Law
  10. Lens
  11. Parallel Processing
  12. Visual Cliff
  13. Iris
  14. Farsightedness
  15. Reverse Figures
  16. Linear Perspective
  17. Pupil
  18. Receptor Cells
  19. After Image Effect
  20. Touch
  21. Purity
  22. Ear/Auditory Canal
  23. Color Constancy
  24. Transduction