PerceptionFarsightednessSensationInnerEarHabituationCocktailPartyeffectPupilVisualCliffIrisConductiveDeafnessAfterImageEffectLensTransductionReverseFiguresLinearPerspectiveEar/AuditoryCanalDepthPerceptionTouchReceptorCellsMaskingParallelProcessingColorConstancyPurityWeber'sLawPerceptionFarsightednessSensationInnerEarHabituationCocktailPartyeffectPupilVisualCliffIrisConductiveDeafnessAfterImageEffectLensTransductionReverseFiguresLinearPerspectiveEar/AuditoryCanalDepthPerceptionTouchReceptorCellsMaskingParallelProcessingColorConstancyPurityWeber'sLaw

Unit 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Perception
  2. Farsightedness
  3. Sensation
  4. Inner Ear
  5. Habituation
  6. Cocktail Party effect
  7. Pupil
  8. Visual Cliff
  9. Iris
  10. Conductive Deafness
  11. After Image Effect
  12. Lens
  13. Transduction
  14. Reverse Figures
  15. Linear Perspective
  16. Ear/Auditory Canal
  17. Depth Perception
  18. Touch
  19. Receptor Cells
  20. Masking
  21. Parallel Processing
  22. Color Constancy
  23. Purity
  24. Weber's Law