ColorConstancyEar/AuditoryCanalReceptorCellsConductiveDeafnessDepthPerceptionReverseFiguresInnerEarTouchLinearPerspectiveIrisTransductionPupilSensationParallelProcessingPerceptionMaskingAfterImageEffectWeber'sLawFarsightednessLensHabituationCocktailPartyeffectPurityVisualCliffColorConstancyEar/AuditoryCanalReceptorCellsConductiveDeafnessDepthPerceptionReverseFiguresInnerEarTouchLinearPerspectiveIrisTransductionPupilSensationParallelProcessingPerceptionMaskingAfterImageEffectWeber'sLawFarsightednessLensHabituationCocktailPartyeffectPurityVisualCliff

Unit 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Color Constancy
  2. Ear/Auditory Canal
  3. Receptor Cells
  4. Conductive Deafness
  5. Depth Perception
  6. Reverse Figures
  7. Inner Ear
  8. Touch
  9. Linear Perspective
  10. Iris
  11. Transduction
  12. Pupil
  13. Sensation
  14. Parallel Processing
  15. Perception
  16. Masking
  17. After Image Effect
  18. Weber's Law
  19. Farsightedness
  20. Lens
  21. Habituation
  22. Cocktail Party effect
  23. Purity
  24. Visual Cliff