HabituationPerceptionInnerEarReverseFiguresTransductionVisualCliffSensationWeber'sLawConductiveDeafnessPupilTouchLensLinearPerspectivePurityIrisFarsightednessColorConstancyParallelProcessingDepthPerceptionAfterImageEffectReceptorCellsMaskingCocktailPartyeffectEar/AuditoryCanalHabituationPerceptionInnerEarReverseFiguresTransductionVisualCliffSensationWeber'sLawConductiveDeafnessPupilTouchLensLinearPerspectivePurityIrisFarsightednessColorConstancyParallelProcessingDepthPerceptionAfterImageEffectReceptorCellsMaskingCocktailPartyeffectEar/AuditoryCanal

Unit 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Habituation
  2. Perception
  3. Inner Ear
  4. Reverse Figures
  5. Transduction
  6. Visual Cliff
  7. Sensation
  8. Weber's Law
  9. Conductive Deafness
  10. Pupil
  11. Touch
  12. Lens
  13. Linear Perspective
  14. Purity
  15. Iris
  16. Farsightedness
  17. Color Constancy
  18. Parallel Processing
  19. Depth Perception
  20. After Image Effect
  21. Receptor Cells
  22. Masking
  23. Cocktail Party effect
  24. Ear/Auditory Canal