InnerEarPupilTouchIrisCocktailPartyeffectFarsightednessConductiveDeafnessSensationTransductionWeber'sLawMaskingColorConstancyVisualCliffPurityPerceptionEar/AuditoryCanalParallelProcessingDepthPerceptionReverseFiguresHabituationReceptorCellsLinearPerspectiveLensAfterImageEffectInnerEarPupilTouchIrisCocktailPartyeffectFarsightednessConductiveDeafnessSensationTransductionWeber'sLawMaskingColorConstancyVisualCliffPurityPerceptionEar/AuditoryCanalParallelProcessingDepthPerceptionReverseFiguresHabituationReceptorCellsLinearPerspectiveLensAfterImageEffect

Unit 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Inner Ear
  2. Pupil
  3. Touch
  4. Iris
  5. Cocktail Party effect
  6. Farsightedness
  7. Conductive Deafness
  8. Sensation
  9. Transduction
  10. Weber's Law
  11. Masking
  12. Color Constancy
  13. Visual Cliff
  14. Purity
  15. Perception
  16. Ear/Auditory Canal
  17. Parallel Processing
  18. Depth Perception
  19. Reverse Figures
  20. Habituation
  21. Receptor Cells
  22. Linear Perspective
  23. Lens
  24. After Image Effect