ReverseFiguresLinearPerspectiveMaskingTouchWeber'sLawParallelProcessingPupilCocktailPartyeffectTransductionReceptorCellsPerceptionInnerEarDepthPerceptionColorConstancyEar/AuditoryCanalVisualCliffPurityFarsightednessSensationConductiveDeafnessHabituationLensIrisAfterImageEffectReverseFiguresLinearPerspectiveMaskingTouchWeber'sLawParallelProcessingPupilCocktailPartyeffectTransductionReceptorCellsPerceptionInnerEarDepthPerceptionColorConstancyEar/AuditoryCanalVisualCliffPurityFarsightednessSensationConductiveDeafnessHabituationLensIrisAfterImageEffect

Unit 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reverse Figures
  2. Linear Perspective
  3. Masking
  4. Touch
  5. Weber's Law
  6. Parallel Processing
  7. Pupil
  8. Cocktail Party effect
  9. Transduction
  10. Receptor Cells
  11. Perception
  12. Inner Ear
  13. Depth Perception
  14. Color Constancy
  15. Ear/Auditory Canal
  16. Visual Cliff
  17. Purity
  18. Farsightedness
  19. Sensation
  20. Conductive Deafness
  21. Habituation
  22. Lens
  23. Iris
  24. After Image Effect