PerceptionParallelProcessingAfterImageEffectFarsightednessCocktailPartyeffectSensationTouchLensMaskingHabituationReceptorCellsDepthPerceptionLinearPerspectiveReverseFiguresInnerEarWeber'sLawPurityColorConstancyEar/AuditoryCanalConductiveDeafnessTransductionIrisVisualCliffPupilPerceptionParallelProcessingAfterImageEffectFarsightednessCocktailPartyeffectSensationTouchLensMaskingHabituationReceptorCellsDepthPerceptionLinearPerspectiveReverseFiguresInnerEarWeber'sLawPurityColorConstancyEar/AuditoryCanalConductiveDeafnessTransductionIrisVisualCliffPupil

Unit 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Perception
  2. Parallel Processing
  3. After Image Effect
  4. Farsightedness
  5. Cocktail Party effect
  6. Sensation
  7. Touch
  8. Lens
  9. Masking
  10. Habituation
  11. Receptor Cells
  12. Depth Perception
  13. Linear Perspective
  14. Reverse Figures
  15. Inner Ear
  16. Weber's Law
  17. Purity
  18. Color Constancy
  19. Ear/Auditory Canal
  20. Conductive Deafness
  21. Transduction
  22. Iris
  23. Visual Cliff
  24. Pupil