HabituationCocktailPartyeffectWeber'sLawIrisColorConstancyEar/AuditoryCanalAfterImageEffectParallelProcessingReceptorCellsFarsightednessLensConductiveDeafnessReverseFiguresPurityDepthPerceptionInnerEarPupilMaskingTouchVisualCliffTransductionPerceptionLinearPerspectiveSensationHabituationCocktailPartyeffectWeber'sLawIrisColorConstancyEar/AuditoryCanalAfterImageEffectParallelProcessingReceptorCellsFarsightednessLensConductiveDeafnessReverseFiguresPurityDepthPerceptionInnerEarPupilMaskingTouchVisualCliffTransductionPerceptionLinearPerspectiveSensation

Unit 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Habituation
  2. Cocktail Party effect
  3. Weber's Law
  4. Iris
  5. Color Constancy
  6. Ear/Auditory Canal
  7. After Image Effect
  8. Parallel Processing
  9. Receptor Cells
  10. Farsightedness
  11. Lens
  12. Conductive Deafness
  13. Reverse Figures
  14. Purity
  15. Depth Perception
  16. Inner Ear
  17. Pupil
  18. Masking
  19. Touch
  20. Visual Cliff
  21. Transduction
  22. Perception
  23. Linear Perspective
  24. Sensation