TruePhysicalFinishBinChangeCardRightObject,Symbols,PicturesTaskDirection/DirectiveDataSheetCheckScheduleCardWaitTimeTrailingIndependentPreviewChoicesScheduleSystemVerbalNameSymbolPullGestureWhat?Where?FullPhysicalFirst/ThenPhysicalTactileMarkerPushButtonTruePhysicalFinishBinChangeCardRightObject,Symbols,PicturesTaskDirection/DirectiveDataSheetCheckScheduleCardWaitTimeTrailingIndependentPreviewChoicesScheduleSystemVerbalNameSymbolPullGestureWhat?Where?FullPhysicalFirst/ThenPhysicalTactileMarkerPushButton

AUTISM INSTRUCTIONAL PRACTICES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
O
3
I
4
G
5
B
6
N
7
G
8
G
9
O
10
I
11
G
12
I
13
N
14
B
15
N
16
I
17
B
18
O
19
O
20
B
21
I
22
B
23
G
24
O
  1. N-True
  2. O-Physical
  3. I-Finish Bin
  4. G-Change Card
  5. B-Right
  6. N-Object, Symbols, Pictures
  7. G-Task Direction/ Directive
  8. G-Data Sheet
  9. O-Check Schedule Card
  10. I-Wait Time
  11. G-Trailing
  12. I-Independent
  13. N-Preview Choices
  14. B-Schedule System
  15. N-Verbal
  16. I-Name Symbol
  17. B-Pull
  18. O-Gesture
  19. O-What? Where?
  20. B-Full Physical
  21. I-First/Then
  22. B-Physical
  23. G-Tactile Marker
  24. O-Push Button