PushButtonPhysicalCheckScheduleCardTaskDirection/DirectivePullChangeCardVerbalTactileMarkerPhysicalFinishBinDataSheetPreviewChoicesNameSymbolWhat?Where?TrailingFirst/ThenScheduleSystemWaitTimeGestureFullPhysicalObject,Symbols,PicturesTrueIndependentRightPushButtonPhysicalCheckScheduleCardTaskDirection/DirectivePullChangeCardVerbalTactileMarkerPhysicalFinishBinDataSheetPreviewChoicesNameSymbolWhat?Where?TrailingFirst/ThenScheduleSystemWaitTimeGestureFullPhysicalObject,Symbols,PicturesTrueIndependentRight

AUTISM INSTRUCTIONAL PRACTICES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
O
4
G
5
B
6
G
7
N
8
G
9
B
10
I
11
G
12
N
13
I
14
O
15
G
16
I
17
B
18
I
19
O
20
B
21
N
22
N
23
I
24
B
  1. O-Push Button
  2. O-Physical
  3. O-Check Schedule Card
  4. G-Task Direction/ Directive
  5. B-Pull
  6. G-Change Card
  7. N-Verbal
  8. G-Tactile Marker
  9. B-Physical
  10. I-Finish Bin
  11. G-Data Sheet
  12. N-Preview Choices
  13. I-Name Symbol
  14. O-What? Where?
  15. G-Trailing
  16. I-First/Then
  17. B-Schedule System
  18. I-Wait Time
  19. O-Gesture
  20. B-Full Physical
  21. N-Object, Symbols, Pictures
  22. N-True
  23. I-Independent
  24. B-Right