PullNameSymbolFullPhysicalWaitTimeObject,Symbols,PicturesFirst/ThenRightTrailingDataSheetPushButtonVerbalFinishBinIndependentPhysicalTaskDirection/DirectiveScheduleSystemTrueChangeCardPreviewChoicesGestureWhat?Where?TactileMarkerPhysicalCheckScheduleCardPullNameSymbolFullPhysicalWaitTimeObject,Symbols,PicturesFirst/ThenRightTrailingDataSheetPushButtonVerbalFinishBinIndependentPhysicalTaskDirection/DirectiveScheduleSystemTrueChangeCardPreviewChoicesGestureWhat?Where?TactileMarkerPhysicalCheckScheduleCard

AUTISM INSTRUCTIONAL PRACTICES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
B
4
I
5
N
6
I
7
B
8
G
9
G
10
O
11
N
12
I
13
I
14
O
15
G
16
B
17
N
18
G
19
N
20
O
21
O
22
G
23
B
24
O
  1. B-Pull
  2. I-Name Symbol
  3. B-Full Physical
  4. I-Wait Time
  5. N-Object, Symbols, Pictures
  6. I-First/Then
  7. B-Right
  8. G-Trailing
  9. G-Data Sheet
  10. O-Push Button
  11. N-Verbal
  12. I-Finish Bin
  13. I-Independent
  14. O-Physical
  15. G-Task Direction/ Directive
  16. B-Schedule System
  17. N-True
  18. G-Change Card
  19. N-Preview Choices
  20. O-Gesture
  21. O-What? Where?
  22. G-Tactile Marker
  23. B-Physical
  24. O-Check Schedule Card