What?Where?DataSheetTrailingChangeCardModelWaitTimePullNameSymbolTaskDirection/DirectivePreviewFullPhysicalCheckScheduleCardVerbalFinishBinPhysicalIndependentFirst/ThenScheduleSystemTactileMarkerRightObject,Symbols,PicturesPhysicalTrueGestureWhat?Where?DataSheetTrailingChangeCardModelWaitTimePullNameSymbolTaskDirection/DirectivePreviewFullPhysicalCheckScheduleCardVerbalFinishBinPhysicalIndependentFirst/ThenScheduleSystemTactileMarkerRightObject,Symbols,PicturesPhysicalTrueGesture

AUTISM INSTRUCTIONAL PRACTICES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
G
4
G
5
O
6
I
7
B
8
I
9
G
10
N
11
B
12
O
13
N
14
I
15
O
16
I
17
I
18
B
19
G
20
B
21
N
22
B
23
N
24
O
  1. O-What? Where?
  2. G-Data Sheet
  3. G-Trailing
  4. G-Change Card
  5. O-Model
  6. I-Wait Time
  7. B-Pull
  8. I-Name Symbol
  9. G-Task Direction/ Directive
  10. N-Preview
  11. B-Full Physical
  12. O-Check Schedule Card
  13. N-Verbal
  14. I-Finish Bin
  15. O-Physical
  16. I-Independent
  17. I-First/Then
  18. B-Schedule System
  19. G-Tactile Marker
  20. B-Right
  21. N-Object, Symbols, Pictures
  22. B-Physical
  23. N-True
  24. O-Gesture