FullPhysicalFirst/ThenTrailingWaitTimeWhat?Where?NameSymbolModelTrueGestureTaskDirection/DirectiveScheduleSystemFinishBinPreviewRightIndependentDataSheetCheckScheduleCardTactileMarkerPhysicalObject,Symbols,PicturesPhysicalChangeCardVerbalPullFullPhysicalFirst/ThenTrailingWaitTimeWhat?Where?NameSymbolModelTrueGestureTaskDirection/DirectiveScheduleSystemFinishBinPreviewRightIndependentDataSheetCheckScheduleCardTactileMarkerPhysicalObject,Symbols,PicturesPhysicalChangeCardVerbalPull

AUTISM INSTRUCTIONAL PRACTICES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
G
4
I
5
O
6
I
7
O
8
N
9
O
10
G
11
B
12
I
13
N
14
B
15
I
16
G
17
O
18
G
19
O
20
N
21
B
22
G
23
N
24
B
  1. B-Full Physical
  2. I-First/Then
  3. G-Trailing
  4. I-Wait Time
  5. O-What? Where?
  6. I-Name Symbol
  7. O-Model
  8. N-True
  9. O-Gesture
  10. G-Task Direction/ Directive
  11. B-Schedule System
  12. I-Finish Bin
  13. N-Preview
  14. B-Right
  15. I-Independent
  16. G-Data Sheet
  17. O-Check Schedule Card
  18. G-Tactile Marker
  19. O-Physical
  20. N-Object, Symbols, Pictures
  21. B-Physical
  22. G-Change Card
  23. N-Verbal
  24. B-Pull