What?Where?PullIndependentObject,Symbols,PicturesChangeCardWaitTimeVerbalFinishBinDataSheetTrueTactileMarkerCheckScheduleCardFirst/ThenTaskDirection/DirectiveScheduleSystemPreviewPhysicalModelNameSymbolRightGestureFullPhysicalPhysicalTrailingWhat?Where?PullIndependentObject,Symbols,PicturesChangeCardWaitTimeVerbalFinishBinDataSheetTrueTactileMarkerCheckScheduleCardFirst/ThenTaskDirection/DirectiveScheduleSystemPreviewPhysicalModelNameSymbolRightGestureFullPhysicalPhysicalTrailing

AUTISM INSTRUCTIONAL PRACTICES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
I
4
N
5
G
6
I
7
N
8
I
9
G
10
N
11
G
12
O
13
I
14
G
15
B
16
N
17
O
18
O
19
I
20
B
21
O
22
B
23
B
24
G
  1. O-What? Where?
  2. B-Pull
  3. I-Independent
  4. N-Object, Symbols, Pictures
  5. G-Change Card
  6. I-Wait Time
  7. N-Verbal
  8. I-Finish Bin
  9. G-Data Sheet
  10. N-True
  11. G-Tactile Marker
  12. O-Check Schedule Card
  13. I-First/Then
  14. G-Task Direction/ Directive
  15. B-Schedule System
  16. N-Preview
  17. O-Physical
  18. O-Model
  19. I-Name Symbol
  20. B-Right
  21. O-Gesture
  22. B-Full Physical
  23. B-Physical
  24. G-Trailing