DataSheetWhat?Where?ModelVerbalTrailingPhysicalPullPhysicalScheduleSystemTruePreviewFinishBinChangeCardIndependentWaitTimeTactileMarkerTaskDirection/DirectiveFullPhysicalObject,Symbols,PicturesRightFirst/ThenNameSymbolCheckScheduleCardGestureDataSheetWhat?Where?ModelVerbalTrailingPhysicalPullPhysicalScheduleSystemTruePreviewFinishBinChangeCardIndependentWaitTimeTactileMarkerTaskDirection/DirectiveFullPhysicalObject,Symbols,PicturesRightFirst/ThenNameSymbolCheckScheduleCardGesture

AUTISM INSTRUCTIONAL PRACTICES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
O
4
N
5
G
6
O
7
B
8
B
9
B
10
N
11
N
12
I
13
G
14
I
15
I
16
G
17
G
18
B
19
N
20
B
21
I
22
I
23
O
24
O
  1. G-Data Sheet
  2. O-What? Where?
  3. O-Model
  4. N-Verbal
  5. G-Trailing
  6. O-Physical
  7. B-Pull
  8. B-Physical
  9. B-Schedule System
  10. N-True
  11. N-Preview
  12. I-Finish Bin
  13. G-Change Card
  14. I-Independent
  15. I-Wait Time
  16. G-Tactile Marker
  17. G-Task Direction/ Directive
  18. B-Full Physical
  19. N-Object, Symbols, Pictures
  20. B-Right
  21. I-First/Then
  22. I-Name Symbol
  23. O-Check Schedule Card
  24. O-Gesture