ChangeCardFinishBinPhysicalTaskDirection/DirectiveFullPhysicalCheckScheduleCardIndependentRightPhysicalPreviewScheduleSystemPullFirst/ThenWaitTimeTrailingObject,Symbols,PicturesNameSymbolModelGestureVerbalDataSheetTrueWhat?Where?TactileMarkerChangeCardFinishBinPhysicalTaskDirection/DirectiveFullPhysicalCheckScheduleCardIndependentRightPhysicalPreviewScheduleSystemPullFirst/ThenWaitTimeTrailingObject,Symbols,PicturesNameSymbolModelGestureVerbalDataSheetTrueWhat?Where?TactileMarker

AUTISM INSTRUCTIONAL PRACTICES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
O
4
G
5
B
6
O
7
I
8
B
9
B
10
N
11
B
12
B
13
I
14
I
15
G
16
N
17
I
18
O
19
O
20
N
21
G
22
N
23
O
24
G
  1. G-Change Card
  2. I-Finish Bin
  3. O-Physical
  4. G-Task Direction/ Directive
  5. B-Full Physical
  6. O-Check Schedule Card
  7. I-Independent
  8. B-Right
  9. B-Physical
  10. N-Preview
  11. B-Schedule System
  12. B-Pull
  13. I-First/Then
  14. I-Wait Time
  15. G-Trailing
  16. N-Object, Symbols, Pictures
  17. I-Name Symbol
  18. O-Model
  19. O-Gesture
  20. N-Verbal
  21. G-Data Sheet
  22. N-True
  23. O-What? Where?
  24. G-Tactile Marker