TrailingGestureDataSheetNameSymbolPhysicalScheduleSystemPullFinishBinVerbalRightTactileMarkerFirst/ThenPreviewIndependentWhat?Where?FullPhysicalWaitTimeModelObject,Symbols,PicturesCheckScheduleCardPhysicalChangeCardTrueTaskDirection/DirectiveTrailingGestureDataSheetNameSymbolPhysicalScheduleSystemPullFinishBinVerbalRightTactileMarkerFirst/ThenPreviewIndependentWhat?Where?FullPhysicalWaitTimeModelObject,Symbols,PicturesCheckScheduleCardPhysicalChangeCardTrueTaskDirection/Directive

AUTISM INSTRUCTIONAL PRACTICES - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
G
4
I
5
B
6
B
7
B
8
I
9
N
10
B
11
G
12
I
13
N
14
I
15
O
16
B
17
I
18
O
19
N
20
O
21
O
22
G
23
N
24
G
  1. G-Trailing
  2. O-Gesture
  3. G-Data Sheet
  4. I-Name Symbol
  5. B-Physical
  6. B-Schedule System
  7. B-Pull
  8. I-Finish Bin
  9. N-Verbal
  10. B-Right
  11. G-Tactile Marker
  12. I-First/Then
  13. N-Preview
  14. I-Independent
  15. O-What? Where?
  16. B-Full Physical
  17. I-Wait Time
  18. O-Model
  19. N-Object, Symbols, Pictures
  20. O-Check Schedule Card
  21. O-Physical
  22. G-Change Card
  23. N-True
  24. G-Task Direction/ Directive