Acute Complete Turn 540 degrees Acute 45 degrees Reflex Constructing Edge 180 degrees Decagon Free! Right Vertically Opposite Angles 22 degrees Straight Corresponding Angles <GFE Angles At A Point CDE 8 Sided Polygon Isosceles Triangle Supplementary Angles Rhombus Right Angle '3' <JIH Vertex Co- interior Angles Protractor Regular Polygon 90 degrees Obtuse 4 Sided Polygon Face Acute Complete Turn 540 degrees Acute 45 degrees Reflex Constructing Edge 180 degrees Decagon Free! Right Vertically Opposite Angles 22 degrees Straight Corresponding Angles <GFE Angles At A Point CDE 8 Sided Polygon Isosceles Triangle Supplementary Angles Rhombus Right Angle '3' <JIH Vertex Co- interior Angles Protractor Regular Polygon 90 degrees Obtuse 4 Sided Polygon Face
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Acute
Complete Turn
540 degrees
Acute
45 degrees
Reflex
Constructing
Edge
180 degrees
Decagon
Free!
Right
Vertically Opposite Angles
22 degrees
Straight
Corresponding Angles
<GFE
Angles At A Point
CDE
8 Sided Polygon
Isosceles Triangle
Supplementary Angles
Rhombus
Right Angle '3'
<JIH
Vertex
Co-interior Angles
Protractor
Regular Polygon
90 degrees
Obtuse
4 Sided Polygon
Face