Straight Isosceles Triangle Free! 90 degrees Acute Acute <GFE Face Co- interior Angles Reflex Protractor Right 45 degrees Angles At A Point Supplementary Angles Regular Polygon Vertex 180 degrees 22 degrees Constructing Right Angle '3' Vertically Opposite Angles CDE 8 Sided Polygon Complete Turn Obtuse Rhombus Edge 4 Sided Polygon 540 degrees Corresponding Angles Decagon <JIH Straight Isosceles Triangle Free! 90 degrees Acute Acute <GFE Face Co- interior Angles Reflex Protractor Right 45 degrees Angles At A Point Supplementary Angles Regular Polygon Vertex 180 degrees 22 degrees Constructing Right Angle '3' Vertically Opposite Angles CDE 8 Sided Polygon Complete Turn Obtuse Rhombus Edge 4 Sided Polygon 540 degrees Corresponding Angles Decagon <JIH
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Straight
Isosceles Triangle
Free!
90 degrees
Acute
Acute
<GFE
Face
Co-interior Angles
Reflex
Protractor
Right
45 degrees
Angles At A Point
Supplementary Angles
Regular Polygon
Vertex
180 degrees
22 degrees
Constructing
Right Angle '3'
Vertically Opposite Angles
CDE
8 Sided Polygon
Complete Turn
Obtuse
Rhombus
Edge
4 Sided Polygon
540 degrees
Corresponding Angles
Decagon
<JIH