Java "Average programmer" JavaScript In- class poll Screams NOooOo external entity Accidentally clicks something _ is a FUNCTION AND Structure C programmer Scratches Head "No Idea" Screen goes black Oilers jersey Interacts with someone in the front row chaos "Not a chance" He notices us playing bingo boom Write operation bad Maintainable OR Structure Do the right thing "Garbage" Java "Average programmer" JavaScript In- class poll Screams NOooOo external entity Accidentally clicks something _ is a FUNCTION AND Structure C programmer Scratches Head "No Idea" Screen goes black Oilers jersey Interacts with someone in the front row chaos "Not a chance" He notices us playing bingo boom Write operation bad Maintainable OR Structure Do the right thing "Garbage"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Java
"Average programmer"
JavaScript
In-class poll
Screams NOooOo
external entity
Accidentally clicks something
_ is a FUNCTION
AND Structure
C programmer
Scratches Head
"No Idea"
Screen goes black
Oilers jersey
Interacts with someone in the front row
chaos
"Not a chance"
He notices us playing bingo
boom
Write operation bad
Maintainable
OR Structure
Do the right thing
"Garbage"