DigitalpointerEnternumericaldatapowrpointInsufficientcolorseparationPlaceholdersSelf-runningpresentationIrrelevantanimationOverly busybackgroundHandoutmasterDistractionsletterheadinvitationDatashowTextcontentBackgroundsOveruseof soundsoundeffectsNotesmasterAnnotationpenSoftwarefunctionsIllustrationsMultipletransitionsDigitalpointerEnternumericaldatapowrpointInsufficientcolorseparationPlaceholdersSelf-runningpresentationIrrelevantanimationOverly busybackgroundHandoutmasterDistractionsletterheadinvitationDatashowTextcontentBackgroundsOveruseof soundsoundeffectsNotesmasterAnnotationpenSoftwarefunctionsIllustrationsMultipletransitions

unit 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Digital pointer
  2. Enter numerical data
  3. powrpoint
  4. Insufficient color separation
  5. Placeholders
  6. Self-running presentation
  7. Irrelevant animation
  8. Overly busy background
  9. Handout master
  10. Distractions
  11. letterhead
  12. invitation
  13. Data show
  14. Text content
  15. Backgrounds
  16. Overuse of sound
  17. sound effects
  18. Notes master
  19. Annotation pen
  20. Software functions
  21. Illustrations
  22. Multiple transitions