invitationEnternumericaldataIllustrationsPlaceholdersDistractionsSoftwarefunctionsHandoutmasterletterheadIrrelevantanimationsoundeffectsBackgroundsInsufficientcolorseparationNotesmasterMultipletransitionsAnnotationpenSelf-runningpresentationOveruseof soundOverly busybackgroundTextcontentpowrpointDatashowDigitalpointerinvitationEnternumericaldataIllustrationsPlaceholdersDistractionsSoftwarefunctionsHandoutmasterletterheadIrrelevantanimationsoundeffectsBackgroundsInsufficientcolorseparationNotesmasterMultipletransitionsAnnotationpenSelf-runningpresentationOveruseof soundOverly busybackgroundTextcontentpowrpointDatashowDigitalpointer

unit 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. invitation
  2. Enter numerical data
  3. Illustrations
  4. Placeholders
  5. Distractions
  6. Software functions
  7. Handout master
  8. letterhead
  9. Irrelevant animation
  10. sound effects
  11. Backgrounds
  12. Insufficient color separation
  13. Notes master
  14. Multiple transitions
  15. Annotation pen
  16. Self-running presentation
  17. Overuse of sound
  18. Overly busy background
  19. Text content
  20. powrpoint
  21. Data show
  22. Digital pointer