Any 144-HVY matchends in atech fall."Thunderstruck"IS PlayedTechnicalViolationLockedHandsGreenGreenCoachQuestionsRefereeTechnicalViolationLockedHandsRedTakedownGreenPotentiallyDangerousCalledAgainstGreenPotentiallyDangerousCalledAgainst RedCoachmisconductis called byreferee.CrowdYells"Squeeze"CrazyTrain isPlayedTechnicalFall RedOvertimeMatchWon byGreenIllegalHeadlockGreen"NO ARM"CautionFalseStartGreen2NearfallRedReversalGreenBloodTimeRedIllegalHeadlockRed "NOARM"HeavyWeightMatch goes0-0 in thefirst round.Freaks isplayed.(CrowdStands Up!)Winner ByDecisionRedSomeonethrowsheadgear atend -1 teampoint.ForfeitRedWinner ByDecisionGreenA SeniorWrestlesfor theBobcatsInjuryTimeCautionFalseStart RedReversalRedMinorDecisionGreenRedCoachQuestionsRefereeA BobcatSeniorgets a pin!3 PointNearfallRedA BobcatSenior Matchgoes all threerounds butnot overtime.2NearfallGreenEscapeRedLoss ofControl1 RedForfeitGreenEscapeGreenWinnerBy Fall(Pin) RedLoss ofControl1 Green3 PointNearfallGreenMajorDecisionGreenOvertimeMatchWon ByRedMajorDecisionRedAny 98-138match endsin a minordecision.MinorDecisionRedTakedownRedA BobcatSeniorMatch isstopped forbloodtime.BloodTimeGreenWinner ByFall(Pin)GreenTechnicalFallGreenJump Aroundis played.(Crowd is ontheir feetjumping)!Any 144-HVY matchends in atech fall."Thunderstruck"IS PlayedTechnicalViolationLockedHandsGreenGreenCoachQuestionsRefereeTechnicalViolationLockedHandsRedTakedownGreenPotentiallyDangerousCalledAgainstGreenPotentiallyDangerousCalledAgainst RedCoachmisconductis called byreferee.CrowdYells"Squeeze"CrazyTrain isPlayedTechnicalFall RedOvertimeMatchWon byGreenIllegalHeadlockGreen"NO ARM"CautionFalseStartGreen2NearfallRedReversalGreenBloodTimeRedIllegalHeadlockRed "NOARM"HeavyWeightMatch goes0-0 in thefirst round.Freaks isplayed.(CrowdStands Up!)Winner ByDecisionRedSomeonethrowsheadgear atend -1 teampoint.ForfeitRedWinner ByDecisionGreenA SeniorWrestlesfor theBobcatsInjuryTimeCautionFalseStart RedReversalRedMinorDecisionGreenRedCoachQuestionsRefereeA BobcatSeniorgets a pin!3 PointNearfallRedA BobcatSenior Matchgoes all threerounds butnot overtime.2NearfallGreenEscapeRedLoss ofControl1 RedForfeitGreenEscapeGreenWinnerBy Fall(Pin) RedLoss ofControl1 Green3 PointNearfallGreenMajorDecisionGreenOvertimeMatchWon ByRedMajorDecisionRedAny 98-138match endsin a minordecision.MinorDecisionRedTakedownRedA BobcatSeniorMatch isstopped forbloodtime.BloodTimeGreenWinner ByFall(Pin)GreenTechnicalFallGreenJump Aroundis played.(Crowd is ontheir feetjumping)!

Bobcat Wrestling Senior Night 2026 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Any 144-HVY match ends in a tech fall.
  2. "Thunderstruck" IS Played
  3. Technical Violation Locked Hands Green
  4. Green Coach Questions Referee
  5. Technical Violation Locked Hands Red
  6. Takedown Green
  7. Potentially Dangerous Called Against Green
  8. Potentially Dangerous Called Against Red
  9. Coach misconduct is called by referee.
  10. Crowd Yells "Squeeze"
  11. Crazy Train is Played
  12. Technical Fall Red
  13. Overtime Match Won by Green
  14. Illegal Headlock Green "NO ARM"
  15. Caution False Start Green
  16. 2 Nearfall Red
  17. Reversal Green
  18. Blood Time Red
  19. Illegal Headlock Red "NO ARM"
  20. Heavy Weight Match goes 0-0 in the first round.
  21. Freaks is played. (Crowd Stands Up!)
  22. Winner By Decision Red
  23. Someone throws headgear at end -1 team point.
  24. Forfeit Red
  25. Winner By Decision Green
  26. A Senior Wrestles for the Bobcats
  27. Injury Time
  28. Caution False Start Red
  29. Reversal Red
  30. Minor Decision Green
  31. Red Coach Questions Referee
  32. A Bobcat Senior gets a pin!
  33. 3 Point Nearfall Red
  34. A Bobcat Senior Match goes all three rounds but not overtime.
  35. 2 Nearfall Green
  36. Escape Red
  37. Loss of Control 1 Red
  38. Forfeit Green
  39. Escape Green
  40. Winner By Fall (Pin) Red
  41. Loss of Control 1 Green
  42. 3 Point Nearfall Green
  43. Major Decision Green
  44. Overtime Match Won By Red
  45. Major Decision Red
  46. Any 98-138 match ends in a minor decision.
  47. Minor Decision Red
  48. Takedown Red
  49. A Bobcat Senior Match is stopped for bloodtime.
  50. Blood Time Green
  51. Winner By Fall (Pin)Green
  52. Technical Fall Green
  53. Jump Around is played. (Crowd is on their feet jumping)!