Someonethrowsheadgear atend -1 teampoint.Winner ByFall(Pin)GreenCrowdYells"Squeeze"TakedownGreen2NearfallGreenTakedownRedTechnicalViolationLockedHandsRedA BobcatSenior Matchgoes all threerounds butnot overtime.CautionFalseStart RedReversalGreen3 PointNearfallGreenMajorDecisionGreenLoss ofControl1 GreenReversalRedForfeitGreenForfeitRedBloodTimeGreenIllegalHeadlockGreen"NO ARM"MinorDecisionGreenMinorDecisionRedPotentiallyDangerousCalledAgainst Red2NearfallRedEscapeRedHeavyWeightMatch goes0-0 in thefirst round.BloodTimeRedCoachmisconductis called byreferee.EscapeGreenWinnerBy Fall(Pin) RedAny 144-HVY matchends in atech fall.PotentiallyDangerousCalledAgainstGreenGreenCoachQuestionsRefereeOvertimeMatchWon ByRedWinner ByDecisionGreen"Thunderstruck"IS PlayedInjuryTimeFreaks isplayed.(CrowdStands Up!)OvertimeMatchWon byGreenIllegalHeadlockRed "NOARM"MajorDecisionRed3 PointNearfallRedCautionFalseStartGreenCrazyTrain isPlayedRedCoachQuestionsRefereeLoss ofControl1 RedJump Aroundis played.(Crowd is ontheir feetjumping)!TechnicalFallGreenTechnicalViolationLockedHandsGreenA BobcatSeniorMatch isstopped forbloodtime.A BobcatSeniorgets a pin!Winner ByDecisionRedA SeniorWrestlesfor theBobcatsTechnicalFall RedAny 98-138match endsin a minordecision.Someonethrowsheadgear atend -1 teampoint.Winner ByFall(Pin)GreenCrowdYells"Squeeze"TakedownGreen2NearfallGreenTakedownRedTechnicalViolationLockedHandsRedA BobcatSenior Matchgoes all threerounds butnot overtime.CautionFalseStart RedReversalGreen3 PointNearfallGreenMajorDecisionGreenLoss ofControl1 GreenReversalRedForfeitGreenForfeitRedBloodTimeGreenIllegalHeadlockGreen"NO ARM"MinorDecisionGreenMinorDecisionRedPotentiallyDangerousCalledAgainst Red2NearfallRedEscapeRedHeavyWeightMatch goes0-0 in thefirst round.BloodTimeRedCoachmisconductis called byreferee.EscapeGreenWinnerBy Fall(Pin) RedAny 144-HVY matchends in atech fall.PotentiallyDangerousCalledAgainstGreenGreenCoachQuestionsRefereeOvertimeMatchWon ByRedWinner ByDecisionGreen"Thunderstruck"IS PlayedInjuryTimeFreaks isplayed.(CrowdStands Up!)OvertimeMatchWon byGreenIllegalHeadlockRed "NOARM"MajorDecisionRed3 PointNearfallRedCautionFalseStartGreenCrazyTrain isPlayedRedCoachQuestionsRefereeLoss ofControl1 RedJump Aroundis played.(Crowd is ontheir feetjumping)!TechnicalFallGreenTechnicalViolationLockedHandsGreenA BobcatSeniorMatch isstopped forbloodtime.A BobcatSeniorgets a pin!Winner ByDecisionRedA SeniorWrestlesfor theBobcatsTechnicalFall RedAny 98-138match endsin a minordecision.

Bobcat Wrestling Senior Night 2026 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone throws headgear at end -1 team point.
  2. Winner By Fall (Pin)Green
  3. Crowd Yells "Squeeze"
  4. Takedown Green
  5. 2 Nearfall Green
  6. Takedown Red
  7. Technical Violation Locked Hands Red
  8. A Bobcat Senior Match goes all three rounds but not overtime.
  9. Caution False Start Red
  10. Reversal Green
  11. 3 Point Nearfall Green
  12. Major Decision Green
  13. Loss of Control 1 Green
  14. Reversal Red
  15. Forfeit Green
  16. Forfeit Red
  17. Blood Time Green
  18. Illegal Headlock Green "NO ARM"
  19. Minor Decision Green
  20. Minor Decision Red
  21. Potentially Dangerous Called Against Red
  22. 2 Nearfall Red
  23. Escape Red
  24. Heavy Weight Match goes 0-0 in the first round.
  25. Blood Time Red
  26. Coach misconduct is called by referee.
  27. Escape Green
  28. Winner By Fall (Pin) Red
  29. Any 144-HVY match ends in a tech fall.
  30. Potentially Dangerous Called Against Green
  31. Green Coach Questions Referee
  32. Overtime Match Won By Red
  33. Winner By Decision Green
  34. "Thunderstruck" IS Played
  35. Injury Time
  36. Freaks is played. (Crowd Stands Up!)
  37. Overtime Match Won by Green
  38. Illegal Headlock Red "NO ARM"
  39. Major Decision Red
  40. 3 Point Nearfall Red
  41. Caution False Start Green
  42. Crazy Train is Played
  43. Red Coach Questions Referee
  44. Loss of Control 1 Red
  45. Jump Around is played. (Crowd is on their feet jumping)!
  46. Technical Fall Green
  47. Technical Violation Locked Hands Green
  48. A Bobcat Senior Match is stopped for bloodtime.
  49. A Bobcat Senior gets a pin!
  50. Winner By Decision Red
  51. A Senior Wrestles for the Bobcats
  52. Technical Fall Red
  53. Any 98-138 match ends in a minor decision.