distributedpracticestate-dependentROYGBIVcontext-dependentmemoryfreespaceHermannEbbinghausmethodof locirecognitionreconstructionmoodcongruencefill in theblank andessayquestionspriminglearning ofskills overtimecrammingfor a testfreespacefreespaceretrievalcuesmnemonicdevicemultiplechoicequestionsmassedpracticerecallpeg wordmnemonicserialpositioneffectretrievaldistributedpracticestate-dependentROYGBIVcontext-dependentmemoryfreespaceHermannEbbinghausmethodof locirecognitionreconstructionmoodcongruencefill in theblank andessayquestionspriminglearning ofskills overtimecrammingfor a testfreespacefreespaceretrievalcuesmnemonicdevicemultiplechoicequestionsmassedpracticerecallpeg wordmnemonicserialpositioneffectretrieval

Retrieving Memories - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
B
3
B
4
B
5
I
6
O
7
G
8
I
9
I
10
O
11
I
12
N
13
O
14
B
15
O
16
O
17
I
18
G
19
N
20
G
21
G
22
N
23
N
24
B
  1. G-distributed practice
  2. B-state-dependent
  3. B-ROYGBIV
  4. B-context-dependent memory
  5. I-free space
  6. O-Hermann Ebbinghaus
  7. G-method of loci
  8. I-recognition
  9. I-reconstruction
  10. O-mood congruence
  11. I-fill in the blank and essay questions
  12. N-priming
  13. O-learning of skills over time
  14. B-cramming for a test
  15. O-free space
  16. O-free space
  17. I-retrieval cues
  18. G-mnemonic device
  19. N-multiple choice questions
  20. G-massed practice
  21. G-recall
  22. N-peg word mnemonic
  23. N-serial position effect
  24. B-retrieval