retrievalcuesserialpositioneffectmethodof locicontext-dependentmemorymnemonicdevicecrammingfor a testfreespacemassedpracticeHermannEbbinghausreconstructionretrievalmultiplechoicequestionsROYGBIVdistributedpracticestate-dependentrecognitionrecallmoodcongruencepriminglearning ofskills overtimepeg wordmnemonicfreespacefreespacefill in theblank andessayquestionsretrievalcuesserialpositioneffectmethodof locicontext-dependentmemorymnemonicdevicecrammingfor a testfreespacemassedpracticeHermannEbbinghausreconstructionretrievalmultiplechoicequestionsROYGBIVdistributedpracticestate-dependentrecognitionrecallmoodcongruencepriminglearning ofskills overtimepeg wordmnemonicfreespacefreespacefill in theblank andessayquestions

Retrieving Memories - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
G
4
B
5
G
6
B
7
O
8
G
9
O
10
I
11
B
12
N
13
B
14
G
15
B
16
I
17
G
18
O
19
N
20
O
21
N
22
I
23
O
24
I
  1. I-retrieval cues
  2. N-serial position effect
  3. G-method of loci
  4. B-context-dependent memory
  5. G-mnemonic device
  6. B-cramming for a test
  7. O-free space
  8. G-massed practice
  9. O-Hermann Ebbinghaus
  10. I-reconstruction
  11. B-retrieval
  12. N-multiple choice questions
  13. B-ROYGBIV
  14. G-distributed practice
  15. B-state-dependent
  16. I-recognition
  17. G-recall
  18. O-mood congruence
  19. N-priming
  20. O-learning of skills over time
  21. N-peg word mnemonic
  22. I-free space
  23. O-free space
  24. I-fill in the blank and essay questions