reconstructioncontext-dependentmemoryHermannEbbinghausretrievalcuesfreespacedistributedpracticemethodof locimoodcongruencefreespacemultiplechoicequestionsprimingretrievalstate-dependentcrammingfor a testfill in theblank andessayquestionslearning ofskills overtimemnemonicdeviceROYGBIVpeg wordmnemonicmassedpracticerecallfreespacerecognitionserialpositioneffectreconstructioncontext-dependentmemoryHermannEbbinghausretrievalcuesfreespacedistributedpracticemethodof locimoodcongruencefreespacemultiplechoicequestionsprimingretrievalstate-dependentcrammingfor a testfill in theblank andessayquestionslearning ofskills overtimemnemonicdeviceROYGBIVpeg wordmnemonicmassedpracticerecallfreespacerecognitionserialpositioneffect

Retrieving Memories - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
O
4
I
5
O
6
G
7
G
8
O
9
O
10
N
11
N
12
B
13
B
14
B
15
I
16
O
17
G
18
B
19
N
20
G
21
G
22
I
23
I
24
N
  1. I-reconstruction
  2. B-context-dependent memory
  3. O-Hermann Ebbinghaus
  4. I-retrieval cues
  5. O-free space
  6. G-distributed practice
  7. G-method of loci
  8. O-mood congruence
  9. O-free space
  10. N-multiple choice questions
  11. N-priming
  12. B-retrieval
  13. B-state-dependent
  14. B-cramming for a test
  15. I-fill in the blank and essay questions
  16. O-learning of skills over time
  17. G-mnemonic device
  18. B-ROYGBIV
  19. N-peg word mnemonic
  20. G-massed practice
  21. G-recall
  22. I-free space
  23. I-recognition
  24. N-serial position effect