recognitionHermannEbbinghauspeg wordmnemonicserialpositioneffectprimingfreespacedistributedpracticereconstructioncrammingfor a testmultiplechoicequestionslearning ofskills overtimeretrievalcuesfill in theblank andessayquestionsmoodcongruencefreespacemassedpracticecontext-dependentmemoryROYGBIVretrievalmnemonicdevicefreespacestate-dependentrecallmethodof locirecognitionHermannEbbinghauspeg wordmnemonicserialpositioneffectprimingfreespacedistributedpracticereconstructioncrammingfor a testmultiplechoicequestionslearning ofskills overtimeretrievalcuesfill in theblank andessayquestionsmoodcongruencefreespacemassedpracticecontext-dependentmemoryROYGBIVretrievalmnemonicdevicefreespacestate-dependentrecallmethodof loci

Retrieving Memories - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
N
4
N
5
N
6
O
7
G
8
I
9
B
10
N
11
O
12
I
13
I
14
O
15
I
16
G
17
B
18
B
19
B
20
G
21
O
22
B
23
G
24
G
  1. I-recognition
  2. O-Hermann Ebbinghaus
  3. N-peg word mnemonic
  4. N-serial position effect
  5. N-priming
  6. O-free space
  7. G-distributed practice
  8. I-reconstruction
  9. B-cramming for a test
  10. N-multiple choice questions
  11. O-learning of skills over time
  12. I-retrieval cues
  13. I-fill in the blank and essay questions
  14. O-mood congruence
  15. I-free space
  16. G-massed practice
  17. B-context-dependent memory
  18. B-ROYGBIV
  19. B-retrieval
  20. G-mnemonic device
  21. O-free space
  22. B-state-dependent
  23. G-recall
  24. G-method of loci