Resolution Phase Culture Daily Goals Novice Questions Skills Weekly Goals Auditory Stupid Question Learning Styles Competency Set up to succeed Evaluation Critical Thinking Visual Set up to fail Beginner Constructive Criticism Formal Leader Informal Leader Negative Feeback Role Model Time Management Positive Feeback Criteria Tactile New Co- worker Benner Model Recovery Phase Preceptor "Buddy" Shock Phase Conflict Observation Honeymoon Phase Resources Reality Shock Teamwork Assimilate Resolution Phase Culture Daily Goals Novice Questions Skills Weekly Goals Auditory Stupid Question Learning Styles Competency Set up to succeed Evaluation Critical Thinking Visual Set up to fail Beginner Constructive Criticism Formal Leader Informal Leader Negative Feeback Role Model Time Management Positive Feeback Criteria Tactile New Co- worker Benner Model Recovery Phase Preceptor "Buddy" Shock Phase Conflict Observation Honeymoon Phase Resources Reality Shock Teamwork Assimilate
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Resolution Phase
Culture
Daily Goals
Novice
Questions
Skills
Weekly Goals
Auditory
Stupid Question
Learning Styles
Competency
Set up to succeed
Evaluation
Critical Thinking
Visual
Set up to fail
Beginner
Constructive Criticism
Formal Leader
Informal Leader
Negative Feeback
Role Model
Time Management
Positive Feeback
Criteria
Tactile
New Co-worker
Benner Model
Recovery Phase
Preceptor "Buddy"
Shock Phase
Conflict
Observation
Honeymoon Phase
Resources
Reality Shock
Teamwork
Assimilate