RealityShockLearningStylesRecoveryPhaseCriticalThinkingInformalLeaderSkillsDailyGoalsSet uptosucceedResolutionPhaseSet upto failCriteriaQuestionsBeginnerPositiveFeebackTimeManagementConflictTactileStupidQuestionFormalLeaderCultureAuditoryNewCo-workerHoneymoonPhaseNegativeFeebackVisualBennerModelCompetencyTeamworkConstructiveCriticismShockPhaseEvaluationAssimilateResourcesNoviceWeeklyGoalsObservationPreceptor"Buddy"RoleModelRealityShockLearningStylesRecoveryPhaseCriticalThinkingInformalLeaderSkillsDailyGoalsSet uptosucceedResolutionPhaseSet upto failCriteriaQuestionsBeginnerPositiveFeebackTimeManagementConflictTactileStupidQuestionFormalLeaderCultureAuditoryNewCo-workerHoneymoonPhaseNegativeFeebackVisualBennerModelCompetencyTeamworkConstructiveCriticismShockPhaseEvaluationAssimilateResourcesNoviceWeeklyGoalsObservationPreceptor"Buddy"RoleModel

Preceptor Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
  1. Reality Shock
  2. Learning Styles
  3. Recovery Phase
  4. Critical Thinking
  5. Informal Leader
  6. Skills
  7. Daily Goals
  8. Set up to succeed
  9. Resolution Phase
  10. Set up to fail
  11. Criteria
  12. Questions
  13. Beginner
  14. Positive Feeback
  15. Time Management
  16. Conflict
  17. Tactile
  18. Stupid Question
  19. Formal Leader
  20. Culture
  21. Auditory
  22. New Co-worker
  23. Honeymoon Phase
  24. Negative Feeback
  25. Visual
  26. Benner Model
  27. Competency
  28. Teamwork
  29. Constructive Criticism
  30. Shock Phase
  31. Evaluation
  32. Assimilate
  33. Resources
  34. Novice
  35. Weekly Goals
  36. Observation
  37. Preceptor "Buddy"
  38. Role Model