TimeManagementObservationResourcesFormalLeaderShockPhaseQuestionsInformalLeaderPreceptor"Buddy"AssimilateCultureVisualNovicePositiveFeebackNegativeFeebackRoleModelStupidQuestionCriteriaNewCo-workerSet upto failDailyGoalsTactileConstructiveCriticismCriticalThinkingConflictSkillsBeginnerLearningStylesTeamworkEvaluationRecoveryPhaseWeeklyGoalsRealityShockCompetencyResolutionPhaseBennerModelHoneymoonPhaseSet uptosucceedAuditoryTimeManagementObservationResourcesFormalLeaderShockPhaseQuestionsInformalLeaderPreceptor"Buddy"AssimilateCultureVisualNovicePositiveFeebackNegativeFeebackRoleModelStupidQuestionCriteriaNewCo-workerSet upto failDailyGoalsTactileConstructiveCriticismCriticalThinkingConflictSkillsBeginnerLearningStylesTeamworkEvaluationRecoveryPhaseWeeklyGoalsRealityShockCompetencyResolutionPhaseBennerModelHoneymoonPhaseSet uptosucceedAuditory

Preceptor Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Time Management
  2. Observation
  3. Resources
  4. Formal Leader
  5. Shock Phase
  6. Questions
  7. Informal Leader
  8. Preceptor "Buddy"
  9. Assimilate
  10. Culture
  11. Visual
  12. Novice
  13. Positive Feeback
  14. Negative Feeback
  15. Role Model
  16. Stupid Question
  17. Criteria
  18. New Co-worker
  19. Set up to fail
  20. Daily Goals
  21. Tactile
  22. Constructive Criticism
  23. Critical Thinking
  24. Conflict
  25. Skills
  26. Beginner
  27. Learning Styles
  28. Teamwork
  29. Evaluation
  30. Recovery Phase
  31. Weekly Goals
  32. Reality Shock
  33. Competency
  34. Resolution Phase
  35. Benner Model
  36. Honeymoon Phase
  37. Set up to succeed
  38. Auditory