Evaluation Teamwork Questions Reality Shock Culture Set up to fail Positive Feeback Competency Informal Leader Shock Phase Criteria Time Management Novice Resolution Phase Auditory Resources Learning Styles Recovery Phase Conflict Negative Feeback Stupid Question Preceptor "Buddy" New Co- worker Assimilate Tactile Critical Thinking Daily Goals Observation Benner Model Constructive Criticism Set up to succeed Skills Formal Leader Honeymoon Phase Beginner Role Model Visual Weekly Goals Evaluation Teamwork Questions Reality Shock Culture Set up to fail Positive Feeback Competency Informal Leader Shock Phase Criteria Time Management Novice Resolution Phase Auditory Resources Learning Styles Recovery Phase Conflict Negative Feeback Stupid Question Preceptor "Buddy" New Co- worker Assimilate Tactile Critical Thinking Daily Goals Observation Benner Model Constructive Criticism Set up to succeed Skills Formal Leader Honeymoon Phase Beginner Role Model Visual Weekly Goals
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Evaluation
Teamwork
Questions
Reality Shock
Culture
Set up to fail
Positive Feeback
Competency
Informal Leader
Shock Phase
Criteria
Time Management
Novice
Resolution Phase
Auditory
Resources
Learning Styles
Recovery Phase
Conflict
Negative Feeback
Stupid Question
Preceptor "Buddy"
New Co-worker
Assimilate
Tactile
Critical Thinking
Daily Goals
Observation
Benner Model
Constructive Criticism
Set up to succeed
Skills
Formal Leader
Honeymoon Phase
Beginner
Role Model
Visual
Weekly Goals