ResolutionPhaseEvaluationShockPhaseBennerModelNoviceCriteriaQuestionsAssimilateInformalLeaderWeeklyGoalsRoleModelConflictTactileRealityShockBeginnerNegativeFeebackConstructiveCriticismPositiveFeebackVisualSet upto failSkillsCriticalThinkingSet uptosucceedDailyGoalsTeamworkCompetencyHoneymoonPhaseCultureObservationStupidQuestionResourcesAuditoryPreceptor"Buddy"FormalLeaderNewCo-workerRecoveryPhaseLearningStylesTimeManagementResolutionPhaseEvaluationShockPhaseBennerModelNoviceCriteriaQuestionsAssimilateInformalLeaderWeeklyGoalsRoleModelConflictTactileRealityShockBeginnerNegativeFeebackConstructiveCriticismPositiveFeebackVisualSet upto failSkillsCriticalThinkingSet uptosucceedDailyGoalsTeamworkCompetencyHoneymoonPhaseCultureObservationStupidQuestionResourcesAuditoryPreceptor"Buddy"FormalLeaderNewCo-workerRecoveryPhaseLearningStylesTimeManagement

Preceptor Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution Phase
  2. Evaluation
  3. Shock Phase
  4. Benner Model
  5. Novice
  6. Criteria
  7. Questions
  8. Assimilate
  9. Informal Leader
  10. Weekly Goals
  11. Role Model
  12. Conflict
  13. Tactile
  14. Reality Shock
  15. Beginner
  16. Negative Feeback
  17. Constructive Criticism
  18. Positive Feeback
  19. Visual
  20. Set up to fail
  21. Skills
  22. Critical Thinking
  23. Set up to succeed
  24. Daily Goals
  25. Teamwork
  26. Competency
  27. Honeymoon Phase
  28. Culture
  29. Observation
  30. Stupid Question
  31. Resources
  32. Auditory
  33. Preceptor "Buddy"
  34. Formal Leader
  35. New Co-worker
  36. Recovery Phase
  37. Learning Styles
  38. Time Management