PositiveFeebackConstructiveCriticismTactileTeamworkBeginnerShockPhaseHoneymoonPhaseNegativeFeebackSet upto failStupidQuestionCompetencyRoleModelCriticalThinkingVisualTimeManagementSkillsRealityShockResourcesDailyGoalsSet uptosucceedNoviceWeeklyGoalsInformalLeaderPreceptor"Buddy"EvaluationNewCo-workerFormalLeaderCultureRecoveryPhaseObservationLearningStylesBennerModelCriteriaQuestionsResolutionPhaseConflictAuditoryAssimilatePositiveFeebackConstructiveCriticismTactileTeamworkBeginnerShockPhaseHoneymoonPhaseNegativeFeebackSet upto failStupidQuestionCompetencyRoleModelCriticalThinkingVisualTimeManagementSkillsRealityShockResourcesDailyGoalsSet uptosucceedNoviceWeeklyGoalsInformalLeaderPreceptor"Buddy"EvaluationNewCo-workerFormalLeaderCultureRecoveryPhaseObservationLearningStylesBennerModelCriteriaQuestionsResolutionPhaseConflictAuditoryAssimilate

Preceptor Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Positive Feeback
  2. Constructive Criticism
  3. Tactile
  4. Teamwork
  5. Beginner
  6. Shock Phase
  7. Honeymoon Phase
  8. Negative Feeback
  9. Set up to fail
  10. Stupid Question
  11. Competency
  12. Role Model
  13. Critical Thinking
  14. Visual
  15. Time Management
  16. Skills
  17. Reality Shock
  18. Resources
  19. Daily Goals
  20. Set up to succeed
  21. Novice
  22. Weekly Goals
  23. Informal Leader
  24. Preceptor "Buddy"
  25. Evaluation
  26. New Co-worker
  27. Formal Leader
  28. Culture
  29. Recovery Phase
  30. Observation
  31. Learning Styles
  32. Benner Model
  33. Criteria
  34. Questions
  35. Resolution Phase
  36. Conflict
  37. Auditory
  38. Assimilate