EncourageaclassmateSaygoodmorningPlay orpartner withsomeonenewHold thedoor openforsomeoneWrite athank younote to yourteacherTaketurnsThank thelunch staffTellsomeonea jokeDosomethingkind that isn'ton this boardSmile atsomeonein thehallwayGet a goodreport from ateacher otherthan yoursAsk theteacher ifthey needany helpHelpanotherstudentDraw a picturefor ateacher/lunchstaff/custodianComplimentsomeoneGet to knowsomeoneyou don'tknow wellEncourageaclassmateSaygoodmorningPlay orpartner withsomeonenewHold thedoor openforsomeoneWrite athank younote to yourteacherTaketurnsThank thelunch staffTellsomeonea jokeDosomethingkind that isn'ton this boardSmile atsomeonein thehallwayGet a goodreport from ateacher otherthan yoursAsk theteacher ifthey needany helpHelpanotherstudentDraw a picturefor ateacher/lunchstaff/custodianComplimentsomeoneGet to knowsomeoneyou don'tknow well

LEAD with kindness - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Encourage a classmate
  2. Say good morning
  3. Play or partner with someone new
  4. Hold the door open for someone
  5. Write a thank you note to your teacher
  6. Take turns
  7. Thank the lunch staff
  8. Tell someone a joke
  9. Do something kind that isn't on this board
  10. Smile at someone in the hallway
  11. Get a good report from a teacher other than yours
  12. Ask the teacher if they need any help
  13. Help another student
  14. Draw a picture for a teacher/lunch staff/custodian
  15. Compliment someone
  16. Get to know someone you don't know well