secondaryBanduramotivationlearningSkinnertrueincreasesloudnoiseobservationallearninggeneralizationextinctionLaw ofEffectoperantimitationPavlovfixedratiodecreasesmemoryattentionprimarypositivereinforcementfixedintervalThorndiketokeneconomyclassicalconditioningsecondaryBanduramotivationlearningSkinnertrueincreasesloudnoiseobservationallearninggeneralizationextinctionLaw ofEffectoperantimitationPavlovfixedratiodecreasesmemoryattentionprimarypositivereinforcementfixedintervalThorndiketokeneconomyclassicalconditioning

General Psychology - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. secondary
  2. Bandura
  3. motivation
  4. learning
  5. Skinner
  6. true
  7. increases
  8. loud noise
  9. observational learning
  10. generalization
  11. extinction
  12. Law of Effect
  13. operant
  14. imitation
  15. Pavlov
  16. fixed ratio
  17. decreases
  18. memory
  19. attention
  20. primary
  21. positive reinforcement
  22. fixed interval
  23. Thorndike
  24. token economy
  25. classical conditioning