Koizumihas aghostbubbleTorpedolaunchKoizumiyellsFood ismentionedOtani andKoizumihave tinydot eyesOtani isexcitedRosebackgroundappearsOtanigets hitKoizumilookspleasedKoizumiisnervousKoizumistuttersKoizumiisexcitedOtaniyellsStar isonscreenHeartbackgroundappearsSchool ismentionedIntromusicOtani hasa catmouthKoizumigets hitA soundeffectplaysKoizumiwalksalongsideher friendsVisualsighSign istranslatedKoizumipops aveinA characterlooksembarassedKoizumiand Otanitalk inunisonKoizumiisdramaticKoizumiis calleda giraffeKoizumiis calledtallKoizumihas spiraleyesWateris onscreenLaughterKoizumiand OtanifightOtani iscalledshortSuzukiblushesKoizumimeltsKoizumihas asweatdropOtaniturns intoa dummyKoizumi ishit with anarrowKoizumihas aghostbubbleTorpedolaunchKoizumiyellsFood ismentionedOtani andKoizumihave tinydot eyesOtani isexcitedRosebackgroundappearsOtanigets hitKoizumilookspleasedKoizumiisnervousKoizumistuttersKoizumiisexcitedOtaniyellsStar isonscreenHeartbackgroundappearsSchool ismentionedIntromusicOtani hasa catmouthKoizumigets hitA soundeffectplaysKoizumiwalksalongsideher friendsVisualsighSign istranslatedKoizumipops aveinA characterlooksembarassedKoizumiand Otanitalk inunisonKoizumiisdramaticKoizumiis calleda giraffeKoizumiis calledtallKoizumihas spiraleyesWateris onscreenLaughterKoizumiand OtanifightOtani iscalledshortSuzukiblushesKoizumimeltsKoizumihas asweatdropOtaniturns intoa dummyKoizumi ishit with anarrow

Lovely Complex Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Koizumi has a ghost bubble
  2. Torpedo launch
  3. Koizumi yells
  4. Food is mentioned
  5. Otani and Koizumi have tiny dot eyes
  6. Otani is excited
  7. Rose background appears
  8. Otani gets hit
  9. Koizumi looks pleased
  10. Koizumi is nervous
  11. Koizumi stutters
  12. Koizumi is excited
  13. Otani yells
  14. Star is on screen
  15. Heart background appears
  16. School is mentioned
  17. Intro music
  18. Otani has a cat mouth
  19. Koizumi gets hit
  20. A sound effect plays
  21. Koizumi walks alongside her friends
  22. Visual sigh
  23. Sign is translated
  24. Koizumi pops a vein
  25. A character looks embarassed
  26. Koizumi and Otani talk in unison
  27. Koizumi is dramatic
  28. Koizumi is called a giraffe
  29. Koizumi is called tall
  30. Koizumi has spiral eyes
  31. Water is on screen
  32. Laughter
  33. Koizumi and Otani fight
  34. Otani is called short
  35. Suzuki blushes
  36. Koizumi melts
  37. Koizumi has a sweat drop
  38. Otani turns into a dummy
  39. Koizumi is hit with an arrow