Otaniturns intoa dummyHeartbackgroundappearsOtani isexcitedSuzukiblushesA characterlooksembarassedKoizumiisexcitedKoizumiand Otanitalk inunisonKoizumimeltsTorpedolaunchKoizumihas spiraleyesA soundeffectplaysOtani iscalledshortKoizumiyellsKoizumihas asweatdropSchool ismentionedIntromusicOtanigets hitKoizumiis calledtallSign istranslatedRosebackgroundappearsKoizumiwalksalongsideher friendsOtani andKoizumihave tinydot eyesOtani hasa catmouthKoizumiand OtanifightKoizumilookspleasedFood ismentionedKoizumiis calleda giraffeLaughterKoizumiisnervousVisualsighStar isonscreenKoizumipops aveinKoizumiisdramaticKoizumi ishit with anarrowOtaniyellsKoizumistuttersKoizumihas aghostbubbleWateris onscreenKoizumigets hitOtaniturns intoa dummyHeartbackgroundappearsOtani isexcitedSuzukiblushesA characterlooksembarassedKoizumiisexcitedKoizumiand Otanitalk inunisonKoizumimeltsTorpedolaunchKoizumihas spiraleyesA soundeffectplaysOtani iscalledshortKoizumiyellsKoizumihas asweatdropSchool ismentionedIntromusicOtanigets hitKoizumiis calledtallSign istranslatedRosebackgroundappearsKoizumiwalksalongsideher friendsOtani andKoizumihave tinydot eyesOtani hasa catmouthKoizumiand OtanifightKoizumilookspleasedFood ismentionedKoizumiis calleda giraffeLaughterKoizumiisnervousVisualsighStar isonscreenKoizumipops aveinKoizumiisdramaticKoizumi ishit with anarrowOtaniyellsKoizumistuttersKoizumihas aghostbubbleWateris onscreenKoizumigets hit

Lovely Complex Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Otani turns into a dummy
  2. Heart background appears
  3. Otani is excited
  4. Suzuki blushes
  5. A character looks embarassed
  6. Koizumi is excited
  7. Koizumi and Otani talk in unison
  8. Koizumi melts
  9. Torpedo launch
  10. Koizumi has spiral eyes
  11. A sound effect plays
  12. Otani is called short
  13. Koizumi yells
  14. Koizumi has a sweat drop
  15. School is mentioned
  16. Intro music
  17. Otani gets hit
  18. Koizumi is called tall
  19. Sign is translated
  20. Rose background appears
  21. Koizumi walks alongside her friends
  22. Otani and Koizumi have tiny dot eyes
  23. Otani has a cat mouth
  24. Koizumi and Otani fight
  25. Koizumi looks pleased
  26. Food is mentioned
  27. Koizumi is called a giraffe
  28. Laughter
  29. Koizumi is nervous
  30. Visual sigh
  31. Star is on screen
  32. Koizumi pops a vein
  33. Koizumi is dramatic
  34. Koizumi is hit with an arrow
  35. Otani yells
  36. Koizumi stutters
  37. Koizumi has a ghost bubble
  38. Water is on screen
  39. Koizumi gets hit