Rotationcounterclockwise360(x, y-1)(x-1,y+2)(x -1,y)(3/4x,3/4y)(x+2,y-1)Rotationcounterclockwise270Reduction(x+1,y+2)Rotationcounterclockwise90(x+1,y-2)(y, -x)(x, -y)(x+2,y+1)(x-2,y-1)(5/4x,5/4y)(-x,y)Enlargement(x, y)Reflectionacross they-axisRotationcounterclockwise180(-x, -y)Reflectionacross thex- axis(-y,x)Rotationcounterclockwise360(x, y-1)(x-1,y+2)(x -1,y)(3/4x,3/4y)(x+2,y-1)Rotationcounterclockwise270Reduction(x+1,y+2)Rotationcounterclockwise90(x+1,y-2)(y, -x)(x, -y)(x+2,y+1)(x-2,y-1)(5/4x,5/4y)(-x,y)Enlargement(x, y)Reflectionacross they-axisRotationcounterclockwise180(-x, -y)Reflectionacross thex- axis(-y,x)

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Rotation counterclockwise 360
  2. (x, y -1)
  3. (x-1,y+ 2)
  4. (x -1, y)
  5. (3/4x, 3/4y)
  6. (x+2,y-1)
  7. Rotation counterclockwise 270
  8. Reduction
  9. (x+1,y+2)
  10. Rotation counterclockwise 90
  11. (x+1,y-2)
  12. (y, -x)
  13. (x, -y)
  14. (x+2,y+1)
  15. (x-2,y-1)
  16. (5/4x, 5/4y)
  17. (-x, y)
  18. Enlargement
  19. (x, y)
  20. Reflection across the y-axis
  21. Rotation counterclockwise 180
  22. (-x, -y)
  23. Reflection across the x- axis
  24. (-y, x)