(y, -x)Rotationcounterclockwise90Reduction(x+1,y-2)Reflectionacross thex- axis(x-2,y-1)(5/4x,5/4y)Rotationcounterclockwise180(-x,y)Rotationcounterclockwise360(x+2,y-1)Rotationcounterclockwise270(x, y-1)(3/4x,3/4y)(x -1,y)(x+1,y+2)(x, y)Reflectionacross they-axis(-y,x)(x+2,y+1)(x, -y)Enlargement(x-1,y+2)(-x, -y)(y, -x)Rotationcounterclockwise90Reduction(x+1,y-2)Reflectionacross thex- axis(x-2,y-1)(5/4x,5/4y)Rotationcounterclockwise180(-x,y)Rotationcounterclockwise360(x+2,y-1)Rotationcounterclockwise270(x, y-1)(3/4x,3/4y)(x -1,y)(x+1,y+2)(x, y)Reflectionacross they-axis(-y,x)(x+2,y+1)(x, -y)Enlargement(x-1,y+2)(-x, -y)

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (y, -x)
  2. Rotation counterclockwise 90
  3. Reduction
  4. (x+1,y-2)
  5. Reflection across the x- axis
  6. (x-2,y-1)
  7. (5/4x, 5/4y)
  8. Rotation counterclockwise 180
  9. (-x, y)
  10. Rotation counterclockwise 360
  11. (x+2,y-1)
  12. Rotation counterclockwise 270
  13. (x, y -1)
  14. (3/4x, 3/4y)
  15. (x -1, y)
  16. (x+1,y+2)
  17. (x, y)
  18. Reflection across the y-axis
  19. (-y, x)
  20. (x+2,y+1)
  21. (x, -y)
  22. Enlargement
  23. (x-1,y+ 2)
  24. (-x, -y)