Free!ReflectingonTeachingEstablishinga Culture forLearningCommunicatingwith FamiliesUsingAssessmentinInstructionManagingClassroomProceduresDemonstratingKnowledge ofStudentsGrowing andDevelopingProfessionallyCommunicatingwith StudentsUsingQuestioningandDiscussionTechniquesDesigningStudentAssessmentEngagingStudentsinLearningManagingStudentBehaviorSelectingInstructionOutcomesDemonstratingKnowledge ofContent andPedagogyDesigningCoherentInstructionFree!ReflectingonTeachingEstablishinga Culture forLearningCommunicatingwith FamiliesUsingAssessmentinInstructionManagingClassroomProceduresDemonstratingKnowledge ofStudentsGrowing andDevelopingProfessionallyCommunicatingwith StudentsUsingQuestioningandDiscussionTechniquesDesigningStudentAssessmentEngagingStudentsinLearningManagingStudentBehaviorSelectingInstructionOutcomesDemonstratingKnowledge ofContent andPedagogyDesigningCoherentInstruction

Danielson Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Free!
  2. Reflecting on Teaching
  3. Establishing a Culture for Learning
  4. Communicating with Families
  5. Using Assessment in Instruction
  6. Managing Classroom Procedures
  7. Demonstrating Knowledge of Students
  8. Growing and Developing Professionally
  9. Communicating with Students
  10. Using Questioning and Discussion Techniques
  11. Designing Student Assessment
  12. Engaging Students in Learning
  13. Managing Student Behavior
  14. Selecting Instruction Outcomes
  15. Demonstrating Knowledge of Content and Pedagogy
  16. Designing Coherent Instruction