Communicatingwith StudentsDemonstratingKnowledge ofStudentsUsingAssessmentinInstructionReflectingonTeachingDesigningStudentAssessmentUsingQuestioningandDiscussionTechniquesCommunicatingwith FamiliesSelectingInstructionOutcomesEngagingStudentsinLearningManagingClassroomProceduresManagingStudentBehaviorGrowing andDevelopingProfessionallyFree!Establishinga Culture forLearningDemonstratingKnowledge ofContent andPedagogyDesigningCoherentInstructionCommunicatingwith StudentsDemonstratingKnowledge ofStudentsUsingAssessmentinInstructionReflectingonTeachingDesigningStudentAssessmentUsingQuestioningandDiscussionTechniquesCommunicatingwith FamiliesSelectingInstructionOutcomesEngagingStudentsinLearningManagingClassroomProceduresManagingStudentBehaviorGrowing andDevelopingProfessionallyFree!Establishinga Culture forLearningDemonstratingKnowledge ofContent andPedagogyDesigningCoherentInstruction

Danielson Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Communicating with Students
  2. Demonstrating Knowledge of Students
  3. Using Assessment in Instruction
  4. Reflecting on Teaching
  5. Designing Student Assessment
  6. Using Questioning and Discussion Techniques
  7. Communicating with Families
  8. Selecting Instruction Outcomes
  9. Engaging Students in Learning
  10. Managing Classroom Procedures
  11. Managing Student Behavior
  12. Growing and Developing Professionally
  13. Free!
  14. Establishing a Culture for Learning
  15. Demonstrating Knowledge of Content and Pedagogy
  16. Designing Coherent Instruction