ManagingStudentBehaviorManagingClassroomProceduresDemonstratingKnowledge ofStudentsDesigningCoherentInstructionUsingAssessmentinInstructionReflectingonTeachingCommunicatingwith StudentsCommunicatingwith FamiliesEstablishinga Culture forLearningDemonstratingKnowledge ofContent andPedagogyFree!DesigningStudentAssessmentEngagingStudentsinLearningSelectingInstructionOutcomesUsingQuestioningandDiscussionTechniquesGrowing andDevelopingProfessionallyManagingStudentBehaviorManagingClassroomProceduresDemonstratingKnowledge ofStudentsDesigningCoherentInstructionUsingAssessmentinInstructionReflectingonTeachingCommunicatingwith StudentsCommunicatingwith FamiliesEstablishinga Culture forLearningDemonstratingKnowledge ofContent andPedagogyFree!DesigningStudentAssessmentEngagingStudentsinLearningSelectingInstructionOutcomesUsingQuestioningandDiscussionTechniquesGrowing andDevelopingProfessionally

Danielson Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Managing Student Behavior
  2. Managing Classroom Procedures
  3. Demonstrating Knowledge of Students
  4. Designing Coherent Instruction
  5. Using Assessment in Instruction
  6. Reflecting on Teaching
  7. Communicating with Students
  8. Communicating with Families
  9. Establishing a Culture for Learning
  10. Demonstrating Knowledge of Content and Pedagogy
  11. Free!
  12. Designing Student Assessment
  13. Engaging Students in Learning
  14. Selecting Instruction Outcomes
  15. Using Questioning and Discussion Techniques
  16. Growing and Developing Professionally