DesigningCoherentInstructionManagingStudentBehaviorDemonstratingKnowledge ofStudentsCommunicatingwith FamiliesEstablishinga Culture forLearningDemonstratingKnowledge ofContent andPedagogyManagingClassroomProceduresEngagingStudentsinLearningSelectingInstructionOutcomesCommunicatingwith StudentsUsingQuestioningandDiscussionTechniquesGrowing andDevelopingProfessionallyDesigningStudentAssessmentReflectingonTeachingUsingAssessmentinInstructionFree!DesigningCoherentInstructionManagingStudentBehaviorDemonstratingKnowledge ofStudentsCommunicatingwith FamiliesEstablishinga Culture forLearningDemonstratingKnowledge ofContent andPedagogyManagingClassroomProceduresEngagingStudentsinLearningSelectingInstructionOutcomesCommunicatingwith StudentsUsingQuestioningandDiscussionTechniquesGrowing andDevelopingProfessionallyDesigningStudentAssessmentReflectingonTeachingUsingAssessmentinInstructionFree!

Danielson Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Designing Coherent Instruction
  2. Managing Student Behavior
  3. Demonstrating Knowledge of Students
  4. Communicating with Families
  5. Establishing a Culture for Learning
  6. Demonstrating Knowledge of Content and Pedagogy
  7. Managing Classroom Procedures
  8. Engaging Students in Learning
  9. Selecting Instruction Outcomes
  10. Communicating with Students
  11. Using Questioning and Discussion Techniques
  12. Growing and Developing Professionally
  13. Designing Student Assessment
  14. Reflecting on Teaching
  15. Using Assessment in Instruction
  16. Free!