highschoresystemexecutablestoryboardingMortalKombatgametesteralarmparallaxbackgroundif/thenobjectsmultipleweaponscollisiondetectiongamemechanicstilesactioneventroomsobjectorientedsoftwareGUIgamegenresoundeffectspixelsjavascriptsdebugDarkSouls2KconditioneventinstancesfortniteresourcescodinghighschoresystemexecutablestoryboardingMortalKombatgametesteralarmparallaxbackgroundif/thenobjectsmultipleweaponscollisiondetectiongamemechanicstilesactioneventroomsobjectorientedsoftwareGUIgamegenresoundeffectspixelsjavascriptsdebugDarkSouls2Kconditioneventinstancesfortniteresourcescoding

GameMaker Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. highschore system
  2. executable
  3. story boarding
  4. Mortal Kombat
  5. game tester
  6. alarm
  7. parallax background
  8. if/then
  9. objects
  10. multiple weapons
  11. collision detection
  12. game mechanics
  13. tiles
  14. action event
  15. rooms
  16. object oriented software
  17. GUI
  18. game genre
  19. sound effects
  20. pixels
  21. java
  22. scripts
  23. debug
  24. Dark Souls
  25. 2K
  26. condition event
  27. instances
  28. fortnite
  29. resources
  30. coding