collisiondetectionpixelsobjectsscriptstilesDarkSouls2Kobjectorientedsoftwareexecutableif/thenGUIdebugjavastoryboardinggamemechanicsgamegenregametesteralarmhighschoresysteminstancesfortniteconditioneventroomssoundeffectsMortalKombatactioneventparallaxbackgroundresourcesmultipleweaponscodingcollisiondetectionpixelsobjectsscriptstilesDarkSouls2Kobjectorientedsoftwareexecutableif/thenGUIdebugjavastoryboardinggamemechanicsgamegenregametesteralarmhighschoresysteminstancesfortniteconditioneventroomssoundeffectsMortalKombatactioneventparallaxbackgroundresourcesmultipleweaponscoding

GameMaker Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. collision detection
  2. pixels
  3. objects
  4. scripts
  5. tiles
  6. Dark Souls
  7. 2K
  8. object oriented software
  9. executable
  10. if/then
  11. GUI
  12. debug
  13. java
  14. story boarding
  15. game mechanics
  16. game genre
  17. game tester
  18. alarm
  19. highschore system
  20. instances
  21. fortnite
  22. condition event
  23. rooms
  24. sound effects
  25. Mortal Kombat
  26. action event
  27. parallax background
  28. resources
  29. multiple weapons
  30. coding