DarkSoulsobjectsgamegenreexecutablecollisiondetectionGUIalarmtilesactioneventpixelsif/thenparallaxbackgroundfortniteconditioneventgamemechanicshighschoresystemroomsgametester2KinstancesscriptsdebugresourcesMortalKombatsoundeffectscodingjavaobjectorientedsoftwaremultipleweaponsstoryboardingDarkSoulsobjectsgamegenreexecutablecollisiondetectionGUIalarmtilesactioneventpixelsif/thenparallaxbackgroundfortniteconditioneventgamemechanicshighschoresystemroomsgametester2KinstancesscriptsdebugresourcesMortalKombatsoundeffectscodingjavaobjectorientedsoftwaremultipleweaponsstoryboarding

GameMaker Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dark Souls
  2. objects
  3. game genre
  4. executable
  5. collision detection
  6. GUI
  7. alarm
  8. tiles
  9. action event
  10. pixels
  11. if/then
  12. parallax background
  13. fortnite
  14. condition event
  15. game mechanics
  16. highschore system
  17. rooms
  18. game tester
  19. 2K
  20. instances
  21. scripts
  22. debug
  23. resources
  24. Mortal Kombat
  25. sound effects
  26. coding
  27. java
  28. object oriented software
  29. multiple weapons
  30. story boarding