codingsoundeffectsobjectsconditioneventif/thenmultipleweaponsroomsjavastoryboardingMortalKombatresourcespixelsgamemechanicscollisiondetectionGUI2KinstancesexecutabledebugDarkSoulsalarmparallaxbackgroundtilesgametestergamegenreactioneventfortniteobjectorientedsoftwarescriptshighschoresystemcodingsoundeffectsobjectsconditioneventif/thenmultipleweaponsroomsjavastoryboardingMortalKombatresourcespixelsgamemechanicscollisiondetectionGUI2KinstancesexecutabledebugDarkSoulsalarmparallaxbackgroundtilesgametestergamegenreactioneventfortniteobjectorientedsoftwarescriptshighschoresystem

GameMaker Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. coding
  2. sound effects
  3. objects
  4. condition event
  5. if/then
  6. multiple weapons
  7. rooms
  8. java
  9. story boarding
  10. Mortal Kombat
  11. resources
  12. pixels
  13. game mechanics
  14. collision detection
  15. GUI
  16. 2K
  17. instances
  18. executable
  19. debug
  20. Dark Souls
  21. alarm
  22. parallax background
  23. tiles
  24. game tester
  25. game genre
  26. action event
  27. fortnite
  28. object oriented software
  29. scripts
  30. highschore system