2KGUIfortniteinstancesmultipleweaponsgamemechanicsgamegenreactioneventroomsgametesterdebugconditioneventsoundeffectsalarmscriptsif/thencodingobjectsparallaxbackgroundstoryboardingjavaMortalKombatcollisiondetectionobjectorientedsoftwareexecutablepixelsDarkSoulshighschoresystemtilesresources2KGUIfortniteinstancesmultipleweaponsgamemechanicsgamegenreactioneventroomsgametesterdebugconditioneventsoundeffectsalarmscriptsif/thencodingobjectsparallaxbackgroundstoryboardingjavaMortalKombatcollisiondetectionobjectorientedsoftwareexecutablepixelsDarkSoulshighschoresystemtilesresources

GameMaker Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2K
  2. GUI
  3. fortnite
  4. instances
  5. multiple weapons
  6. game mechanics
  7. game genre
  8. action event
  9. rooms
  10. game tester
  11. debug
  12. condition event
  13. sound effects
  14. alarm
  15. scripts
  16. if/then
  17. coding
  18. objects
  19. parallax background
  20. story boarding
  21. java
  22. Mortal Kombat
  23. collision detection
  24. object oriented software
  25. executable
  26. pixels
  27. Dark Souls
  28. highschore system
  29. tiles
  30. resources