multipleweaponscollisiondetectionalarmsoundeffectsMortalKombat2KGUIscriptstilesconditioneventdebugif/thengamemechanicshighschoresystemobjectsobjectorientedsoftwareresourcesgamegenreDarkSoulsjavaroomspixelsinstancesparallaxbackgroundexecutablecodingfortniteactioneventgametesterstoryboardingmultipleweaponscollisiondetectionalarmsoundeffectsMortalKombat2KGUIscriptstilesconditioneventdebugif/thengamemechanicshighschoresystemobjectsobjectorientedsoftwareresourcesgamegenreDarkSoulsjavaroomspixelsinstancesparallaxbackgroundexecutablecodingfortniteactioneventgametesterstoryboarding

GameMaker Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. multiple weapons
  2. collision detection
  3. alarm
  4. sound effects
  5. Mortal Kombat
  6. 2K
  7. GUI
  8. scripts
  9. tiles
  10. condition event
  11. debug
  12. if/then
  13. game mechanics
  14. highschore system
  15. objects
  16. object oriented software
  17. resources
  18. game genre
  19. Dark Souls
  20. java
  21. rooms
  22. pixels
  23. instances
  24. parallax background
  25. executable
  26. coding
  27. fortnite
  28. action event
  29. game tester
  30. story boarding