ExternalEarOpticNerveRodsFeatureAnalysisTop-DownInnerEarInattentionalBlindnessTrichromaticTheoryOssiclesPerceptualSetGestaltPrinciplesPerceptionLensConesOpponentProcessTheorySensationCorneaWavelengthMiddleEarBottom-upAmplitudeCochleaNeuralImpulsesRetinaExternalEarOpticNerveRodsFeatureAnalysisTop-DownInnerEarInattentionalBlindnessTrichromaticTheoryOssiclesPerceptualSetGestaltPrinciplesPerceptionLensConesOpponentProcessTheorySensationCorneaWavelengthMiddleEarBottom-upAmplitudeCochleaNeuralImpulsesRetina

Chapter 4 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. External Ear
  2. Optic Nerve
  3. Rods
  4. Feature Analysis
  5. Top-Down
  6. Inner Ear
  7. Inattentional Blindness
  8. Trichromatic Theory
  9. Ossicles
  10. Perceptual Set
  11. Gestalt Principles
  12. Perception
  13. Lens
  14. Cones
  15. Opponent Process Theory
  16. Sensation
  17. Cornea
  18. Wavelength
  19. Middle Ear
  20. Bottom-up
  21. Amplitude
  22. Cochlea
  23. Neural Impulses
  24. Retina