(-2)(3) (-5) (6-9) (14/2) -87/3 87 / (-3) (27/3) (-2) I LOVE MATH (10x8)/4 8 + 2(7)
(-3/7) (-7/3) -2(5 - 8) -25 + 16 - 1 -13 - 8 58(1/2) 9/0 - 31 50 / 20 19(2) 51(2)-60 5/0 9 squared 44/11- 33 (1/3) (6) 15(3) 3 cubed 68/4 56/(-8) (4-9) / 25 MATH ROCKS -7(7)+48 43- 6+8 -24/3 12/48 -14 + 17 (-9-7) (1/2) 3 - 10 (-12/4) (-6) -26+9 10 squared 66/11 -6(-4) -600/100 0/7 -2 + 18 -39(1/3) (-2)(3) (-5) (6-9) (14/2) -87/3 87 / (-3) (27/3) (-2) I LOVE MATH (10x8)/4 8 + 2(7) (-3/7) (-7/3) -2(5 - 8) -25 + 16 - 1 -13 - 8 58(1/2) 9/0 - 31 50 / 20 19(2) 51(2)-60 5/0 9 squared 44/11- 33 (1/3) (6) 15(3) 3 cubed 68/4 56/(-8) (4-9) / 25 MATH ROCKS -7(7)+48 43- 6+8 -24/3 12/48 -14 + 17 (-9-7) (1/2) 3 - 10 (-12/4) (-6) -26+9 10 squared 66/11 -6(-4) -600/100 0/7 -2 + 18 -39(1/3)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
(-2)(3)(-5)
(6-9)(14/2)
-87/3
87 / (-3)
(27/3)(-2)
I LOVE MATH
(10x8)/4
8 + 2(7)
(-3/7)(-7/3)
-2(5 - 8)
-25 + 16 - 1
-13 - 8
58(1/2)
9/0 - 31
50 / 20
19(2)
51(2)-60
5/0
9 squared
44/11-33
(1/3)(6)
15(3)
3 cubed
68/4
56/(-8)
(4-9) / 25
MATH
ROCKS
-7(7)+48
43-6+8
-24/3
12/48
-14 + 17
(-9-7)(1/2)
3 - 10
(-12/4)(-6)
-26+9
10 squared
66/11
-6(-4)
-600/100
0/7
-2 + 18
-39(1/3)