(3/4x,3/4y)Rotationcounterclockwise90Reflectionacross they-axis(x+2,y+1)(x-1,y-2)(x, -y)(x-2,y+1)Rotationcounterclockwise270Rotationcounterclockwise180(x+2,y-1)(-x,y)Reflectionacross thex- axis(x-2,y-1)(y, -x)(x -1,y)Rotationcounterclockwise360(x-1,y+2)(x, y-1)(x, y)Reduction(-x, -y)(5/4x,5/4y)Enlargement(-y,x)(3/4x,3/4y)Rotationcounterclockwise90Reflectionacross they-axis(x+2,y+1)(x-1,y-2)(x, -y)(x-2,y+1)Rotationcounterclockwise270Rotationcounterclockwise180(x+2,y-1)(-x,y)Reflectionacross thex- axis(x-2,y-1)(y, -x)(x -1,y)Rotationcounterclockwise360(x-1,y+2)(x, y-1)(x, y)Reduction(-x, -y)(5/4x,5/4y)Enlargement(-y,x)

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
M
2
A
3
T
4
T
5
M
6
A
7
A
8
T
9
H
10
H
11
T
12
M
13
H
14
M
15
T
16
T
17
H
18
M
19
H
20
A
21
M
22
A
23
H
24
A
  1. M-(3/4x,3/4y)
  2. A-Rotation counterclockwise 90
  3. T-Reflection across the y-axis
  4. T-(x+2,y+1)
  5. M-(x-1,y-2)
  6. A-(x, -y)
  7. A-(x-2,y+1)
  8. T-Rotation counterclockwise 270
  9. H-Rotation counterclockwise 180
  10. H-(x+2,y-1)
  11. T-(-x, y)
  12. M-Reflection across the x- axis
  13. H-(x-2,y-1)
  14. M-(y, -x)
  15. T-(x -1, y)
  16. T-Rotation counterclockwise 360
  17. H-(x-1,y+ 2)
  18. M-(x, y -1)
  19. H-(x, y)
  20. A-Reduction
  21. M-(-x, -y)
  22. A-(5/4x,5/4y)
  23. H-Enlargement
  24. A-(-y, x)