(x -1,y)(-y,x)Rotationcounterclockwise90(x, y-1)(y, -x)(x-2,y-1)(3/4x,3/4y)Rotationcounterclockwise360Rotationcounterclockwise270(x+2,y-1)(x, y)Rotationcounterclockwise180Reflectionacross they-axis(-x, -y)(-x,y)Reflectionacross thex- axisReduction(x, -y)(5/4x,5/4y)(x-1,y-2)(x-2,y+1)(x+2,y+1)(x-1,y+2)Enlargement(x -1,y)(-y,x)Rotationcounterclockwise90(x, y-1)(y, -x)(x-2,y-1)(3/4x,3/4y)Rotationcounterclockwise360Rotationcounterclockwise270(x+2,y-1)(x, y)Rotationcounterclockwise180Reflectionacross they-axis(-x, -y)(-x,y)Reflectionacross thex- axisReduction(x, -y)(5/4x,5/4y)(x-1,y-2)(x-2,y+1)(x+2,y+1)(x-1,y+2)Enlargement

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
T
2
A
3
A
4
M
5
M
6
H
7
M
8
T
9
T
10
H
11
H
12
H
13
T
14
M
15
T
16
M
17
A
18
A
19
A
20
M
21
A
22
T
23
H
24
H
  1. T-(x -1, y)
  2. A-(-y, x)
  3. A-Rotation counterclockwise 90
  4. M-(x, y -1)
  5. M-(y, -x)
  6. H-(x-2,y-1)
  7. M-(3/4x,3/4y)
  8. T-Rotation counterclockwise 360
  9. T-Rotation counterclockwise 270
  10. H-(x+2,y-1)
  11. H-(x, y)
  12. H-Rotation counterclockwise 180
  13. T-Reflection across the y-axis
  14. M-(-x, -y)
  15. T-(-x, y)
  16. M-Reflection across the x- axis
  17. A-Reduction
  18. A-(x, -y)
  19. A-(5/4x,5/4y)
  20. M-(x-1,y-2)
  21. A-(x-2,y+1)
  22. T-(x+2,y+1)
  23. H-(x-1,y+ 2)
  24. H-Enlargement