(x, y-1)(x-2,y+1)(x-2,y-1)(x -1,y)Rotationcounterclockwise180(x-1,y-2)Rotationcounterclockwise360(-x,y)(y, -x)Reduction(x, y)Rotationcounterclockwise270Rotationcounterclockwise90(x-1,y+2)(x+2,y+1)(x+2,y-1)Enlargement(5/4x,5/4y)Reflectionacross they-axis(3/4x,3/4y)Reflectionacross thex- axis(-x, -y)(-y,x)(x, -y)(x, y-1)(x-2,y+1)(x-2,y-1)(x -1,y)Rotationcounterclockwise180(x-1,y-2)Rotationcounterclockwise360(-x,y)(y, -x)Reduction(x, y)Rotationcounterclockwise270Rotationcounterclockwise90(x-1,y+2)(x+2,y+1)(x+2,y-1)Enlargement(5/4x,5/4y)Reflectionacross they-axis(3/4x,3/4y)Reflectionacross thex- axis(-x, -y)(-y,x)(x, -y)

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
M
2
A
3
H
4
T
5
H
6
M
7
T
8
T
9
M
10
A
11
H
12
T
13
A
14
H
15
T
16
H
17
H
18
A
19
T
20
M
21
M
22
M
23
A
24
A
  1. M-(x, y -1)
  2. A-(x-2,y+1)
  3. H-(x-2,y-1)
  4. T-(x -1, y)
  5. H-Rotation counterclockwise 180
  6. M-(x-1,y-2)
  7. T-Rotation counterclockwise 360
  8. T-(-x, y)
  9. M-(y, -x)
  10. A-Reduction
  11. H-(x, y)
  12. T-Rotation counterclockwise 270
  13. A-Rotation counterclockwise 90
  14. H-(x-1,y+ 2)
  15. T-(x+2,y+1)
  16. H-(x+2,y-1)
  17. H-Enlargement
  18. A-(5/4x,5/4y)
  19. T-Reflection across the y-axis
  20. M-(3/4x,3/4y)
  21. M-Reflection across the x- axis
  22. M-(-x, -y)
  23. A-(-y, x)
  24. A-(x, -y)