(x+2,y+1)(x-2,y-1)(-y,x)(x-2,y+1)(-x, -y)(x, y-1)Reduction(x+2,y-1)Rotationcounterclockwise270Rotationcounterclockwise360(3/4x,3/4y)(-x,y)(x -1,y)(x-1,y-2)Reflectionacross they-axis(5/4x,5/4y)(x, y)(y, -x)(x-1,y+2)EnlargementReflectionacross thex- axisRotationcounterclockwise90Rotationcounterclockwise180(x, -y)(x+2,y+1)(x-2,y-1)(-y,x)(x-2,y+1)(-x, -y)(x, y-1)Reduction(x+2,y-1)Rotationcounterclockwise270Rotationcounterclockwise360(3/4x,3/4y)(-x,y)(x -1,y)(x-1,y-2)Reflectionacross they-axis(5/4x,5/4y)(x, y)(y, -x)(x-1,y+2)EnlargementReflectionacross thex- axisRotationcounterclockwise90Rotationcounterclockwise180(x, -y)

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
T
2
H
3
A
4
A
5
M
6
M
7
A
8
H
9
T
10
T
11
M
12
T
13
T
14
M
15
T
16
A
17
H
18
M
19
H
20
H
21
M
22
A
23
H
24
A
  1. T-(x+2,y+1)
  2. H-(x-2,y-1)
  3. A-(-y, x)
  4. A-(x-2,y+1)
  5. M-(-x, -y)
  6. M-(x, y -1)
  7. A-Reduction
  8. H-(x+2,y-1)
  9. T-Rotation counterclockwise 270
  10. T-Rotation counterclockwise 360
  11. M-(3/4x,3/4y)
  12. T-(-x, y)
  13. T-(x -1, y)
  14. M-(x-1,y-2)
  15. T-Reflection across the y-axis
  16. A-(5/4x,5/4y)
  17. H-(x, y)
  18. M-(y, -x)
  19. H-(x-1,y+ 2)
  20. H-Enlargement
  21. M-Reflection across the x- axis
  22. A-Rotation counterclockwise 90
  23. H-Rotation counterclockwise 180
  24. A-(x, -y)