(x-2,y+1)(x, y-1)(3/4x,3/4y)(5/4x,5/4y)(x-2,y-1)(y, -x)(x, y)Rotationcounterclockwise90(-y,x)(x+2,y+1)(x -1,y)(x, -y)Reduction(-x, -y)Reflectionacross they-axisReflectionacross thex- axis(x+2,y-1)Rotationcounterclockwise360Rotationcounterclockwise270Enlargement(x-1,y+2)Rotationcounterclockwise180(-x,y)(x-1,y-2)(x-2,y+1)(x, y-1)(3/4x,3/4y)(5/4x,5/4y)(x-2,y-1)(y, -x)(x, y)Rotationcounterclockwise90(-y,x)(x+2,y+1)(x -1,y)(x, -y)Reduction(-x, -y)Reflectionacross they-axisReflectionacross thex- axis(x+2,y-1)Rotationcounterclockwise360Rotationcounterclockwise270Enlargement(x-1,y+2)Rotationcounterclockwise180(-x,y)(x-1,y-2)

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
M
3
M
4
A
5
H
6
M
7
H
8
A
9
A
10
T
11
T
12
A
13
A
14
M
15
T
16
M
17
H
18
T
19
T
20
H
21
H
22
H
23
T
24
M
  1. A-(x-2,y+1)
  2. M-(x, y -1)
  3. M-(3/4x,3/4y)
  4. A-(5/4x,5/4y)
  5. H-(x-2,y-1)
  6. M-(y, -x)
  7. H-(x, y)
  8. A-Rotation counterclockwise 90
  9. A-(-y, x)
  10. T-(x+2,y+1)
  11. T-(x -1, y)
  12. A-(x, -y)
  13. A-Reduction
  14. M-(-x, -y)
  15. T-Reflection across the y-axis
  16. M-Reflection across the x- axis
  17. H-(x+2,y-1)
  18. T-Rotation counterclockwise 360
  19. T-Rotation counterclockwise 270
  20. H-Enlargement
  21. H-(x-1,y+ 2)
  22. H-Rotation counterclockwise 180
  23. T-(-x, y)
  24. M-(x-1,y-2)