(5/4x,5/4y)(-x, -y)Rotationcounterclockwise180(x-2,y-1)(x-1,y-2)(-y,x)(x-1,y+2)(x -1,y)(x+2,y-1)Enlargement(y, -x)(x, -y)(x, y)(x-2,y+1)(x+2,y+1)Reflectionacross they-axisRotationcounterclockwise360(x, y-1)Reflectionacross thex- axisRotationcounterclockwise270(-x,y)Rotationcounterclockwise90Reduction(3/4x,3/4y)(5/4x,5/4y)(-x, -y)Rotationcounterclockwise180(x-2,y-1)(x-1,y-2)(-y,x)(x-1,y+2)(x -1,y)(x+2,y-1)Enlargement(y, -x)(x, -y)(x, y)(x-2,y+1)(x+2,y+1)Reflectionacross they-axisRotationcounterclockwise360(x, y-1)Reflectionacross thex- axisRotationcounterclockwise270(-x,y)Rotationcounterclockwise90Reduction(3/4x,3/4y)

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
M
3
H
4
H
5
M
6
A
7
H
8
T
9
H
10
H
11
M
12
A
13
H
14
A
15
T
16
T
17
T
18
M
19
M
20
T
21
T
22
A
23
A
24
M
  1. A-(5/4x,5/4y)
  2. M-(-x, -y)
  3. H-Rotation counterclockwise 180
  4. H-(x-2,y-1)
  5. M-(x-1,y-2)
  6. A-(-y, x)
  7. H-(x-1,y+ 2)
  8. T-(x -1, y)
  9. H-(x+2,y-1)
  10. H-Enlargement
  11. M-(y, -x)
  12. A-(x, -y)
  13. H-(x, y)
  14. A-(x-2,y+1)
  15. T-(x+2,y+1)
  16. T-Reflection across the y-axis
  17. T-Rotation counterclockwise 360
  18. M-(x, y -1)
  19. M-Reflection across the x- axis
  20. T-Rotation counterclockwise 270
  21. T-(-x, y)
  22. A-Rotation counterclockwise 90
  23. A-Reduction
  24. M-(3/4x,3/4y)