(-y,x)(5/4x,5/4y)Enlargement(x, -y)(x, y)(x-1,y-2)(x-2,y-1)(x -1,y)(3/4x,3/4y)Rotationcounterclockwise270Rotationcounterclockwise360(x, y-1)Reflectionacross thex- axis(x+2,y+1)(-x, -y)(y, -x)Rotationcounterclockwise90Reflectionacross they-axis(-x,y)(x-1,y+2)ReductionRotationcounterclockwise180(x-2,y+1)(x+2,y-1)(-y,x)(5/4x,5/4y)Enlargement(x, -y)(x, y)(x-1,y-2)(x-2,y-1)(x -1,y)(3/4x,3/4y)Rotationcounterclockwise270Rotationcounterclockwise360(x, y-1)Reflectionacross thex- axis(x+2,y+1)(-x, -y)(y, -x)Rotationcounterclockwise90Reflectionacross they-axis(-x,y)(x-1,y+2)ReductionRotationcounterclockwise180(x-2,y+1)(x+2,y-1)

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
A
3
H
4
A
5
H
6
M
7
H
8
T
9
M
10
T
11
T
12
M
13
M
14
T
15
M
16
M
17
A
18
T
19
T
20
H
21
A
22
H
23
A
24
H
  1. A-(-y, x)
  2. A-(5/4x,5/4y)
  3. H-Enlargement
  4. A-(x, -y)
  5. H-(x, y)
  6. M-(x-1,y-2)
  7. H-(x-2,y-1)
  8. T-(x -1, y)
  9. M-(3/4x,3/4y)
  10. T-Rotation counterclockwise 270
  11. T-Rotation counterclockwise 360
  12. M-(x, y -1)
  13. M-Reflection across the x- axis
  14. T-(x+2,y+1)
  15. M-(-x, -y)
  16. M-(y, -x)
  17. A-Rotation counterclockwise 90
  18. T-Reflection across the y-axis
  19. T-(-x, y)
  20. H-(x-1,y+ 2)
  21. A-Reduction
  22. H-Rotation counterclockwise 180
  23. A-(x-2,y+1)
  24. H-(x+2,y-1)