(x-1,y+2)Rotationcounterclockwise90(x, y)Rotationcounterclockwise270Reflectionacross thex- axis(-x,y)(-y,x)Reflectionacross they-axis(x-1,y-2)(-x, -y)(x -1,y)Rotationcounterclockwise360(x, -y)Reduction(x-2,y-1)Enlargement(x, y-1)(5/4x,5/4y)Rotationcounterclockwise180(y, -x)(x+2,y+1)(x+2,y-1)(x-2,y+1)(3/4x,3/4y)(x-1,y+2)Rotationcounterclockwise90(x, y)Rotationcounterclockwise270Reflectionacross thex- axis(-x,y)(-y,x)Reflectionacross they-axis(x-1,y-2)(-x, -y)(x -1,y)Rotationcounterclockwise360(x, -y)Reduction(x-2,y-1)Enlargement(x, y-1)(5/4x,5/4y)Rotationcounterclockwise180(y, -x)(x+2,y+1)(x+2,y-1)(x-2,y+1)(3/4x,3/4y)

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
H
2
A
3
H
4
T
5
M
6
T
7
A
8
T
9
M
10
M
11
T
12
T
13
A
14
A
15
H
16
H
17
M
18
A
19
H
20
M
21
T
22
H
23
A
24
M
  1. H-(x-1,y+ 2)
  2. A-Rotation counterclockwise 90
  3. H-(x, y)
  4. T-Rotation counterclockwise 270
  5. M-Reflection across the x- axis
  6. T-(-x, y)
  7. A-(-y, x)
  8. T-Reflection across the y-axis
  9. M-(x-1,y-2)
  10. M-(-x, -y)
  11. T-(x -1, y)
  12. T-Rotation counterclockwise 360
  13. A-(x, -y)
  14. A-Reduction
  15. H-(x-2,y-1)
  16. H-Enlargement
  17. M-(x, y -1)
  18. A-(5/4x,5/4y)
  19. H-Rotation counterclockwise 180
  20. M-(y, -x)
  21. T-(x+2,y+1)
  22. H-(x+2,y-1)
  23. A-(x-2,y+1)
  24. M-(3/4x,3/4y)