(y, -x)(x, y)(x, -y)(x-1,y+2)(x+2,y+1)Rotationcounterclockwise270Reflectionacross thex- axis(5/4x,5/4y)Reduction(x-2,y-1)Rotationcounterclockwise360(x -1,y)Rotationcounterclockwise90(-x, -y)(x-2,y+1)Rotationcounterclockwise180(-x,y)Enlargement(x+2,y-1)(x, y-1)(-y,x)Reflectionacross they-axis(x-1,y-2)(3/4x,3/4y)(y, -x)(x, y)(x, -y)(x-1,y+2)(x+2,y+1)Rotationcounterclockwise270Reflectionacross thex- axis(5/4x,5/4y)Reduction(x-2,y-1)Rotationcounterclockwise360(x -1,y)Rotationcounterclockwise90(-x, -y)(x-2,y+1)Rotationcounterclockwise180(-x,y)Enlargement(x+2,y-1)(x, y-1)(-y,x)Reflectionacross they-axis(x-1,y-2)(3/4x,3/4y)

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
M
2
H
3
A
4
H
5
T
6
T
7
M
8
A
9
A
10
H
11
T
12
T
13
A
14
M
15
A
16
H
17
T
18
H
19
H
20
M
21
A
22
T
23
M
24
M
  1. M-(y, -x)
  2. H-(x, y)
  3. A-(x, -y)
  4. H-(x-1,y+ 2)
  5. T-(x+2,y+1)
  6. T-Rotation counterclockwise 270
  7. M-Reflection across the x- axis
  8. A-(5/4x,5/4y)
  9. A-Reduction
  10. H-(x-2,y-1)
  11. T-Rotation counterclockwise 360
  12. T-(x -1, y)
  13. A-Rotation counterclockwise 90
  14. M-(-x, -y)
  15. A-(x-2,y+1)
  16. H-Rotation counterclockwise 180
  17. T-(-x, y)
  18. H-Enlargement
  19. H-(x+2,y-1)
  20. M-(x, y -1)
  21. A-(-y, x)
  22. T-Reflection across the y-axis
  23. M-(x-1,y-2)
  24. M-(3/4x,3/4y)