(-y,x)(-x, -y)(3/4x,3/4y)(x+2,y-1)ReductionReflectionacross they-axis(x+2,y+1)(-x,y)Rotationcounterclockwise90Enlargement(x -1,y)Reflectionacross thex- axis(x-1,y+2)(x-1,y-2)Rotationcounterclockwise180Rotationcounterclockwise270(x, -y)(x, y-1)(x-2,y+1)(x-2,y-1)(5/4x,5/4y)(y, -x)Rotationcounterclockwise360(x, y)(-y,x)(-x, -y)(3/4x,3/4y)(x+2,y-1)ReductionReflectionacross they-axis(x+2,y+1)(-x,y)Rotationcounterclockwise90Enlargement(x -1,y)Reflectionacross thex- axis(x-1,y+2)(x-1,y-2)Rotationcounterclockwise180Rotationcounterclockwise270(x, -y)(x, y-1)(x-2,y+1)(x-2,y-1)(5/4x,5/4y)(y, -x)Rotationcounterclockwise360(x, y)

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
M
3
M
4
H
5
A
6
T
7
T
8
T
9
A
10
H
11
T
12
M
13
H
14
M
15
H
16
T
17
A
18
M
19
A
20
H
21
A
22
M
23
T
24
H
  1. A-(-y, x)
  2. M-(-x, -y)
  3. M-(3/4x,3/4y)
  4. H-(x+2,y-1)
  5. A-Reduction
  6. T-Reflection across the y-axis
  7. T-(x+2,y+1)
  8. T-(-x, y)
  9. A-Rotation counterclockwise 90
  10. H-Enlargement
  11. T-(x -1, y)
  12. M-Reflection across the x- axis
  13. H-(x-1,y+ 2)
  14. M-(x-1,y-2)
  15. H-Rotation counterclockwise 180
  16. T-Rotation counterclockwise 270
  17. A-(x, -y)
  18. M-(x, y -1)
  19. A-(x-2,y+1)
  20. H-(x-2,y-1)
  21. A-(5/4x,5/4y)
  22. M-(y, -x)
  23. T-Rotation counterclockwise 360
  24. H-(x, y)