(3/4x,3/4y)(x, -y)(-y,x)Rotationcounterclockwise270(x, y)(5/4x,5/4y)Rotationcounterclockwise180(x, y-1)(y, -x)EnlargementReduction(x+2,y+1)(x -1,y)(x-2,y-1)(x-2,y+1)(x-1,y-2)Rotationcounterclockwise360Reflectionacross they-axis(x-1,y+2)(-x,y)Reflectionacross thex- axisRotationcounterclockwise90(-x, -y)(x+2,y-1)(3/4x,3/4y)(x, -y)(-y,x)Rotationcounterclockwise270(x, y)(5/4x,5/4y)Rotationcounterclockwise180(x, y-1)(y, -x)EnlargementReduction(x+2,y+1)(x -1,y)(x-2,y-1)(x-2,y+1)(x-1,y-2)Rotationcounterclockwise360Reflectionacross they-axis(x-1,y+2)(-x,y)Reflectionacross thex- axisRotationcounterclockwise90(-x, -y)(x+2,y-1)

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
M
2
A
3
A
4
T
5
H
6
A
7
H
8
M
9
M
10
H
11
A
12
T
13
T
14
H
15
A
16
M
17
T
18
T
19
H
20
T
21
M
22
A
23
M
24
H
  1. M-(3/4x,3/4y)
  2. A-(x, -y)
  3. A-(-y, x)
  4. T-Rotation counterclockwise 270
  5. H-(x, y)
  6. A-(5/4x,5/4y)
  7. H-Rotation counterclockwise 180
  8. M-(x, y -1)
  9. M-(y, -x)
  10. H-Enlargement
  11. A-Reduction
  12. T-(x+2,y+1)
  13. T-(x -1, y)
  14. H-(x-2,y-1)
  15. A-(x-2,y+1)
  16. M-(x-1,y-2)
  17. T-Rotation counterclockwise 360
  18. T-Reflection across the y-axis
  19. H-(x-1,y+ 2)
  20. T-(-x, y)
  21. M-Reflection across the x- axis
  22. A-Rotation counterclockwise 90
  23. M-(-x, -y)
  24. H-(x+2,y-1)