Earthquakeupdate5/7 (orrecoveryfrom 5/7)Reviewplan…Linedown…SPOF…Plans toimprove…Floodupdate3/7 (orrecoveryfrom 3/7)1K-2KWSPW0-1KWSPW2K-3KWSPWReviewstatus…Reportfindings…6/7 (orrecoveryfrom 6/7)Targeting…Tooldown >24 hoursLowutilizationPlans toaddress…2/7 (orrecoveryfrom 2/7)4/7 (orrecoveryfrom 4/7Schedulefor…RunRatePlans toachieve…Capacity…Earthquakeupdate5/7 (orrecoveryfrom 5/7)Reviewplan…Linedown…SPOF…Plans toimprove…Floodupdate3/7 (orrecoveryfrom 3/7)1K-2KWSPW0-1KWSPW2K-3KWSPWReviewstatus…Reportfindings…6/7 (orrecoveryfrom 6/7)Targeting…Tooldown >24 hoursLowutilizationPlans toaddress…2/7 (orrecoveryfrom 2/7)4/7 (orrecoveryfrom 4/7Schedulefor…RunRatePlans toachieve…Capacity…

10WIPT BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Earthquake update
  2. 5/7 (or recovery from 5/7)
  3. Review plan…
  4. Line down…
  5. SPOF…
  6. Plans to improve…
  7. Flood update
  8. 3/7 (or recovery from 3/7)
  9. 1K-2K WSPW
  10. 0-1K WSPW
  11. 2K-3K WSPW
  12. Review status…
  13. Report findings…
  14. 6/7 (or recovery from 6/7)
  15. Targeting…
  16. Tool down > 24 hours
  17. Low utilization
  18. Plans to address…
  19. 2/7 (or recovery from 2/7)
  20. 4/7 (or recovery from 4/7
  21. Schedule for…
  22. Run Rate
  23. Plans to achieve…
  24. Capacity…