4/7 (orrecoveryfrom 4/70-1KWSPWTooldown >24 hoursLinedown…6/7 (orrecoveryfrom 6/7)Capacity…5/7 (orrecoveryfrom 5/7)2K-3KWSPWPlans toimprove…Schedulefor…2/7 (orrecoveryfrom 2/7)Plans toaddress…Reviewstatus…SPOF…LowutilizationReportfindings…3/7 (orrecoveryfrom 3/7)FloodupdateRunRateEarthquakeupdate1K-2KWSPWTargeting…Plans toachieve…Reviewplan…4/7 (orrecoveryfrom 4/70-1KWSPWTooldown >24 hoursLinedown…6/7 (orrecoveryfrom 6/7)Capacity…5/7 (orrecoveryfrom 5/7)2K-3KWSPWPlans toimprove…Schedulefor…2/7 (orrecoveryfrom 2/7)Plans toaddress…Reviewstatus…SPOF…LowutilizationReportfindings…3/7 (orrecoveryfrom 3/7)FloodupdateRunRateEarthquakeupdate1K-2KWSPWTargeting…Plans toachieve…Reviewplan…

10WIPT BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4/7 (or recovery from 4/7
  2. 0-1K WSPW
  3. Tool down > 24 hours
  4. Line down…
  5. 6/7 (or recovery from 6/7)
  6. Capacity…
  7. 5/7 (or recovery from 5/7)
  8. 2K-3K WSPW
  9. Plans to improve…
  10. Schedule for…
  11. 2/7 (or recovery from 2/7)
  12. Plans to address…
  13. Review status…
  14. SPOF…
  15. Low utilization
  16. Report findings…
  17. 3/7 (or recovery from 3/7)
  18. Flood update
  19. Run Rate
  20. Earthquake update
  21. 1K-2K WSPW
  22. Targeting…
  23. Plans to achieve…
  24. Review plan…