New archetype enabled by reworked ascendancy Lab/Enchant reworks Changes to Flasks New HH Div card "We wanted to do this for a long time" More synthesis implementation Trap changes New notables still aren't anointable New gear type Forgotten skill gets massive overhaul Non- clearspeed league mechanic PoE mobile news New stance(s) More melee buffs Orange Water theme Totem changes Purple Changes to the conq system Forgotten unique gets 3D art / rework Any reference to fishing "This is basically PoE but" Delve but up Demo character using 3+ life flasks New archetype enabled by reworked ascendancy Lab/Enchant reworks Changes to Flasks New HH Div card "We wanted to do this for a long time" More synthesis implementation Trap changes New notables still aren't anointable New gear type Forgotten skill gets massive overhaul Non- clearspeed league mechanic PoE mobile news New stance(s) More melee buffs Orange Water theme Totem changes Purple Changes to the conq system Forgotten unique gets 3D art / rework Any reference to fishing "This is basically PoE but" Delve but up Demo character using 3+ life flasks
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-New archetype enabled by reworked ascendancy
G-Lab/Enchant reworks
I-Changes to Flasks
G-New HH Div card
B-"We wanted to do this for a long time"
O-More synthesis implementation
G-Trap changes
I-New notables still aren't anointable
G-New gear type
B-Forgotten skill gets massive overhaul
G-Non-clearspeed league mechanic
O-PoE mobile news
N-New stance(s)
N-More melee buffs
I-Orange
N-Water theme
I-Totem changes
O-Purple
O-Changes to the conq system
O-Forgotten unique gets 3D art / rework
I-Any reference to fishing
B-"This is basically PoE but"
B-Delve but up
N-Demo character using 3+ life flasks