Forgotten skill gets massive overhaul Delve but up New HH Div card Non- clearspeed league mechanic "We wanted to do this for a long time" New notables still aren't anointable More synthesis implementation PoE mobile news Water theme Purple Demo character using 3+ life flasks Changes to Flasks New archetype enabled by reworked ascendancy New stance(s) Trap changes Forgotten unique gets 3D art / rework Lab/Enchant reworks Changes to the conq system More melee buffs New gear type Totem changes Orange Any reference to fishing "This is basically PoE but" Forgotten skill gets massive overhaul Delve but up New HH Div card Non- clearspeed league mechanic "We wanted to do this for a long time" New notables still aren't anointable More synthesis implementation PoE mobile news Water theme Purple Demo character using 3+ life flasks Changes to Flasks New archetype enabled by reworked ascendancy New stance(s) Trap changes Forgotten unique gets 3D art / rework Lab/Enchant reworks Changes to the conq system More melee buffs New gear type Totem changes Orange Any reference to fishing "This is basically PoE but"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Forgotten skill gets massive overhaul
B-Delve but up
G-New HH Div card
G-Non-clearspeed league mechanic
B-"We wanted to do this for a long time"
I-New notables still aren't anointable
O-More synthesis implementation
O-PoE mobile news
N-Water theme
O-Purple
N-Demo character using 3+ life flasks
I-Changes to Flasks
B-New archetype enabled by reworked ascendancy
N-New stance(s)
G-Trap changes
O-Forgotten unique gets 3D art / rework
G-Lab/Enchant reworks
O-Changes to the conq system
N-More melee buffs
G-New gear type
I-Totem changes
I-Orange
I-Any reference to fishing
B-"This is basically PoE but"