Totem changes Forgotten unique gets 3D art / rework Non- clearspeed league mechanic New gear type Lab/Enchant reworks More synthesis implementation Trap changes Changes to the conq system More melee buffs Changes to Flasks Purple New stance(s) Demo character using 3+ life flasks Delve but up Orange PoE mobile news "We wanted to do this for a long time" Any reference to fishing Water theme Forgotten skill gets massive overhaul "This is basically PoE but" New HH Div card New notables still aren't anointable New archetype enabled by reworked ascendancy Totem changes Forgotten unique gets 3D art / rework Non- clearspeed league mechanic New gear type Lab/Enchant reworks More synthesis implementation Trap changes Changes to the conq system More melee buffs Changes to Flasks Purple New stance(s) Demo character using 3+ life flasks Delve but up Orange PoE mobile news "We wanted to do this for a long time" Any reference to fishing Water theme Forgotten skill gets massive overhaul "This is basically PoE but" New HH Div card New notables still aren't anointable New archetype enabled by reworked ascendancy
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Totem changes
O-Forgotten unique gets 3D art / rework
G-Non-clearspeed league mechanic
G-New gear type
G-Lab/Enchant reworks
O-More synthesis implementation
G-Trap changes
O-Changes to the conq system
N-More melee buffs
I-Changes to Flasks
O-Purple
N-New stance(s)
N-Demo character using 3+ life flasks
B-Delve but up
I-Orange
O-PoE mobile news
B-"We wanted to do this for a long time"
I-Any reference to fishing
N-Water theme
B-Forgotten skill gets massive overhaul
B-"This is basically PoE but"
G-New HH Div card
I-New notables still aren't anointable
B-New archetype enabled by reworked ascendancy