Trap changes More melee buffs New gear type Forgotten unique gets 3D art / rework Totem changes Changes to the conq system New notables still aren't anointable Water theme New HH Div card New archetype enabled by reworked ascendancy Orange Demo character using 3+ life flasks Delve but up New stance(s) "We wanted to do this for a long time" "This is basically PoE but" Lab/Enchant reworks Non- clearspeed league mechanic More synthesis implementation PoE mobile news Forgotten skill gets massive overhaul Purple Any reference to fishing Changes to Flasks Trap changes More melee buffs New gear type Forgotten unique gets 3D art / rework Totem changes Changes to the conq system New notables still aren't anointable Water theme New HH Div card New archetype enabled by reworked ascendancy Orange Demo character using 3+ life flasks Delve but up New stance(s) "We wanted to do this for a long time" "This is basically PoE but" Lab/Enchant reworks Non- clearspeed league mechanic More synthesis implementation PoE mobile news Forgotten skill gets massive overhaul Purple Any reference to fishing Changes to Flasks
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Trap changes
N-More melee buffs
G-New gear type
O-Forgotten unique gets 3D art / rework
I-Totem changes
O-Changes to the conq system
I-New notables still aren't anointable
N-Water theme
G-New HH Div card
B-New archetype enabled by reworked ascendancy
I-Orange
N-Demo character using 3+ life flasks
B-Delve but up
N-New stance(s)
B-"We wanted to do this for a long time"
B-"This is basically PoE but"
G-Lab/Enchant reworks
G-Non-clearspeed league mechanic
O-More synthesis implementation
O-PoE mobile news
B-Forgotten skill gets massive overhaul
O-Purple
I-Any reference to fishing
I-Changes to Flasks