Changes to Flasks New gear type New stance(s) Any reference to fishing Forgotten skill gets massive overhaul Non- clearspeed league mechanic Delve but up Orange "We wanted to do this for a long time" Totem changes New notables still aren't anointable New archetype enabled by reworked ascendancy Demo character using 3+ life flasks Purple "This is basically PoE but" Forgotten unique gets 3D art / rework New HH Div card Water theme More melee buffs More synthesis implementation PoE mobile news Trap changes Changes to the conq system Lab/Enchant reworks Changes to Flasks New gear type New stance(s) Any reference to fishing Forgotten skill gets massive overhaul Non- clearspeed league mechanic Delve but up Orange "We wanted to do this for a long time" Totem changes New notables still aren't anointable New archetype enabled by reworked ascendancy Demo character using 3+ life flasks Purple "This is basically PoE but" Forgotten unique gets 3D art / rework New HH Div card Water theme More melee buffs More synthesis implementation PoE mobile news Trap changes Changes to the conq system Lab/Enchant reworks
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Changes to Flasks
G-New gear type
N-New stance(s)
I-Any reference to fishing
B-Forgotten skill gets massive overhaul
G-Non-clearspeed league mechanic
B-Delve but up
I-Orange
B-"We wanted to do this for a long time"
I-Totem changes
I-New notables still aren't anointable
B-New archetype enabled by reworked ascendancy
N-Demo character using 3+ life flasks
O-Purple
B-"This is basically PoE but"
O-Forgotten unique gets 3D art / rework
G-New HH Div card
N-Water theme
N-More melee buffs
O-More synthesis implementation
O-PoE mobile news
G-Trap changes
O-Changes to the conq system
G-Lab/Enchant reworks