"We wanted to do this for a long time" More synthesis implementation Forgotten unique gets 3D art / rework Any reference to fishing Non- clearspeed league mechanic Totem changes Delve but up More melee buffs Trap changes New archetype enabled by reworked ascendancy PoE mobile news New stance(s) Changes to the conq system Orange Lab/Enchant reworks Demo character using 3+ life flasks "This is basically PoE but" New notables still aren't anointable New gear type New HH Div card Purple Forgotten skill gets massive overhaul Changes to Flasks Water theme "We wanted to do this for a long time" More synthesis implementation Forgotten unique gets 3D art / rework Any reference to fishing Non- clearspeed league mechanic Totem changes Delve but up More melee buffs Trap changes New archetype enabled by reworked ascendancy PoE mobile news New stance(s) Changes to the conq system Orange Lab/Enchant reworks Demo character using 3+ life flasks "This is basically PoE but" New notables still aren't anointable New gear type New HH Div card Purple Forgotten skill gets massive overhaul Changes to Flasks Water theme
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-"We wanted to do this for a long time"
O-More synthesis implementation
O-Forgotten unique gets 3D art / rework
I-Any reference to fishing
G-Non-clearspeed league mechanic
I-Totem changes
B-Delve but up
N-More melee buffs
G-Trap changes
B-New archetype enabled by reworked ascendancy
O-PoE mobile news
N-New stance(s)
O-Changes to the conq system
I-Orange
G-Lab/Enchant reworks
N-Demo character using 3+ life flasks
B-"This is basically PoE but"
I-New notables still aren't anointable
G-New gear type
G-New HH Div card
O-Purple
B-Forgotten skill gets massive overhaul
I-Changes to Flasks
N-Water theme