Delve but up Demo character using 3+ life flasks Purple Forgotten skill gets massive overhaul Water theme More synthesis implementation "This is basically PoE but" Totem changes "We wanted to do this for a long time" New notables still aren't anointable New archetype enabled by reworked ascendancy Changes to Flasks Changes to the conq system Forgotten unique gets 3D art / rework Lab/Enchant reworks New gear type New HH Div card PoE mobile news Trap changes More melee buffs Any reference to fishing Non- clearspeed league mechanic New stance(s) Orange Delve but up Demo character using 3+ life flasks Purple Forgotten skill gets massive overhaul Water theme More synthesis implementation "This is basically PoE but" Totem changes "We wanted to do this for a long time" New notables still aren't anointable New archetype enabled by reworked ascendancy Changes to Flasks Changes to the conq system Forgotten unique gets 3D art / rework Lab/Enchant reworks New gear type New HH Div card PoE mobile news Trap changes More melee buffs Any reference to fishing Non- clearspeed league mechanic New stance(s) Orange
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Delve but up
N-Demo character using 3+ life flasks
O-Purple
B-Forgotten skill gets massive overhaul
N-Water theme
O-More synthesis implementation
B-"This is basically PoE but"
I-Totem changes
B-"We wanted to do this for a long time"
I-New notables still aren't anointable
B-New archetype enabled by reworked ascendancy
I-Changes to Flasks
O-Changes to the conq system
O-Forgotten unique gets 3D art / rework
G-Lab/Enchant reworks
G-New gear type
G-New HH Div card
O-PoE mobile news
G-Trap changes
N-More melee buffs
I-Any reference to fishing
G-Non-clearspeed league mechanic
N-New stance(s)
I-Orange