Lab/Enchant reworks "We wanted to do this for a long time" Delve but up Demo character using 3+ life flasks Trap changes Water theme More synthesis implementation New gear type New archetype enabled by reworked ascendancy "This is basically PoE but" New HH Div card Changes to the conq system More melee buffs New stance(s) Orange New notables still aren't anointable PoE mobile news Forgotten unique gets 3D art / rework Non- clearspeed league mechanic Purple Forgotten skill gets massive overhaul Any reference to fishing Totem changes Changes to Flasks Lab/Enchant reworks "We wanted to do this for a long time" Delve but up Demo character using 3+ life flasks Trap changes Water theme More synthesis implementation New gear type New archetype enabled by reworked ascendancy "This is basically PoE but" New HH Div card Changes to the conq system More melee buffs New stance(s) Orange New notables still aren't anointable PoE mobile news Forgotten unique gets 3D art / rework Non- clearspeed league mechanic Purple Forgotten skill gets massive overhaul Any reference to fishing Totem changes Changes to Flasks
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Lab/Enchant reworks
B-"We wanted to do this for a long time"
B-Delve but up
N-Demo character using 3+ life flasks
G-Trap changes
N-Water theme
O-More synthesis implementation
G-New gear type
B-New archetype enabled by reworked ascendancy
B-"This is basically PoE but"
G-New HH Div card
O-Changes to the conq system
N-More melee buffs
N-New stance(s)
I-Orange
I-New notables still aren't anointable
O-PoE mobile news
O-Forgotten unique gets 3D art / rework
G-Non-clearspeed league mechanic
O-Purple
B-Forgotten skill gets massive overhaul
I-Any reference to fishing
I-Totem changes
I-Changes to Flasks