New HH Div card Orange Forgotten skill gets massive overhaul New gear type Water theme "We wanted to do this for a long time" Demo character using 3+ life flasks More synthesis implementation PoE mobile news Lab/Enchant reworks Non- clearspeed league mechanic New archetype enabled by reworked ascendancy Delve but up Any reference to fishing New stance(s) "This is basically PoE but" Forgotten unique gets 3D art / rework Changes to Flasks Purple New notables still aren't anointable Totem changes Changes to the conq system Trap changes More melee buffs New HH Div card Orange Forgotten skill gets massive overhaul New gear type Water theme "We wanted to do this for a long time" Demo character using 3+ life flasks More synthesis implementation PoE mobile news Lab/Enchant reworks Non- clearspeed league mechanic New archetype enabled by reworked ascendancy Delve but up Any reference to fishing New stance(s) "This is basically PoE but" Forgotten unique gets 3D art / rework Changes to Flasks Purple New notables still aren't anointable Totem changes Changes to the conq system Trap changes More melee buffs
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-New HH Div card
I-Orange
B-Forgotten skill gets massive overhaul
G-New gear type
N-Water theme
B-"We wanted to do this for a long time"
N-Demo character using 3+ life flasks
O-More synthesis implementation
O-PoE mobile news
G-Lab/Enchant reworks
G-Non-clearspeed league mechanic
B-New archetype enabled by reworked ascendancy
B-Delve but up
I-Any reference to fishing
N-New stance(s)
B-"This is basically PoE but"
O-Forgotten unique gets 3D art / rework
I-Changes to Flasks
O-Purple
I-New notables still aren't anointable
I-Totem changes
O-Changes to the conq system
G-Trap changes
N-More melee buffs