Demo character using 3+ life flasks Trap changes New archetype enabled by reworked ascendancy New notables still aren't anointable Changes to Flasks New HH Div card Water theme Forgotten skill gets massive overhaul "This is basically PoE but" Purple Changes to the conq system Orange "We wanted to do this for a long time" Delve but up Any reference to fishing New stance(s) More synthesis implementation Non- clearspeed league mechanic Totem changes Lab/Enchant reworks Forgotten unique gets 3D art / rework PoE mobile news More melee buffs New gear type Demo character using 3+ life flasks Trap changes New archetype enabled by reworked ascendancy New notables still aren't anointable Changes to Flasks New HH Div card Water theme Forgotten skill gets massive overhaul "This is basically PoE but" Purple Changes to the conq system Orange "We wanted to do this for a long time" Delve but up Any reference to fishing New stance(s) More synthesis implementation Non- clearspeed league mechanic Totem changes Lab/Enchant reworks Forgotten unique gets 3D art / rework PoE mobile news More melee buffs New gear type
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Demo character using 3+ life flasks
G-Trap changes
B-New archetype enabled by reworked ascendancy
I-New notables still aren't anointable
I-Changes to Flasks
G-New HH Div card
N-Water theme
B-Forgotten skill gets massive overhaul
B-"This is basically PoE but"
O-Purple
O-Changes to the conq system
I-Orange
B-"We wanted to do this for a long time"
B-Delve but up
I-Any reference to fishing
N-New stance(s)
O-More synthesis implementation
G-Non-clearspeed league mechanic
I-Totem changes
G-Lab/Enchant reworks
O-Forgotten unique gets 3D art / rework
O-PoE mobile news
N-More melee buffs
G-New gear type