Momentary Time Sampling Attention Negative Reinforce- ment Extinction High Probability- High P Requests DRA Functional Interview Control Partial Interval Recording Free Operant Preference Assessment Automatic DRO Premack Principle Functional Communication Training Fluency Non- Contingent Reinforce- ment Quality Quantity Effort Immediacy Fixed Ratio Schedule Duration Choice Variable Interval Schedule Scatterplot Structured A-B-C Analysis Positive Punishment Momentary Time Sampling Attention Negative Reinforce- ment Extinction High Probability- High P Requests DRA Functional Interview Control Partial Interval Recording Free Operant Preference Assessment Automatic DRO Premack Principle Functional Communication Training Fluency Non- Contingent Reinforce- ment Quality Quantity Effort Immediacy Fixed Ratio Schedule Duration Choice Variable Interval Schedule Scatterplot Structured A-B-C Analysis Positive Punishment
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Momentary
Time
Sampling
Attention
Negative
Reinforce-ment
Extinction
High Probability- High P
Requests
DRA
Functional Interview
Control
Partial Interval Recording
Free
Operant
Preference
Assessment
Automatic
DRO
Premack Principle
Functional Communication
Training
Fluency
Non-
Contingent
Reinforce-ment
Quality
Quantity
Effort
Immediacy
Fixed
Ratio
Schedule
Duration
Choice
Variable
Interval
Schedule
Scatterplot
Structured A-B-C
Analysis
Positive Punishment