Premack Principle Duration Quality Quantity Effort Immediacy DRA Partial Interval Recording Fluency Negative Reinforce- ment Functional Communication Training DRO Automatic High Probability- High P Requests Momentary Time Sampling Non- Contingent Reinforce- ment Free Operant Preference Assessment Variable Interval Schedule Fixed Ratio Schedule Attention Control Structured A-B-C Analysis Scatterplot Choice Extinction Positive Punishment Functional Interview Premack Principle Duration Quality Quantity Effort Immediacy DRA Partial Interval Recording Fluency Negative Reinforce- ment Functional Communication Training DRO Automatic High Probability- High P Requests Momentary Time Sampling Non- Contingent Reinforce- ment Free Operant Preference Assessment Variable Interval Schedule Fixed Ratio Schedule Attention Control Structured A-B-C Analysis Scatterplot Choice Extinction Positive Punishment Functional Interview
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Premack Principle
Duration
Quality
Quantity
Effort
Immediacy
DRA
Partial Interval Recording
Fluency
Negative
Reinforce-ment
Functional Communication
Training
DRO
Automatic
High Probability- High P
Requests
Momentary
Time
Sampling
Non-
Contingent
Reinforce-ment
Free
Operant
Preference
Assessment
Variable
Interval
Schedule
Fixed
Ratio
Schedule
Attention
Control
Structured A-B-C
Analysis
Scatterplot
Choice
Extinction
Positive Punishment
Functional Interview