Automatic Momentary Time Sampling DRO High Probability- High P Requests Fixed Ratio Schedule Variable Interval Schedule Control Scatterplot Attention Functional Communication Training Positive Punishment Negative Reinforce- ment Duration Structured A-B-C Analysis Quality Quantity Effort Immediacy Functional Interview DRA Extinction Free Operant Preference Assessment Non- Contingent Reinforce- ment Premack Principle Fluency Partial Interval Recording Choice Automatic Momentary Time Sampling DRO High Probability- High P Requests Fixed Ratio Schedule Variable Interval Schedule Control Scatterplot Attention Functional Communication Training Positive Punishment Negative Reinforce- ment Duration Structured A-B-C Analysis Quality Quantity Effort Immediacy Functional Interview DRA Extinction Free Operant Preference Assessment Non- Contingent Reinforce- ment Premack Principle Fluency Partial Interval Recording Choice
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Automatic
Momentary
Time
Sampling
DRO
High Probability- High P
Requests
Fixed
Ratio
Schedule
Variable
Interval
Schedule
Control
Scatterplot
Attention
Functional Communication
Training
Positive Punishment
Negative
Reinforce-ment
Duration
Structured A-B-C
Analysis
Quality
Quantity
Effort
Immediacy
Functional Interview
DRA
Extinction
Free
Operant
Preference
Assessment
Non-
Contingent
Reinforce-ment
Premack Principle
Fluency
Partial Interval Recording
Choice