RETROSPECTIVE TECHNICAL DEBT CHANGE REQUEST PROCESS QUALITY PEER REVIEWS LEARNING TEAMS SUGGESTIONS ASSUMPTIONS UNIT TEST FUN IDEAS AT WORK DAILY SCRUM DOCUMENTATION TEST CASES CHALLENGES REFACTORING STORY POINTS SPRINT PLANNING VELOCITY PRE- BACKLOG GROOMING REGRESSION TESTING TESTING AT THE END OF THE SPRINT COORDINATION RISKS RETROSPECTIVE TECHNICAL DEBT CHANGE REQUEST PROCESS QUALITY PEER REVIEWS LEARNING TEAMS SUGGESTIONS ASSUMPTIONS UNIT TEST FUN IDEAS AT WORK DAILY SCRUM DOCUMENTATION TEST CASES CHALLENGES REFACTORING STORY POINTS SPRINT PLANNING VELOCITY PRE- BACKLOG GROOMING REGRESSION TESTING TESTING AT THE END OF THE SPRINT COORDINATION RISKS
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
E-RETROSPECTIVE
I-TECHNICAL DEBT
I-CHANGE REQUEST
G-PROCESS
A-QUALITY
A-PEER REVIEWS
L-LEARNING
A-TEAMS SUGGESTIONS
E-ASSUMPTIONS
I-UNIT TEST
L-FUN IDEAS AT WORK
L-DAILY SCRUM
G-DOCUMENTATION
E-TEST CASES
G-CHALLENGES
E-REFACTORING
A-STORY POINTS
L-SPRINT PLANNING
G-VELOCITY
G-PRE- BACKLOG GROOMING
L-REGRESSION TESTING
A-TESTING AT THE END OF THE SPRINT
I-COORDINATION
E-RISKS