direct instruction self- efficacy timely feedback provide examples John Hattie cooperative learning Engage with content I do, we do, you do graphic organizers Teaching strategies Robert Marzano rehearse and review deductive thinking explicit instruction problem- solving surface learning whole- class instruction deep learning small groups time to practice concept maps clear focus prior knowledge mind maps multiple exposures direct instruction self- efficacy timely feedback provide examples John Hattie cooperative learning Engage with content I do, we do, you do graphic organizers Teaching strategies Robert Marzano rehearse and review deductive thinking explicit instruction problem- solving surface learning whole- class instruction deep learning small groups time to practice concept maps clear focus prior knowledge mind maps multiple exposures
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
direct instruction
self-efficacy
timely feedback
provide examples
John Hattie
cooperative learning
Engage with content
I do, we do, you do
graphic organizers
Teaching strategies
Robert Marzano
rehearse and review
deductive thinking
explicit instruction
problem-solving
surface learning
whole-class instruction
deep learning
small groups
time to practice
concept maps
clear focus
prior knowledge
mind maps
multiple exposures