Nav Bar Interaction Design Quantitative Research Sketch Content Strategy First Friday Affinity Clustering Adobe XD HoloLens Visual Design Landing Page Usability Oltiva End Users Storytelling "Goodies Alert!!!!" Sketching Qualitative Research Wireframes Nerf Guns Responsive Web Personas Color Contrast Human Factors Accessibility Hi-Fi Prototype Figma Experience Design Low-Fi Prototype Sticky Notes Grid Agile Iterative Design Journey Map Human- centered design Artificial Intelligence Interviews Virtual Realtiy Information Architecture Nav Bar Interaction Design Quantitative Research Sketch Content Strategy First Friday Affinity Clustering Adobe XD HoloLens Visual Design Landing Page Usability Oltiva End Users Storytelling "Goodies Alert!!!!" Sketching Qualitative Research Wireframes Nerf Guns Responsive Web Personas Color Contrast Human Factors Accessibility Hi-Fi Prototype Figma Experience Design Low-Fi Prototype Sticky Notes Grid Agile Iterative Design Journey Map Human- centered design Artificial Intelligence Interviews Virtual Realtiy Information Architecture
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Nav Bar
Interaction Design
Quantitative Research
Sketch
Content Strategy
First Friday
Affinity Clustering
Adobe XD
HoloLens
Visual Design
Landing Page
Usability
Oltiva
End Users
Storytelling
"Goodies Alert!!!!"
Sketching
Qualitative Research
Wireframes
Nerf Guns
Responsive Web
Personas
Color Contrast
Human Factors
Accessibility
Hi-Fi Prototype
Figma
Experience Design
Low-Fi Prototype
Sticky Notes
Grid
Agile
Iterative Design
Journey Map
Human-centered design
Artificial Intelligence
Interviews
Virtual Realtiy
Information Architecture