-5,000IIy = -2x- 680y =1/2x - 2Slope-intercept-95Value ofprintingpressperpendicular-2c =3000h+ 7000y =4/5x - 4(-2,-3)(2,-1)x =-1(0,-2)Truey =-1(5,4)(-3,16)zeroslopeFalseIIIy = -3x- 44/5quadrantsparallel-5,000IIy = -2x- 680y =1/2x - 2Slope-intercept-95Value ofprintingpressperpendicular-2c =3000h+ 7000y =4/5x - 4(-2,-3)(2,-1)x =-1(0,-2)Truey =-1(5,4)(-3,16)zeroslopeFalseIIIy = -3x- 44/5quadrantsparallel

Chapter 3 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -5,000
  2. II
  3. y = -2x - 6
  4. 80
  5. y = 1/2x - 2
  6. Slope-intercept
  7. -9
  8. 5
  9. Value of printing press
  10. perpendicular
  11. -2
  12. c = 3000h + 7000
  13. y = 4/5x - 4
  14. (-2, -3)
  15. (2,-1)
  16. x = -1
  17. (0,-2)
  18. True
  19. y = -1
  20. (5,4)
  21. (-3,16)
  22. zero
  23. slope
  24. False
  25. III
  26. y = -3x - 4
  27. 4/5
  28. quadrants
  29. parallel