-2perpendicular4/5y = -2x- 6(-2,-3)(5,4)parallelTrue-5,000III(-3,16)Value ofprintingpressy =-1-9y = -3x- 4Slope-interceptzero80IIslope(2,-1)5quadrantsFalsey =4/5x - 4y =1/2x - 2x =-1(0,-2)c =3000h+ 7000-2perpendicular4/5y = -2x- 6(-2,-3)(5,4)parallelTrue-5,000III(-3,16)Value ofprintingpressy =-1-9y = -3x- 4Slope-interceptzero80IIslope(2,-1)5quadrantsFalsey =4/5x - 4y =1/2x - 2x =-1(0,-2)c =3000h+ 7000

Chapter 3 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -2
  2. perpendicular
  3. 4/5
  4. y = -2x - 6
  5. (-2, -3)
  6. (5,4)
  7. parallel
  8. True
  9. -5,000
  10. III
  11. (-3,16)
  12. Value of printing press
  13. y = -1
  14. -9
  15. y = -3x - 4
  16. Slope-intercept
  17. zero
  18. 80
  19. II
  20. slope
  21. (2,-1)
  22. 5
  23. quadrants
  24. False
  25. y = 4/5x - 4
  26. y = 1/2x - 2
  27. x = -1
  28. (0,-2)
  29. c = 3000h + 7000