True-2y = -2x- 6(0,-2)y = -3x- 45Slope-intercept-5,000slopequadrantsc =3000h+ 7000(-2,-3)(2,-1)x =-1-9IIy =1/2x - 2y =4/5x - 4False(5,4)4/5zeroperpendicular(-3,16)parallel80IIIValue ofprintingpressy =-1True-2y = -2x- 6(0,-2)y = -3x- 45Slope-intercept-5,000slopequadrantsc =3000h+ 7000(-2,-3)(2,-1)x =-1-9IIy =1/2x - 2y =4/5x - 4False(5,4)4/5zeroperpendicular(-3,16)parallel80IIIValue ofprintingpressy =-1

Chapter 3 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. True
  2. -2
  3. y = -2x - 6
  4. (0,-2)
  5. y = -3x - 4
  6. 5
  7. Slope-intercept
  8. -5,000
  9. slope
  10. quadrants
  11. c = 3000h + 7000
  12. (-2, -3)
  13. (2,-1)
  14. x = -1
  15. -9
  16. II
  17. y = 1/2x - 2
  18. y = 4/5x - 4
  19. False
  20. (5,4)
  21. 4/5
  22. zero
  23. perpendicular
  24. (-3,16)
  25. parallel
  26. 80
  27. III
  28. Value of printing press
  29. y = -1