(0,-2)(-3,16)slopey = -3x- 4quadrantsy = -2x- 6y =-1-5,000parallelc =3000h+ 7000Value ofprintingpress-9zero-2(-2,-3)(5,4)(2,-1)III80y =4/5x - 4y =1/2x - 2perpendicular4/5Falsex =-1Slope-interceptTrueII5(0,-2)(-3,16)slopey = -3x- 4quadrantsy = -2x- 6y =-1-5,000parallelc =3000h+ 7000Value ofprintingpress-9zero-2(-2,-3)(5,4)(2,-1)III80y =4/5x - 4y =1/2x - 2perpendicular4/5Falsex =-1Slope-interceptTrueII5

Chapter 3 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (0,-2)
  2. (-3,16)
  3. slope
  4. y = -3x - 4
  5. quadrants
  6. y = -2x - 6
  7. y = -1
  8. -5,000
  9. parallel
  10. c = 3000h + 7000
  11. Value of printing press
  12. -9
  13. zero
  14. -2
  15. (-2, -3)
  16. (5,4)
  17. (2,-1)
  18. III
  19. 80
  20. y = 4/5x - 4
  21. y = 1/2x - 2
  22. perpendicular
  23. 4/5
  24. False
  25. x = -1
  26. Slope-intercept
  27. True
  28. II
  29. 5