Say(s) like(s) run(ing) horse(es) belch(ing) Run(ing) Clap(s) cry(ing) Their(s) wish(es) smack(ing) Pump(s) clap(ing) Crawl(ing) Shout(s) Tries laugh(ing) dog(s) Jump(s) Her(s) Toot(s) His giraffe(s) try/tries/tried sing(ing) Keeps fall(ing) think(ing) cat(s) Laugh(s) Cry(s) hates(s) try(ing) Does My Break(s) Talk(s) turtle(s) love(s) Smack(s) Run(s) Our(s) Sing(s) Say(s) like(s) run(ing) horse(es) belch(ing) Run(ing) Clap(s) cry(ing) Their(s) wish(es) smack(ing) Pump(s) clap(ing) Crawl(ing) Shout(s) Tries laugh(ing) dog(s) Jump(s) Her(s) Toot(s) His giraffe(s) try/tries/tried sing(ing) Keeps fall(ing) think(ing) cat(s) Laugh(s) Cry(s) hates(s) try(ing) Does My Break(s) Talk(s) turtle(s) love(s) Smack(s) Run(s) Our(s) Sing(s)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Say(s)
like(s)
run(ing)
horse(es)
belch(ing)
Run(ing)
Clap(s)
cry(ing)
Their(s)
wish(es)
smack(ing)
Pump(s)
clap(ing)
Crawl(ing)
Shout(s)
Tries
laugh(ing)
dog(s)
Jump(s)
Her(s)
Toot(s)
His
giraffe(s)
try/tries/tried
sing(ing)
Keeps
fall(ing)
think(ing)
cat(s)
Laugh(s)
Cry(s)
hates(s)
try(ing)
Does
My
Break(s)
Talk(s)
turtle(s)
love(s)
Smack(s)
Run(s)
Our(s)
Sing(s)