dog(s) horse(es) think(ing) Run(s) giraffe(s) Say(s) Talk(s) Smack(s) Laugh(s) His Tries laugh(ing) Sing(s) smack(ing) cry(ing) clap(ing) Does Toot(s) Her(s) wish(es) fall(ing) Our(s) try/tries/tried turtle(s) sing(ing) My Jump(s) Crawl(ing) hates(s) try(ing) like(s) Keeps love(s) Clap(s) Run(ing) Shout(s) cat(s) run(ing) Cry(s) Pump(s) belch(ing) Break(s) Their(s) dog(s) horse(es) think(ing) Run(s) giraffe(s) Say(s) Talk(s) Smack(s) Laugh(s) His Tries laugh(ing) Sing(s) smack(ing) cry(ing) clap(ing) Does Toot(s) Her(s) wish(es) fall(ing) Our(s) try/tries/tried turtle(s) sing(ing) My Jump(s) Crawl(ing) hates(s) try(ing) like(s) Keeps love(s) Clap(s) Run(ing) Shout(s) cat(s) run(ing) Cry(s) Pump(s) belch(ing) Break(s) Their(s)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
dog(s)
horse(es)
think(ing)
Run(s)
giraffe(s)
Say(s)
Talk(s)
Smack(s)
Laugh(s)
His
Tries
laugh(ing)
Sing(s)
smack(ing)
cry(ing)
clap(ing)
Does
Toot(s)
Her(s)
wish(es)
fall(ing)
Our(s)
try/tries/tried
turtle(s)
sing(ing)
My
Jump(s)
Crawl(ing)
hates(s)
try(ing)
like(s)
Keeps
love(s)
Clap(s)
Run(ing)
Shout(s)
cat(s)
run(ing)
Cry(s)
Pump(s)
belch(ing)
Break(s)
Their(s)