TechnicalTerminologyColourWheelLawofColourElevationFormulaforNon-PigmentHairApplicationLevelSystemTechnicalTerms&ColourApplicationsAdvancedTechnicalTermsPartings&SectionsQuickRouteToolsTIGICopyrightColourPKPacketsNumberingSystem/UndertoneHairColouringDistributionConsultationTypesofWeavesAdvancedTechnicalTerms&ColourApplicationsReferencePointsofHeadShapePartings&SectionsAdvancedPartings&SectionsTechnicalMethodologyTIGIColourMeasurementsTechnicalTerminologyColourWheelLawofColourElevationFormulaforNon-PigmentHairApplicationLevelSystemTechnicalTerms&ColourApplicationsAdvancedTechnicalTermsPartings&SectionsQuickRouteToolsTIGICopyrightColourPKPacketsNumberingSystem/UndertoneHairColouringDistributionConsultationTypesofWeavesAdvancedTechnicalTerms&ColourApplicationsReferencePointsofHeadShapePartings&SectionsAdvancedPartings&SectionsTechnicalMethodologyTIGIColourMeasurements

Sophomore Phase - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Technical Terminology
  2. Colour Wheel
  3. Law of Colour
  4. Elevation
  5. Formula for Non-Pigment Hair
  6. Application
  7. Level System
  8. Technical Terms & Colour Applications
  9. Advanced Technical Terms Partings & Sections
  10. Quick Route
  11. Tools
  12. TIGI Copyright Colour PK
  13. Packets
  14. Numbering System/Undertone
  15. Hair Colouring
  16. Distribution
  17. Consultation
  18. Types of Weaves
  19. Advanced Technical Terms & Colour Applications
  20. Reference Points of Head Shape
  21. Partings & Sections
  22. Advanced Partings & Sections
  23. Technical Methodology
  24. TIGI Colour Measurements