FormulaforNon-PigmentHairLawofColourTIGIColourMeasurementsColourWheelLevelSystemTechnicalTerminologyPacketsTechnicalTerms&ColourApplicationsConsultationPartings&SectionsNumberingSystem/UndertoneTIGICopyrightColourPKTypesofWeavesDistributionToolsElevationHairColouringTechnicalMethodologyReferencePointsofHeadShapeApplicationAdvancedPartings&SectionsAdvancedTechnicalTerms&ColourApplicationsAdvancedTechnicalTermsPartings&SectionsQuickRouteFormulaforNon-PigmentHairLawofColourTIGIColourMeasurementsColourWheelLevelSystemTechnicalTerminologyPacketsTechnicalTerms&ColourApplicationsConsultationPartings&SectionsNumberingSystem/UndertoneTIGICopyrightColourPKTypesofWeavesDistributionToolsElevationHairColouringTechnicalMethodologyReferencePointsofHeadShapeApplicationAdvancedPartings&SectionsAdvancedTechnicalTerms&ColourApplicationsAdvancedTechnicalTermsPartings&SectionsQuickRoute

Sophomore Phase - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Formula for Non-Pigment Hair
  2. Law of Colour
  3. TIGI Colour Measurements
  4. Colour Wheel
  5. Level System
  6. Technical Terminology
  7. Packets
  8. Technical Terms & Colour Applications
  9. Consultation
  10. Partings & Sections
  11. Numbering System/Undertone
  12. TIGI Copyright Colour PK
  13. Types of Weaves
  14. Distribution
  15. Tools
  16. Elevation
  17. Hair Colouring
  18. Technical Methodology
  19. Reference Points of Head Shape
  20. Application
  21. Advanced Partings & Sections
  22. Advanced Technical Terms & Colour Applications
  23. Advanced Technical Terms Partings & Sections
  24. Quick Route