ReferencePointsofHeadShapeQuickRoutePartings&SectionsAdvancedPartings&SectionsPacketsTechnicalTerms&ColourApplicationsLevelSystemToolsTechnicalTerminologyTIGIColourMeasurementsNumberingSystem/UndertoneTypesofWeavesFormulaforNon-PigmentHairDistributionApplicationTIGICopyrightColourPKAdvancedTechnicalTerms&ColourApplicationsConsultationElevationLawofColourHairColouringTechnicalMethodologyColourWheelAdvancedTechnicalTermsPartings&SectionsReferencePointsofHeadShapeQuickRoutePartings&SectionsAdvancedPartings&SectionsPacketsTechnicalTerms&ColourApplicationsLevelSystemToolsTechnicalTerminologyTIGIColourMeasurementsNumberingSystem/UndertoneTypesofWeavesFormulaforNon-PigmentHairDistributionApplicationTIGICopyrightColourPKAdvancedTechnicalTerms&ColourApplicationsConsultationElevationLawofColourHairColouringTechnicalMethodologyColourWheelAdvancedTechnicalTermsPartings&Sections

Sophomore Phase - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reference Points of Head Shape
  2. Quick Route
  3. Partings & Sections
  4. Advanced Partings & Sections
  5. Packets
  6. Technical Terms & Colour Applications
  7. Level System
  8. Tools
  9. Technical Terminology
  10. TIGI Colour Measurements
  11. Numbering System/Undertone
  12. Types of Weaves
  13. Formula for Non-Pigment Hair
  14. Distribution
  15. Application
  16. TIGI Copyright Colour PK
  17. Advanced Technical Terms & Colour Applications
  18. Consultation
  19. Elevation
  20. Law of Colour
  21. Hair Colouring
  22. Technical Methodology
  23. Colour Wheel
  24. Advanced Technical Terms Partings & Sections