TIGIColourMeasurementsQuickRouteLevelSystemApplicationNumberingSystem/UndertoneTechnicalTerminologyConsultationTechnicalMethodologyTypesofWeavesAdvancedTechnicalTermsPartings&SectionsElevationReferencePointsofHeadShapeHairColouringAdvancedPartings&SectionsPartings&SectionsTechnicalTerms&ColourApplicationsToolsColourWheelDistributionAdvancedTechnicalTerms&ColourApplicationsLawofColourTIGICopyrightColourPKFormulaforNon-PigmentHairPacketsTIGIColourMeasurementsQuickRouteLevelSystemApplicationNumberingSystem/UndertoneTechnicalTerminologyConsultationTechnicalMethodologyTypesofWeavesAdvancedTechnicalTermsPartings&SectionsElevationReferencePointsofHeadShapeHairColouringAdvancedPartings&SectionsPartings&SectionsTechnicalTerms&ColourApplicationsToolsColourWheelDistributionAdvancedTechnicalTerms&ColourApplicationsLawofColourTIGICopyrightColourPKFormulaforNon-PigmentHairPackets

Sophomore Phase - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. TIGI Colour Measurements
  2. Quick Route
  3. Level System
  4. Application
  5. Numbering System/Undertone
  6. Technical Terminology
  7. Consultation
  8. Technical Methodology
  9. Types of Weaves
  10. Advanced Technical Terms Partings & Sections
  11. Elevation
  12. Reference Points of Head Shape
  13. Hair Colouring
  14. Advanced Partings & Sections
  15. Partings & Sections
  16. Technical Terms & Colour Applications
  17. Tools
  18. Colour Wheel
  19. Distribution
  20. Advanced Technical Terms & Colour Applications
  21. Law of Colour
  22. TIGI Copyright Colour PK
  23. Formula for Non-Pigment Hair
  24. Packets