AdvancedTechnicalTerms&ColourApplicationsTechnicalMethodologyTIGICopyrightColourPKNumberingSystem/UndertoneToolsElevationQuickRoutePacketsPartings&SectionsFormulaforNon-PigmentHairDistributionConsultationAdvancedTechnicalTermsPartings&SectionsReferencePointsofHeadShapeLawofColourApplicationTechnicalTerms&ColourApplicationsTechnicalTerminologyTIGIColourMeasurementsLevelSystemTypesofWeavesHairColouringColourWheelAdvancedPartings&SectionsAdvancedTechnicalTerms&ColourApplicationsTechnicalMethodologyTIGICopyrightColourPKNumberingSystem/UndertoneToolsElevationQuickRoutePacketsPartings&SectionsFormulaforNon-PigmentHairDistributionConsultationAdvancedTechnicalTermsPartings&SectionsReferencePointsofHeadShapeLawofColourApplicationTechnicalTerms&ColourApplicationsTechnicalTerminologyTIGIColourMeasurementsLevelSystemTypesofWeavesHairColouringColourWheelAdvancedPartings&Sections

Sophomore Phase - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Advanced Technical Terms & Colour Applications
  2. Technical Methodology
  3. TIGI Copyright Colour PK
  4. Numbering System/Undertone
  5. Tools
  6. Elevation
  7. Quick Route
  8. Packets
  9. Partings & Sections
  10. Formula for Non-Pigment Hair
  11. Distribution
  12. Consultation
  13. Advanced Technical Terms Partings & Sections
  14. Reference Points of Head Shape
  15. Law of Colour
  16. Application
  17. Technical Terms & Colour Applications
  18. Technical Terminology
  19. TIGI Colour Measurements
  20. Level System
  21. Types of Weaves
  22. Hair Colouring
  23. Colour Wheel
  24. Advanced Partings & Sections