TechnicalTerminologyAdvancedTechnicalTerms&ColourApplicationsElevationAdvancedPartings&SectionsTypesofWeavesTIGIColourMeasurementsAdvancedTechnicalTermsPartings&SectionsQuickRouteTIGICopyrightColourPKTechnicalTerms&ColourApplicationsHairColouringToolsDistributionConsultationReferencePointsofHeadShapePacketsApplicationLevelSystemLawofColourFormulaforNon-PigmentHairPartings&SectionsTechnicalMethodologyColourWheelNumberingSystem/UndertoneTechnicalTerminologyAdvancedTechnicalTerms&ColourApplicationsElevationAdvancedPartings&SectionsTypesofWeavesTIGIColourMeasurementsAdvancedTechnicalTermsPartings&SectionsQuickRouteTIGICopyrightColourPKTechnicalTerms&ColourApplicationsHairColouringToolsDistributionConsultationReferencePointsofHeadShapePacketsApplicationLevelSystemLawofColourFormulaforNon-PigmentHairPartings&SectionsTechnicalMethodologyColourWheelNumberingSystem/Undertone

Sophomore Phase - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Technical Terminology
  2. Advanced Technical Terms & Colour Applications
  3. Elevation
  4. Advanced Partings & Sections
  5. Types of Weaves
  6. TIGI Colour Measurements
  7. Advanced Technical Terms Partings & Sections
  8. Quick Route
  9. TIGI Copyright Colour PK
  10. Technical Terms & Colour Applications
  11. Hair Colouring
  12. Tools
  13. Distribution
  14. Consultation
  15. Reference Points of Head Shape
  16. Packets
  17. Application
  18. Level System
  19. Law of Colour
  20. Formula for Non-Pigment Hair
  21. Partings & Sections
  22. Technical Methodology
  23. Colour Wheel
  24. Numbering System/Undertone