AdvancedTechnicalTerms&ColourApplicationsFormulaforNon-PigmentHairPartings&SectionsLawofColourTechnicalMethodologyColourWheelAdvancedTechnicalTermsPartings&SectionsAdvancedPartings&SectionsQuickRouteTIGIColourMeasurementsHairColouringTypesofWeavesTIGICopyrightColourPKDistributionTechnicalTerminologyToolsElevationApplicationReferencePointsofHeadShapeLevelSystemPacketsTechnicalTerms&ColourApplicationsNumberingSystem/UndertoneConsultationAdvancedTechnicalTerms&ColourApplicationsFormulaforNon-PigmentHairPartings&SectionsLawofColourTechnicalMethodologyColourWheelAdvancedTechnicalTermsPartings&SectionsAdvancedPartings&SectionsQuickRouteTIGIColourMeasurementsHairColouringTypesofWeavesTIGICopyrightColourPKDistributionTechnicalTerminologyToolsElevationApplicationReferencePointsofHeadShapeLevelSystemPacketsTechnicalTerms&ColourApplicationsNumberingSystem/UndertoneConsultation

Sophomore Phase - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Advanced Technical Terms & Colour Applications
  2. Formula for Non-Pigment Hair
  3. Partings & Sections
  4. Law of Colour
  5. Technical Methodology
  6. Colour Wheel
  7. Advanced Technical Terms Partings & Sections
  8. Advanced Partings & Sections
  9. Quick Route
  10. TIGI Colour Measurements
  11. Hair Colouring
  12. Types of Weaves
  13. TIGI Copyright Colour PK
  14. Distribution
  15. Technical Terminology
  16. Tools
  17. Elevation
  18. Application
  19. Reference Points of Head Shape
  20. Level System
  21. Packets
  22. Technical Terms & Colour Applications
  23. Numbering System/Undertone
  24. Consultation