ColourWheelTypesofWeavesTechnicalTerms&ColourApplicationsTIGIColourMeasurementsPacketsFormulaforNon-PigmentHairLevelSystemNumberingSystem/UndertoneApplicationAdvancedTechnicalTerms&ColourApplicationsTIGICopyrightColourPKElevationConsultationTechnicalMethodologyAdvancedTechnicalTermsPartings&SectionsPartings&SectionsReferencePointsofHeadShapeTechnicalTerminologyDistributionLawofColourAdvancedPartings&SectionsHairColouringQuickRouteToolsColourWheelTypesofWeavesTechnicalTerms&ColourApplicationsTIGIColourMeasurementsPacketsFormulaforNon-PigmentHairLevelSystemNumberingSystem/UndertoneApplicationAdvancedTechnicalTerms&ColourApplicationsTIGICopyrightColourPKElevationConsultationTechnicalMethodologyAdvancedTechnicalTermsPartings&SectionsPartings&SectionsReferencePointsofHeadShapeTechnicalTerminologyDistributionLawofColourAdvancedPartings&SectionsHairColouringQuickRouteTools

Sophomore Phase - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Colour Wheel
  2. Types of Weaves
  3. Technical Terms & Colour Applications
  4. TIGI Colour Measurements
  5. Packets
  6. Formula for Non-Pigment Hair
  7. Level System
  8. Numbering System/Undertone
  9. Application
  10. Advanced Technical Terms & Colour Applications
  11. TIGI Copyright Colour PK
  12. Elevation
  13. Consultation
  14. Technical Methodology
  15. Advanced Technical Terms Partings & Sections
  16. Partings & Sections
  17. Reference Points of Head Shape
  18. Technical Terminology
  19. Distribution
  20. Law of Colour
  21. Advanced Partings & Sections
  22. Hair Colouring
  23. Quick Route
  24. Tools