PacketsLawofColourQuickRouteAdvancedPartings&SectionsTIGICopyrightColourPKFormulaforNon-PigmentHairTechnicalTerms&ColourApplicationsApplicationHairColouringConsultationColourWheelLevelSystemElevationPartings&SectionsAdvancedTechnicalTermsPartings&SectionsDistributionTechnicalTerminologyReferencePointsofHeadShapeTechnicalMethodologyTIGIColourMeasurementsNumberingSystem/UndertoneToolsAdvancedTechnicalTerms&ColourApplicationsTypesofWeavesPacketsLawofColourQuickRouteAdvancedPartings&SectionsTIGICopyrightColourPKFormulaforNon-PigmentHairTechnicalTerms&ColourApplicationsApplicationHairColouringConsultationColourWheelLevelSystemElevationPartings&SectionsAdvancedTechnicalTermsPartings&SectionsDistributionTechnicalTerminologyReferencePointsofHeadShapeTechnicalMethodologyTIGIColourMeasurementsNumberingSystem/UndertoneToolsAdvancedTechnicalTerms&ColourApplicationsTypesofWeaves

Sophomore Phase - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Packets
  2. Law of Colour
  3. Quick Route
  4. Advanced Partings & Sections
  5. TIGI Copyright Colour PK
  6. Formula for Non-Pigment Hair
  7. Technical Terms & Colour Applications
  8. Application
  9. Hair Colouring
  10. Consultation
  11. Colour Wheel
  12. Level System
  13. Elevation
  14. Partings & Sections
  15. Advanced Technical Terms Partings & Sections
  16. Distribution
  17. Technical Terminology
  18. Reference Points of Head Shape
  19. Technical Methodology
  20. TIGI Colour Measurements
  21. Numbering System/Undertone
  22. Tools
  23. Advanced Technical Terms & Colour Applications
  24. Types of Weaves