LawofColourTechnicalTerminologyHairColouringTechnicalMethodologyNumberingSystem/UndertoneElevationPartings&SectionsApplicationPacketsToolsConsultationAdvancedTechnicalTerms&ColourApplicationsQuickRouteTIGIColourMeasurementsDistributionTIGICopyrightColourPKTypesofWeavesLevelSystemAdvancedTechnicalTermsPartings&SectionsFormulaforNon-PigmentHairColourWheelTechnicalTerms&ColourApplicationsReferencePointsofHeadShapeAdvancedPartings&SectionsLawofColourTechnicalTerminologyHairColouringTechnicalMethodologyNumberingSystem/UndertoneElevationPartings&SectionsApplicationPacketsToolsConsultationAdvancedTechnicalTerms&ColourApplicationsQuickRouteTIGIColourMeasurementsDistributionTIGICopyrightColourPKTypesofWeavesLevelSystemAdvancedTechnicalTermsPartings&SectionsFormulaforNon-PigmentHairColourWheelTechnicalTerms&ColourApplicationsReferencePointsofHeadShapeAdvancedPartings&Sections

Sophomore Phase - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Law of Colour
  2. Technical Terminology
  3. Hair Colouring
  4. Technical Methodology
  5. Numbering System/Undertone
  6. Elevation
  7. Partings & Sections
  8. Application
  9. Packets
  10. Tools
  11. Consultation
  12. Advanced Technical Terms & Colour Applications
  13. Quick Route
  14. TIGI Colour Measurements
  15. Distribution
  16. TIGI Copyright Colour PK
  17. Types of Weaves
  18. Level System
  19. Advanced Technical Terms Partings & Sections
  20. Formula for Non-Pigment Hair
  21. Colour Wheel
  22. Technical Terms & Colour Applications
  23. Reference Points of Head Shape
  24. Advanced Partings & Sections