ConsultationHairColouringAdvancedTechnicalTerms&ColourApplicationsLevelSystemAdvancedPartings&SectionsQuickRouteLawofColourTechnicalTerms&ColourApplicationsPacketsReferencePointsofHeadShapeFormulaforNon-PigmentHairNumberingSystem/UndertoneTypesofWeavesColourWheelTIGIColourMeasurementsAdvancedTechnicalTermsPartings&SectionsTIGICopyrightColourPKTechnicalMethodologyApplicationElevationToolsDistributionPartings&SectionsTechnicalTerminologyConsultationHairColouringAdvancedTechnicalTerms&ColourApplicationsLevelSystemAdvancedPartings&SectionsQuickRouteLawofColourTechnicalTerms&ColourApplicationsPacketsReferencePointsofHeadShapeFormulaforNon-PigmentHairNumberingSystem/UndertoneTypesofWeavesColourWheelTIGIColourMeasurementsAdvancedTechnicalTermsPartings&SectionsTIGICopyrightColourPKTechnicalMethodologyApplicationElevationToolsDistributionPartings&SectionsTechnicalTerminology

Sophomore Phase - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Consultation
  2. Hair Colouring
  3. Advanced Technical Terms & Colour Applications
  4. Level System
  5. Advanced Partings & Sections
  6. Quick Route
  7. Law of Colour
  8. Technical Terms & Colour Applications
  9. Packets
  10. Reference Points of Head Shape
  11. Formula for Non-Pigment Hair
  12. Numbering System/Undertone
  13. Types of Weaves
  14. Colour Wheel
  15. TIGI Colour Measurements
  16. Advanced Technical Terms Partings & Sections
  17. TIGI Copyright Colour PK
  18. Technical Methodology
  19. Application
  20. Elevation
  21. Tools
  22. Distribution
  23. Partings & Sections
  24. Technical Terminology