PerimeterVertexCavalieri'sPrincipleHeightRegularPolygonRemoteInteriorAnglesPyramidSlantHeightCylinderConvexPolygonAreaPolygonVolumeSphereSimilarSurfaceAreaInteriorAngleNon-convexPolygonPolyhedronEdgeNetPrismExteriorAngles (ofa polygon)FacePerimeterVertexCavalieri'sPrincipleHeightRegularPolygonRemoteInteriorAnglesPyramidSlantHeightCylinderConvexPolygonAreaPolygonVolumeSphereSimilarSurfaceAreaInteriorAngleNon-convexPolygonPolyhedronEdgeNetPrismExteriorAngles (ofa polygon)Face

Unit 8 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Perimeter
  2. Vertex
  3. Cavalieri's Principle
  4. Height
  5. Regular Polygon
  6. Remote Interior Angles
  7. Pyramid
  8. Slant Height
  9. Cylinder
  10. Convex Polygon
  11. Area
  12. Polygon
  13. Volume
  14. Sphere
  15. Similar
  16. Surface Area
  17. Interior Angle
  18. Non-convex Polygon
  19. Polyhedron
  20. Edge
  21. Net
  22. Prism
  23. Exterior Angles (of a polygon)
  24. Face