VertexPrismSimilarNon-convexPolygonPerimeterCavalieri'sPrincipleFaceInteriorAnglePyramidConvexPolygonPolygonEdgeHeightRegularPolygonSphereSurfaceAreaExteriorAngles (ofa polygon)VolumeAreaPolyhedronRemoteInteriorAnglesSlantHeightNetCylinderVertexPrismSimilarNon-convexPolygonPerimeterCavalieri'sPrincipleFaceInteriorAnglePyramidConvexPolygonPolygonEdgeHeightRegularPolygonSphereSurfaceAreaExteriorAngles (ofa polygon)VolumeAreaPolyhedronRemoteInteriorAnglesSlantHeightNetCylinder

Unit 8 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vertex
  2. Prism
  3. Similar
  4. Non-convex Polygon
  5. Perimeter
  6. Cavalieri's Principle
  7. Face
  8. Interior Angle
  9. Pyramid
  10. Convex Polygon
  11. Polygon
  12. Edge
  13. Height
  14. Regular Polygon
  15. Sphere
  16. Surface Area
  17. Exterior Angles (of a polygon)
  18. Volume
  19. Area
  20. Polyhedron
  21. Remote Interior Angles
  22. Slant Height
  23. Net
  24. Cylinder