ConvexPolygonEdgeAreaVertexPrismPyramidNon-convexPolygonInteriorAngleSlantHeightCylinderFaceCavalieri'sPrincipleSimilarSurfaceAreaPolyhedronNetHeightSpherePerimeterVolumeExteriorAngles (ofa polygon)RemoteInteriorAnglesPolygonRegularPolygonConvexPolygonEdgeAreaVertexPrismPyramidNon-convexPolygonInteriorAngleSlantHeightCylinderFaceCavalieri'sPrincipleSimilarSurfaceAreaPolyhedronNetHeightSpherePerimeterVolumeExteriorAngles (ofa polygon)RemoteInteriorAnglesPolygonRegularPolygon

Unit 8 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Convex Polygon
  2. Edge
  3. Area
  4. Vertex
  5. Prism
  6. Pyramid
  7. Non-convex Polygon
  8. Interior Angle
  9. Slant Height
  10. Cylinder
  11. Face
  12. Cavalieri's Principle
  13. Similar
  14. Surface Area
  15. Polyhedron
  16. Net
  17. Height
  18. Sphere
  19. Perimeter
  20. Volume
  21. Exterior Angles (of a polygon)
  22. Remote Interior Angles
  23. Polygon
  24. Regular Polygon