ANALYZEDEVELOPRESOLUTIONSTAGEDIRECTIONSACTCONFLICTSCENEDIALOGUEDRAMATICACTIONSETTINGDRAMATICIRONYVERBALIRONYPLAYWRIGHTPLOTCHARACTERSSITUATIONALIRONYANALYZEDEVELOPRESOLUTIONSTAGEDIRECTIONSACTCONFLICTSCENEDIALOGUEDRAMATICACTIONSETTINGDRAMATICIRONYVERBALIRONYPLAYWRIGHTPLOTCHARACTERSSITUATIONALIRONY

- Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ANALYZE
  2. DEVELOP
  3. RESOLUTION
  4. STAGE DIRECTIONS
  5. ACT
  6. CONFLICT
  7. SCENE
  8. DIALOGUE
  9. DRAMATIC ACTION
  10. SETTING
  11. DRAMATIC IRONY
  12. VERBAL IRONY
  13. PLAYWRIGHT
  14. PLOT
  15. CHARACTERS
  16. SITUATIONAL IRONY