enthymeme introduction agent positive self- talk memory
extemporaneous public speaking persuade epideictic scene purpose statement memorized agency moral labeling rhetoric as art practical questions ethics style to socialize to inform visualize preparation stage fright contemporary connotations logos purpose deleberative delivery similar propaganda identification symbolic action Identify speaking goals invention forensic arrangement identify topic and goal purging guilt making learning challenging noting the occasion act enthymeme introduction agent positive self- talk memory extemporaneous public speaking persuade epideictic scene purpose statement memorized agency moral labeling rhetoric as art practical questions ethics style to socialize to inform visualize preparation stage fright contemporary connotations logos purpose deleberative delivery similar propaganda identification symbolic action Identify speaking goals invention forensic arrangement identify topic and goal purging guilt making learning challenging noting the occasion act
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
enthymeme
introduction
agent
positive self-talk
memory
extemporaneous
public speaking
persuade
epideictic
scene
purpose statement
memorized
agency
moral labeling
rhetoric as art
practical questions
ethics
style
to socialize
to inform
visualize
preparation
stage fright
contemporary connotations
logos
purpose
deleberative
delivery
similar
propaganda
identification
symbolic action
Identify speaking goals
invention
forensic
arrangement
identify topic and goal
purging guilt
making learning challenging
noting the occasion
act